commit 08259dd3dc9026887f9bbfedaf45866eb56ea9bc
Author: Andreas Huber <andih@google.com>
Date: Thu Nov 5 12:02:31 2009 -0800
DO NOT MERGE: Use PV for metadata extraction even if stagefright is used for playback.
commit 991832fe4dc012e51d3d9ed8d647c7f09991858f
Author: Andreas Huber <andih@google.com>
Date: Thu Nov 5 11:24:11 2009 -0800
DO NOT MERGE: Do not assert if we encounter OMX_StateInvalid. All bets are off though.
commit cec45cf302d9218fe79956cbe8a462d7ca3a10bb
Author: Andreas Huber <andih@google.com>
Date: Mon Oct 26 16:11:54 2009 -0700
DO NOT MERGE: When freeing an OMX node, attempt to transition it from its current state all the way to "Loaded" in order to properly free any allocated buffers.
commit 34a1e885ef9113d68acbc26d36fcc47fdebbed84
Author: Andreas Huber <andih@google.com>
Date: Thu Nov 5 11:10:49 2009 -0800
DO NOT MERGE: Fix heap corruptin in OMXNodeInstance.
commit 5a47f7439a1298b330541a7e4e647a8b44487388
Author: Andreas Huber <andih@google.com>
Date: Thu Nov 5 11:08:19 2009 -0800
DO NOT MERGE: Fix seek-on-initial-read behaviour of OMXCodec.
commit 45bed64722501b9f411a2940aff5aff4cc4d2e98
Author: Andreas Huber <andih@google.com>
Date: Thu Nov 5 11:02:23 2009 -0800
DO NOT MERGE: Renaming string.h to stagefright_string.h to avoid conflicts.
commit 6738e306a50196f31a73d4fc7b7c45faff639903
Author: Andreas Huber <andih@google.com>
Date: Thu Oct 15 13:46:54 2009 -0700
DO NOT MERGE: Reimplement the OMX backend for stagefright.
Besides a major cleanup and refactoring, OMX is now a singleton living in the media server, it listens for death notifications of node observers/clients that allocated OMX nodes and performs/attempts cleanup.
Changed APIs to conform to the rest of the system.
Create a new IAudioTrack interface to AudioFlinger when start() fails due to a broken pipe error.
Do the same if start fails due to the same error after time out in obtainBuffer().
Do not indicate that the AudioTrack is started to AudioPolicyManager if IAudioTrack start fails.
This avoids that an AudioTrack keeps a dead IAudioTrack after a media server crash.
Same modifications for AudioRecord.
Add a flag to ToneGenerator indicating that the callback thread can call Java. Without it, when the media server crashes and restarts, the AudioSystem error callback will crash in JNI if the IAudiotrack is created from AudioTrack callback thread.
we lost the concept of vertical stride when moving video playback to EGLImage.
Here we bring it back in a somewhat hacky-way that will work only for the
softgl/mdp backend.
Use EGLImageKHR instead of copybit directly.
We now have the basis to use streaming YUV textures (well, in fact
we already are). When/if we use the GPU instead of the MDP we'll
need to make sure it supports the appropriate YUV format.
Also make sure we compile if EGL_ANDROID_image_native_buffer is not supported
Added setVoiceVolume() method to AudioSystem, AudioFlinger, IAudioFlinger, AudioPolicyService.
Removed call to AudioHardwareInterface::setVoiceVolume() from AudioFlinger::setStreamVolume().
Add a quirk mode to OMXCodec that makes it aware of this fact for proper display. Also integrate back a change from eclair-mr2 that delays releasing an output buffer briefly after posting it to surface flinger, as we don't know how long it'll take it to actually display the buffer's content.
This also fixes [2152536] ANR in browser
When SF is enqueuing buffers faster than SF dequeues them.
The update flag in SF is not counted and under some situations SF will only
dequeue the first buffer. The state at this point is not technically
corrupted, it's valid, but just delayed by one buffer.
