Cherripick from master CL 79833, 79417, 78864, 80332, 87500
Add new audio mode and recording source for audio communications
other than telelphony.
The audio mode MODE_IN_CALL signals the system the device a phone
call is currently underway. There was no way for audio video
chat or VoIP applications to signal a call is underway, but not
using the telephony resources. This change introduces a new mode
to address this. Changes in other parts of the system (java
and native) are required to take this new mode into account.
The generic AudioPolicyManager is updated to not use its phone
state variable directly, but to use two new convenience methods,
isInCall() and isStateInCall(int) instead.
Add a recording source used to designate a recording stream for
voice communications such as VoIP.
Update the platform-independent audio policy manager to pass the
nature of the audio recording source to the audio policy client
interface through the AudioPolicyClientInterface::setParameters()
method.
SIP calls should set the audio mode to MODE_IN_COMMUNICATION,
Audio mode MODE_IN_CALL is reserved for telephony.
SIP: Enable built-in echo canceler if available.
1. Always initialize AudioRecord with VOICE_COMMUNICATION.
2. If echo canceler is available, disable our echo suppressor.
Note that this CL is intentionally not correcting the
getAudioSourceMax() return value in MediaRecorder.java as the
new source is hidden here.
Change-Id: Ie68cd03c50553101aa2ad838fe9459b2cf151bc8
Generally we never want to lock a buffer for write access if it is at
the "head" on the surfaceflinger side. The only exception (1) is when
the buffer is not currently in use AND there is at least one queued
buffer -- in which case, SurfaceFlinger will never use said buffer
anymore, because on the next composition around, it will be able to
retire the first queued buffer.
The logic above relies on SurfaceFlinger always retiring
and locking a buffer before composition -- unfortunately this
didn't happen during a screenshot.
This could leave us in a situation where a buffer is locked by the
application for write, and used by SurfaceFlinger for texturing,
causing a hang.
Here, we fix this issue by never assuming the exception (1), it was
intended as an optimization allowing ANativeWindow::lockBuffer() to
return sooner and was justified when most of SF composition was
done in software. The actual buffer locking is now ensured by
gralloc. We could have handled screenshots in a similar way to
a regular composition, but it could have caused glitches on screen,
essentially, taking a screenshot could cause to skip a frame.
now that we removed the notion of a "inUse" buffer in surfaceflinger
a lot of code can be simplified / removed.
noteworthy, the whole concept of "unlockClient" wrt. "compositionComplete"
is also gone.
We used to guarantee that a layer in SurfaceFlinger would never be
destroyed before all references (to its ISurface) on the client
side would be released. At some point, this guarantee got
relaxed to allow to free gralloc resources sooner. This last
change was incorrect, because:
- in implementations with reference-counting the gralloc resources
wouldn't be released anyways, until all the mapping were gone
- in implementations without ref counting, the client side
would most likely crash or do something bad
- it also caused the SharedBufferStack slot to be reallocated
to another surface, which could be problematic if the client
continued to use the surface after the window manager destroyed it.
So, we essentially reinstate the guarantee that layers won't be
destroyed until after all references to their ISurface are
released.
NOTE: This doesn't entirely fix 3306150 because there is another
problem there where the Browser continues to use a surface after it
has been destroyed.
also improve SurfaceFlinger 'dumpsys' log
list the purgatory, which shows windows that have been closed,
but for which the client still has references.
we were not clearing the screen entirely, which caused garbage when
the screen wasn't entirely covered by windows.
Change-Id: Ia7aa13c36a8a314e0e8427d419b16b9aa2165ddf
we make sure to call compositionComplete after everytime we do
composition with the GPU (even for the screenshot case), which is
where the buffer locks are released.
Change-Id: I450430d1e4d1ee9ce1023970642378c42cdcfa4c
The owner isn't kept track it URI's writeOwners when
grantUriPermissionUncheckedLocked is invoked to provide both
read and write access to the URI. Fix is to check for both
read and write permissions and add owner to appropriate lists.
Change-Id: Id23688b96aefeb0a4911ee52ad47124bc5904fa0
EffectModule::process() was copying effect chain input buffer to
output buffer if no effect was active instead of accumulating it.
