The offset that is used in the creation of the MemoryHeapBase must be saved, so
that it can be used to recreate the Heap when an IMemory object is passed
across process boundary through the binder.
Change-Id: Ie618fb5c0718e6711f55ed9235616fd801e648dc
Signed-off-by: Anu Sundararajan <sanuradha@ti.com>
Signed-off-by: Iliyan Malchev <malchev@google.com>
The purpose of ICameraRecordingProxy and ICameraRecordingProxyListener is to
allow applications using the camera during recording.
Camera service allows only one client at a time. Since camcorder application
needs to own the camera to do things like zoom, the media recorder cannot
access the camera directly during recording. So ICameraRecordingProxy is a proxy
of ICamera, which allows the media recorder to start/stop the recording and
release recording frames. ICameraRecordingProxyListener is an interface that
allows the recorder to receive video frames during recording.
ICameraRecordingProxy
startRecording()
stopRecording()
releaseRecordingFrame()
ICameraRecordingProxyListener
dataCallbackTimestamp()
The camcorder app opens the camera and starts the preview. The app passes
ICamera and ICameraRecordingProxy to the media recorder by
MediaRecorder::setCamera(). The recorder uses ICamera to setup the camera in
MediaRecorder::start(). After setup, the recorder disconnects from camera
service. The recorder calls ICameraRecordingProxy::startRecording() and
passes a ICameraRecordingProxyListener to the app. The app connects back to
camera service and starts the recording. The app owns the camera and can do
things like zoom. The media recorder receives the video frames from the
listener and releases them by ICameraRecordingProxy::releaseRecordingFrame.
The recorder calls ICameraRecordingProxy::stopRecording() to stop the
recording.
The call sequences are as follows:
1. The app: Camera.unlock().
2. The app: MediaRecorder.setCamera().
3. Start recording
(1) The app: MediaRecorder.start().
(2) The recorder: ICamera.unlock() and ICamera.disconnect().
(3) The recorder: ICameraRecordingProxy.startRecording().
(4) The app: ICamera.reconnect().
(5) The app: ICamera.startRecording().
4. During recording
(1) The recorder: receive frames from ICameraRecordingProxyListener.dataCallbackTimestamp()
(2) The recorder: release frames by ICameraRecordingProxy.releaseRecordingFrame().
5. Stop recording
(1) The app: MediaRecorder.stop()
(2) The recorder: ICameraRecordingProxy.stopRecording().
(3) The app: ICamera.stopRecording().
bug:2644213
Change-Id: I15269397defc25cbbcae16abc071c8349c123122
When creating a display list, matrices are duplicated locally. They
were however never deleted, thus causing apps to slowly leak memory
(a matrix is about 40 bytes.)
Change-Id: Iac465b720d4c4c9b5ca3fce870c0c912c14a74ab
This change makes the SurfaceTexture GL tests use a large (512x512)
framebuffer. The tests now use glViewport to render to a region of the
framebuffer with a size matching that of the texture being drawn. The
Npot test pixel checks must be changed because now the rendered region
is the same size as the texture.
Change-Id: Icc41803189c25e33ba1da7d2470720f0a11f3e4b
This change adds a NULL check when searching the slot list in
SurfaceTextureClient for the slot corresponding to a buffer being
queued or canceled.
Bug: 4645023
Change-Id: I806cbc1e34da118ea33a83c4f25ce8193ba1c3ad
This method is invoked by TextureView.getBitmap() and failures must be
caught to avoid leaving the GL context in a potentially bad state.
Change-Id: I620de395ba1bc20154de58c81963223dc55cac78
The version of MinGW we use doesn't have nrand48() which is really lame,
but we need to use libutils in the Windows SDK.
Change-Id: If854c03dbf02bc29e79f49e4539f08c2bf057517
This change increases the Surface layer used for displaying the test
results so that the tests will be visible over other windows in the
system.
Change-Id: I47f147f8743ff2a39d57d551811668371202bd31