4 Commits

Author SHA1 Message Date
Romain Guy
8279acb965 Improve screenshot animation performance
Bug #5525888

Uses only 25% of the original amount of OpenGL API calls
Fillrate usage is now 1x the screen size instead of 5x

Change-Id: Icc7d2793f276fb7ce23c7f652079e54e3d4779d5
2011-11-29 13:56:25 -08:00
Winson Chung
22ca09595d Last update for screenshot animations for MR0. (Bug: 5333706)
- Also adding proper border asset

Change-Id: I423389d1a68498b2e470e6d483f5b7542a814c31
2011-10-20 19:47:08 -07:00
Winson Chung
c57ccf01fe Showing notifications after taking a screenshot (Bug: 5333706)
- Fixing issue where ticker and swipe-to-remove wasn't working for updated notifications

Change-Id: Ib8ef07778a11028c9c2627830ee1dd4561d2ae3b
2011-10-13 18:26:28 -07:00
Winson Chung
9112ec3039 Binding Pwr+VolDown to take screenshot.
Change-Id: I77b018538f6bc870f59df0b5336ba95f4582beec
2011-07-01 10:47:07 -07:00