Initial state should be unknown or we miss the first connected change.
Don't send a disconnected msg when changing network types.
Filter out redundent disconnects.
Add some logging.
bug:3060742
Change-Id: Idc797c1276b7417337a91ed60b12b1bf392d57c0
If the memory card is not inserted (or removed) from
the phone the shut down process is very long. It
takes almost 24 seconds. For the phone with memory
card the averige is 5-6 seconds
Make sure to send onShutDownComplete even if an SD
card is not mounted and no unmount is done.
Change-Id: I0e79b82e294a971f5e7144cdd3cc16b7ff414b9c
Refactored ViewRoot, NativeActivity and related classes to tell the
dispatcher whether an input event was actually handled by the application.
This will be used to move more of the global default key processing
into the system server instead of the application.
Change-Id: If06b98b6f45c543e5ac5b1eae2b3baf9371fba28
For possible future changes to android.view.animation.Animation to tie
into StrictMode's animation annotations on violations.
Change-Id: I3a23fa9bd5edb0500586bb0e341f83f998b28ae7
Addresses these bugs:
3061847 - With no headers, PreferenceActivity crashes
2888426 - minor typo in DevicePolicyManagerService.ActiveAdmin.writeToXml()
3159155 - IllegalStateException:"Can not perform this action after
onSaveInstanceState" while dismissing a DialogFragment
3155995 - PopupWindow.showAtLocation does not respect LayoutParams
Also tweak the new fragment APIs to use abstract classes instead of
interfaces as base classes.
Change-Id: I9c0b4337fe0e304b737b5f7c2762762372bb3020
Who knew there were so many Loopers in the system server?
This adds dropbox logging for the activity manager thread, policy
thread, and window manager thread.
The goal's to catch more stuttering.
Change-Id: I999a6ff4a955f0ef549b12a38796b843ade5fe66
versionCode and mVersionName were added recently but ps.pkg can be null
in some situations. Move them to where it will check before
dereferencing it.
Bug: 3152896
Change-Id: If992a1f29ac7b8f595f847b7743fd2374662bb6e
In additional to adding the StringMode API for controling CloseGuard,
this checkin fixes several CloseGuard issues found booting a device.
Bug: 3041575
Change-Id: I4dffd184f49438d6d477ed81a1c2a2a5b56cc76b
IWindowManager now supports two new methods,
freezeRotation() and thawRotation(), that allow a caller to
temporarily stash the device's current rotation as the
default rotation (when no other constraints are present).
The system bar uses this to implement a user-accessible
rotation lock by calling freezeRotation() and then turning
off accelerometer-based display rotation; unless overridden
by an app, the display will continue to appear in the frozen
rotation until the rotation is unlocked by the user (either
via the rotation lock icon in the system bar or by checking
"rotate screen automatically" in Settings).
Bug: 2949639
Change-Id: Icd21c169d1053719590e72401f229424b254622f
Who knew there were so many Loopers in the system server?
This adds dropbox logging for the activity manager thread, policy
thread, and window manager thread.
The goal's to catch more stuttering.
Change-Id: I3ce8518ce183b3c90426750a2992e67200fee5d5
also cleaned up some unnecessary synchronous commands from state machine,
and fixed an issue with a synchronous WPS command
Change-Id: I55bf4379d9810e11f2ba2e03e2e703b132d1488f
Now, each ViewGroup is tracking which of its child views [which might
themselves be ViewGroups] is currently under the drag point, and when the
drag leaves that child, a DRAG_EXITED is synthesized and dispatched all
the way down to the leaf view previously under the point. ENTERED is
still *not* dispatched down like this; instead, it's calculated and
synthesized directly at each level based on the new LOCATION.
The ViewRoot still tracks the leaf drag target, but solely for the
purpose of reporting changes to the OS after full dispatch of a new
LOCATION -- the entered/exited messaging is no longer initiated at the
ViewRoot level.
Change-Id: I0089cc538b7e33a0440187543fcfd2f8b12e197d
Two issues:
1. First, due to an inverted conditional in the input dispatcher, we were
reporting touches as long touches and vice-versa to the power manager.
2. Power manager user activity cheek event suppression also suppresses touch
events (but not long touch or up events). As a result, if cheek event
suppression was enabled, touches would not poke the user activity timer.
However due to the above logic inversion, this actually affected long
touches. Net result, if cheek suppression was enabled in the power manager
and you held your thumb on the screen long enough, the phone would
go to sleep!
Cheek event suppression is commonly turned on when making a phone call.
Interestingly, it does not seem to get turned off afterward...
This change fixes the logic inversion and exempts touches from the cheek
suppression. The reason we do the latter is because the old behavior
was actually harmful in other ways too: a touch down would be suppressed
but not a long touch or the touch up. This would cause bizarre behavior
if you touched the screen while it was dimmed. Instead of brightening
immediately, it would brighten either when you lifted your finger or
300ms later, whichever came first.
Bug: 3154895
Change-Id: Ied9ccec6718fbe86506322ff47a4e3eb58f81834