Change-Id: If4ca75601ea69a088d0f71d88aec53e90a1dec89
The cut-off frequency of the lowpass filter was too high
for the sampling rate used by DELAY_NORMAL.
Now we use the same filters used for the gravity vector
(cascaded biquad at 1.5 Hz)
Change-Id: Iac290a716cc47a78337a8f0e45b103e49b4d9d78
This reverts commit 6c4d904851772313930f800ac7c323cf90c709bb.
Going with a different tactic that doesn't dump stuff on
PackageManagerService.
Bug: 3214719
Change-Id: I0bbeccf3c21d264deda4256eb53713d2c98284f4
Adding unsolicited events to response queue
results in doCommand() returning the wrong
result.
Pulling this change from master.
Bug: 3258529
Change-Id: I2a4b0bd8bb30b31682d7d61ee94a0d246bf10de2
The copyFrom() method was not written to create a clone of the
PackageSetting, so just create a new constructor that actually does a
clone.
Bug: 3349588
Change-Id: I24bdce6c3559e097ecb64b61585ef3b12bca491f
Adds a new virtualKeyQuietTimeMillis configuration resource that sets
the duration for which virtual keys will be dropped after recent touches
on screen. The default value is 0; it is intended to be overridden
per device using a resource overlay.
This change is designed to help in two cases:
1. Swipes from touchscreen into virtual key area.
2. Accidental taps in virtual key area while using on-screen keyboard.
Bug: 3089163
Change-Id: Id6733c83c2e2bc8d9553aa0e5c1fd74b741bec6e
Previously any updated system apps would not be able to have a greater
than 0 priority on an activity intent filter. Moving the priority check
later in the package scanning allows it to apply to updated system
packages as well.
Bug: 2572398
Change-Id: I9fdf7906809518b28b49ffec31afec1442d85d3c
In order not to clobber the internal system's settings, we duplicate it
before putting it back into mPackages, but the PackageSetting has a
couple extra pieces of information that weren't being copied.
Bug: 3339279
Change-Id: I047087ac3477c7b2d5ce23e5e0a5e8c094bd0d3f
Some restore passes bring an ancestral dataset to the application, but
others instead act to bring an app back into sync with its own most-
recently-saved data. In the latter case the state file written by the
app after the restore is a correct basis for generating future backup
deltas, but in the former case it is not.
The app should not be required to distinguish between these cases;
the framework has all the information necessary to handle the saved
state correctly following any flavor of restore operation. This
patch makes the Backup Manager properly cause a full backup pass
following an ancestral-dataset restore. After a current-set
restore the saved state file is an accurate description for
purposes of continued backup operations, so is preserved.
(Cherrypick from master to gingerbread)
Change-Id: I4bc4e8782a168ecc0795107a340bdbb35060730e
The public API is not supposed to require the BACKUP permission in order
for an application to restore its own last-known-good backup data. However,
as currently implemented, BackupManager.requestRestore() [the public API
in question] depends on private Backup Manager methods that *do* enforce
that permission. The net result is that the method cannot be successfully
used by third party applications: it will throw an exception if attempted.
This CL restructures the permission checking involved.
First, the underlying beginRestoreSession() operation can now be passed a
'null' transport name; if this is done, then the restore session is begun
on whatever the currently-active transport is. Looking up the name of the
active transport is one of the permission-guarded actions that was required
with the initial implementation.
Second, a package name can now be passed to beginRestoreSession(). If
this is done, then the restore session can only be used to perform a
single-package restore of that one application. The BACKUP permission is
not required if the caller is tying the restore to its own package name.
In combination, these changes permit BackupManager.requestRestore() to
function without the calling app needing to hold any special permission.
The no-permission case is intentionally quite narrow: the caller must
hold the permission unless they both (a) pass 'null' for the transport
name, thereby accepting whatever the currently active transport is, and
(b) pass their own package name to restrict the restore session only
to their own app.
External bug http://code.google.com/p/android/issues/detail?id=10094
Internal bug 3197202
(Cherrypick from master to gingerbread)
Change-Id: Ie20b0bd2420345ce6eda178f854680b558f6372a