313 Commits

Author SHA1 Message Date
Jason Sams
1bada8cd6e Begin implementing SimpleMesh and fix some bugs with refcounting and java object destruction tracking. 2009-08-09 17:05:13 -07:00
Jason Sams
9bee51c42e Remove useless slot from ProgramVertex. Optimize GL state setup. 2009-08-05 13:57:03 -07:00
Jason Sams
110195fe9f Seperate ProgramVertex from RenderScript.java and merge ProgramVertexAlloc into the ProgramVertex class. 2009-08-04 19:00:00 -07:00
Jason Sams
0835d42be9 Seperate Light and Sampler from RenderScript.java 2009-08-04 17:58:23 -07:00
Jason Sams
22534176fb Split ProgramFragment and ProgramStore from RenderScript.java. Update Element and Type to new cached builder for easier app developement. 2009-08-04 17:05:43 -07:00
Jason Sams
69f0d31e57 Split ScriptC from RenderScript.java. Implement state caching in the Builder objects. 2009-08-04 12:29:40 -07:00
Jason Sams
bd1c3ad0cd Implement the jni bindings for Adapter2D. Fix a refcount bug in the native adapter implementation. Use adapters in Film to border the mipmaps. 2009-08-03 16:03:08 -07:00
Jason Sams
b8c5a84e7c Split RenderScript Type and Allocation into seperate classes. 2009-07-31 20:40:47 -07:00
Jason Sams
36e612a488 Begin splitting up RenderScript.java into seperate classes. First piece split off Element. 2009-07-31 16:26:13 -07:00
Romain Guy
584a375df6 First pass at implementing the Grass live wallpaper in RenderScript.
This change also adds second(), minute() and hour() to the RS library.
2009-07-30 19:11:51 -07:00
Jason Sams
dba3ba5b5b Implement bitmap resource loaders for utility. cleanup rolloRS and checkin maps.png which was missing. 2009-07-30 14:56:12 -07:00
Jason Sams
b0ec1b46d6 Add "boxed" bitmap uploads which simply place a non-pow2 bitmap into the smallest larger pow texture. The added space is filled black. 2009-07-28 12:02:16 -07:00
Jason Sams
e29d471e5c Move the java and jni renderscript files to the proper location. 2009-07-23 15:19:03 -07:00