In the case of the Browser ANR, because the last enqueued buffer was delayed
the resizing of the current buffer couldn't happen.
The system would always fall back onto its feet if anything -else- in
tried to draw, because the "late" buffer would be picked up then.
A window is created and the browser is about to render into it the
very first time, at that point it does an IPC to SF to request a new
buffer. Meanwhile, the window manager removes that window from the
list and the shared memory block it uses is marked as invalid.
However, at that point, another window is created and is given the
same index (that just go freed), but a different identity and resets
the "invalid" bit in the shared block. When we go back to the buffer
allocation code, we're stuck because the surface we're allocating for
is gone and we don't detect it's invalid because the invalid bit has
been reset.
It is not sufficient to check for the invalid bit, I should
also check that identities match.
This change is a complement to the main fix in kernel driver for the same issue (partner change #1250).
It removes clicks sometimes heard after the end of the tones while audio flinger is sending 0s to the audio output stream.
The problem was that the sleep time between two writes was more than the duration of one audio output stream buffer which could cause some underrun.
Also fixed a recent regression in ToneGenerator that made that the end of previous tone was repeated at the beginning of current one under certain timing circumstances when the maximum tone duration was specified.
When EGLImage extension is not available, SurfaceFlinger will fallback to using
glTexImage2D and glTexSubImage2D instead, which requires 50% more memory and an
extra copy. However this code path has never been exercised and had some bugs
which this patch fix.
Mainly the scale factor wasn't computed right when falling back on glDrawElements.
We also fallback to this mode of operation if a buffer doesn't have the adequate
usage bits for EGLImage usage.
This changes only code that is currently not executed. Some refactoring was needed to
keep the change clean. This doesn't change anything functionaly.
This currently assumes 44k stereo (won't crash on other formats, but won't give the correct results either), and links statically with libspeex to get FFT data, increasing the size of libmedia by about 45kb.
The ANR is caused by SurfaceFlinger waiting for buffers of a removed surface to become availlable.
When it is removed from the current list, a Surface is marked as NO_INIT, which causes SF to return
immediately in the above case. For some reason, the surface here wasn't marked as NO_INIT.
This change makes the code more robust by always (irregadless or errors) setting the NO_INIT status
in all code paths where a surface is removed from the list.
Additionaly added more information in the logs, should this happen again.
When the AudioTrack callback notification size is relatively high (Which is the case on Sholes and over A2DP), it is likely that the end of tone is reached during the first callback. In this case, the AudioTrack is stopped before exiting the callback which causes 2 problems:
- 1: If the AudioFlinger thread is scheduled before we exit the ToneGenerator callback, the track can be stopped and reset before the data is actually marked as present in the buffer by the AudioTrack callback => no audio will be processed by AudioFlinger.
- 2: In this case, the data write index in the AudioTrack buffer is incremented after the track was reset by the AudioFlinger which leaves unplayed data in the buffer. This data will be played the next time the AudioTrack is started if not flushed in between.
The fix consists in adding an intermediate state to ToneGenerator state machine so that we exit the callback function when the stop condition is reached and stop the AudioTrack the next time we execute the callback.
a new method, compostionComplete() is added to the framebuffer hal, it is used by surfaceflinger to signal the driver that the composition is complete, BEFORE it releases its client. This gives a chance to the driver to
This implements support for devices whose hardware can hide
their navigation keys. It works much like the existing keyboardHidden
configuration, and for compatibility uses the same configuration
change bit.
Also add FLAG_TURN_ON_SCREEN for windows, which has the system
cause the screen to be turned on when the window is displayed.
Great fun when used with FLAG_SHOW_WHEN_LOCKED!
Change-Id: I0b867f19af85cfd8786a14cea194b34f7bdd9b7a
Take 2. We needed to check that the usage flags are "good enough" as opposed to "the same".
This reverts commit 8f17a762fe9e9f31e4e86cb60ff2bfb6b10fdee6.
This api allows to instantiate a renderer by specifying the hosting java Surface object. This hides the implementation details of (java-)Surface, (native-)Surface and friends.