It turns out that copy constructors do not respect NoCopySpan. Using
SpannedStringBuilder addresses this oversight.
Bug: 11326070
Change-Id: I949ef4f477d65cf645f3b1b2651f8ce423995237
This prevents Keep from being selected automatically when shown in the Share dialog
if Keep was previously chosen by the user as Always use for a send action.
This was a regression introduced by the new intent disambig behavior.
Bug: 11294904
Change-Id: I6745060a8ee0a6d680e657b55ee46aaec27bbacb
Add supplyPinReportResult & supplyPukReportResult that
returns the result code and attempts remaining.
Display "Attempts remaining" in Keyguard
Bug: 9928717
Change-Id: Ibad0635dd1375fabce11ba2b7b9f95f8868489e6
The current tracking of scene objects in a static ThreadLocal is
problematic as it leaks the Context associated with the SceneRoot and
returns the wrong Scene object if the same layout ID is used across
different scene roots.
Track Scene objects on the scene root view instead to avoid these
issues.
Change-Id: I891986897f757f2666897c937b5ebb0ed1d531c1
The android package is now a special case, not being added to the package list
when creating a multi-process component. There is no need, since this package
is actually the framework itself which must be loaded in every process.
Also cleaned up some of the procstats dump output to help see what is going
on here.
Change-Id: If65d35ecd562f3154bdebfded69c454af6ce8c96
Transitions, when started, add an OnPreDrawListener to the current
ViewTreeObserver (which is global to the view hierarchy). This listener
is removed when the listener is called.
It is possible to add this listener and then remove the view from
the hierarchy before the listener is called. This could result in
either the listener not getting called at all (since there was no
drawing event) or (in the case of this bug) the listener getting called
when the sceneRoot had no AttachInfo (which is the case when that
root has been removed from the hierarchy). This results in the listener
trying to remove itself from a *different* ViewTreeObserver than the one
it added itself to, leaving the actual listener still sitting on a list
of listeners in that original VTO. This can result in a growing list of
listeners and a growing amount of work that gets done on every frame.
It can also lead to a serious memory leak, since the objects referred to
by the transition may be non-trivial (as in the case of this bug).
The fix is to add another mechanism for the listener to get removed.
Specifically, we now listen for detach events on the sceneRoot. If that
view gets detached before the listener is called, then we have a chance to
remove it from the correct VTO before the AttachInfo becomes null.
Issue #11307391 keyguard is slow after updating to krt16c and playing music
Change-Id: I108413ea2f18f5351df0a11d4ae56fec0b4aa154
Used in PackageManagerOTATests to verify upgraded system apps
are granetd new permissions.
Bug 11271490
Change-Id: Idbc07bc043d06ea15dc41285ecbfb8186a7ecc95
The APIs are createBond, setPin, setPairingConfirmation
The intent is ACTION_PAIRING_REQUEST
bug 11101076
Change-Id: I3a314efd973b3ce078ab5347159c336f222d9f15
Bug 11291911
These deleted classes were previously public APIs and so need to remain
in the build (but hidden) in order to keep existing apps working.
(Partially reverts Change-Id: I02549a71104b35d86d99058c71f43e054730ec7d)
Change-Id: I28e53b056f41e66645136f5e18fba2ff55a65fe5
Although the IME windows are now allowed to extend into
the nav bar, some IMEs were making assumptions about
computed insets based on the height of the content view.
So our navigation bar view (opaque view blocking the nav bar
area to avoid the island effect when transparent) needs to live
above the content view in the hierarchy, making the content view
the same height as it was before.
A surgical spot to put the guard view is up at the root view
(PhoneWindow.DecorView). fitSystemWindows is always called since
this view is not recreated, and the layout is stable: waiting until
the IME is attached to the window is too late to add a guard view.
This is above the screen_* layouts, so will work without having to
touch all of them. And it only affects windows of TYPE_INPUT_METHOD.
Bug:11237795
Change-Id: I6a93f30aec83f1cecfb854073046cbc87ab4aa66
1. For an app to print it creates a PrintDocumentAdapter implementation
which is passed to the print dialog activity. If the activity that
created the adapter is destroyed then the adapter, which may rely on
the activity state, may be in an invalid state. For example, an app
creates an adapter and calls print resuting in the app activity and
the print dialog activity being stacked. Now the user rotates the
device which triggers the recreating of the activity stack (assume the
app does not handle rotation). The recreated print dialog activity
receives the intent that originally created it with containing the
adapter that was constructed in the context of the old, now destroyed,
app activity instance.
To handle this we are limiting an app to be able to print only from
and activity and when this activity is destroyed we mark the adapter
as invalid which will result in hiding the print dialog activity. Note
that if the app process is killed we already handle this in the print
dialog activiy by registering a death recipient on the adapter binder.
2. In the PrintManager.PrintDocumentAdapterDelegate some of the state is
accessed only on the main thread and some from miltiple threads. The
code was trying to avoid locking for state that is not accessed by
multiple threads but this is error prone and the benefit does not
justify the complexity and added fragility. Now grabbing a lock all
the time.
3. The PrintJobConfigActivity waits for it to bind to the print spooler
service before instantiating its print controller and editor. However,
these can be accessed by invoking some of the activity cycle callbacks.
This change is adding null checks for the case where the activity
callbacks are called before the binding to the spooler is completed.
bug:11242661
Change-Id: Id906b3170e4f0a0553772dfa62686f06fdca0eaf
Skips the QueryHandler if the QuickContactBadge widget is being rendered
in edit mode.
Bug: 11288332
Change-Id: I04b115292f61afc7f515787fa4a396bc6ea56a16
Background Drawable padding was not taken into account in RTL Locales
- make sure the Drawables are resolved before resolving padding
- during padding resolution take care about background padding
Change-Id: Ib0c722adf5341ab4fa2182a0d0ac2ca639e85cfc
Right padding was wrong for the LinearLayout with id/recents_linear_layout. Its value
was first correctly set by the fitSystemWindows(Rect insets) call but then was reset
to "0" during padding resolution.
Thus make sure that the initial values for user padding left/righ are also set to the
ones coming from the computed ones.
Change-Id: I60390ff7a24286a8f7214eaff8606cb76268ee90
Include volume UUID in generated document IDs to uniquely identify
volumes over time. Show volume label to users. Watch for mount
changes to update available roots.
Bug: 11175082
Change-Id: Ia151bde768587468efde0c1d97a740b5353d1582