LayoutLib: Fix issue with rendering mode.
When the layout content is embedded inside a decor layout
to emulate system bar (top or bottom) and title bar (or action bar)
then the code computing the full required size based on the RenderingMode
would fail because the decor layout would prevents the content layout to
take as much room as possible.
There is also an issue with the way we know render dialogs as the
dialogs usually as a frame with some padding and the previous measurements
would not take into account the dialog padding when increasing the
screen size.
This fix makes the code measure the size of the content layout in the
normal rendering, and then separately from the root layout with the proper
MeasureSpec to let the content grown. The difference in size is then added
to the screen size.
Bug: http://code.google.com/p/android/issues/detail?id=15892
Change-Id: Ie9a6c5e254b16785f817dcb9fae755d4936880aa
You can now specify resource configuration variants "wNNNdp"
and "hNNNdp". These are the minimum screen width/height in "dp"
units. This allows you to do things like have your app adjust
its layout based only on the about of horizontal space available.
This introduces a new configuration change flag for screen size.
Note that this configuration change happens each time the orientation
changes. Applications often say they handle the orientation change
to avoid being restarted at a screen rotation, and this will now
cause them to be restarted. To address this, we assume the app can
handle this new config change if its target SDK version is < ICS.
Change-Id: I22f8afa136b4f274423978c570fa7c9855040496
When the layout content is embedded inside a decor layout
to emulate system bar (top or bottom) and title bar (or action bar)
then the code computing the full required size based on the RenderingMode
would fail because the decor layout would prevents the content layout to
take as much room as possible.
There is also an issue with the way we know render dialogs as the
dialogs usually as a frame with some padding and the previous measurements
would not take into account the dialog padding when increasing the
screen size.
This fix makes the code measure the size of the content layout in the
normal rendering, and then separately from the root layout with the proper
MeasureSpec to let the content grown. The difference in size is then added
to the screen size.
Bug: http://code.google.com/p/android/issues/detail?id=15892
Change-Id: Ibb9ca2a67c6c450d10d9f9a8050536e094650f8b
Runtime resource overlay allows unmodified applications to appear
as if they had been compiled with additional resources defined. See
libs/utils/README for more information.
This commit is the first iteration of runtime resource overlay. It
provides the actual overlay modifications and loading of trusted overlay
packages (ie residing in /vendor) targeting framework-res.apk.
This commit loads exactly one overlay package. The overlay,
if present, must target framework-res.apk and be located at
/vendor/overlay/framework/framework-res.apk.
Change-Id: If26ee7754813004a96c043dba37fbe99fa3919db
Replaced VelocityTracker with a faster and more accurate
native implementation. This avoids the duplicate maintenance
overhead of having two implementations.
The new algorithm requires that the sample duration be at least
10ms in order to contribute to the velocity calculation. This
ensures that the velocity is not severely overestimated when
samples arrive in bursts.
The new algorithm computes the exponentially weighted moving
average using weights based on the relative duration of successive
sample periods.
The new algorithm is also more careful about how it handles
individual pointers going down or up and their effects on the
collected movement traces. The intent is to preserve the last
known velocity of pointers as they go up while also ensuring
that other motion samples do not count twice in that case.
Bug: 4086785
Change-Id: I2632321232c64d6b8faacdb929e33f60e64dcdd3
LayoutLib: fix Capabilities and getDimensionPixelSize
Commented out a Capability that is not in ADT 10.
BridgeTypedArray.getDimensionPixelSize shouldn't call
getDimension since most of the code is duplicated, and
it prevents use from properly detecting malformed attribute
values.
Change-Id: I008334af605a89f240247a13c0024009247ec5af
So that we can add screen layout size such as
"small/normal/large/xlarge" to PRODUCT_LOCALES to filter unwanted
resources. We already handle screen density this way.
Bug: 4086309
Change-Id: I0867e22a825faea0e100d8a0075f0f5cb7c0c964
LayoutLib: Fix dimension parsing to handle negative value.
Also make TypedArray.getDimensionPixelSize properly
handle negative values (which are not allowed).
Change-Id: I03ffcef5ab7ec7ef95419566776dcc798845fd88
Commented out a Capability that is not in ADT 10.
BridgeTypedArray.getDimensionPixelSize shouldn't call
getDimension since most of the code is duplicated, and
it prevents use from properly detecting malformed attribute
values.
Change-Id: I005b17061590dc0668729af16e896fad815f1973
Also make TypedArray.getDimensionPixelSize properly
handle negative values (which are not allowed).
Change-Id: I960fc1c9e8ad97852d4a14e4f0f71a2c2034b4e7
* commit 'b732b7b5e8192501360edc15fb8c6399d11fb97d':
GpsLocationProvider: Clean up HAL initialization/cleanup sequence
Fixed GSM encoded network initiated position request
Ensuring thread-safe usage of DateFormat.
Fixing infinite loop for zero duration.
Fix for an infinite loop while scrolling lists.
WAPPushManager, WAP Push over SMS message handler
Add --non-constant-id to aapt.
* commit 'ce57a7f35344e76689d30f45964d1e37b78280cb':
GpsLocationProvider: Clean up HAL initialization/cleanup sequence
Fixed GSM encoded network initiated position request
Ensuring thread-safe usage of DateFormat.
Fixing infinite loop for zero duration.
Fix for an infinite loop while scrolling lists.
WAPPushManager, WAP Push over SMS message handler
Add --non-constant-id to aapt.
* commit '6504490cde3ec5d48321d539e654d1f2072b33f9':
GpsLocationProvider: Clean up HAL initialization/cleanup sequence
Fixed GSM encoded network initiated position request
Ensuring thread-safe usage of DateFormat.
Fixing infinite loop for zero duration.
Fix for an infinite loop while scrolling lists.
WAPPushManager, WAP Push over SMS message handler
Add --non-constant-id to aapt.
* commit 'dff6b8e71dda9f5d841fa26408714aec2aef1505':
GpsLocationProvider: Clean up HAL initialization/cleanup sequence
Fixed GSM encoded network initiated position request
Ensuring thread-safe usage of DateFormat.
Fixing infinite loop for zero duration.
Fix for an infinite loop while scrolling lists.
WAPPushManager, WAP Push over SMS message handler
Add --non-constant-id to aapt.
- implement some Paint methods that are needed for 2.x
- fix the phone system bar to display the icons on the right.
Change-Id: I3a938b14ec9a449dbc23a33303a3c8405a5369a8
When an object is given a delegate to hold onto, keep
the reference to the delegate instead of its native integer.
Also change the way the finalizer works by not explicitely deleting
the delegate. Instead we want the delegate to be deleted when
nothing holds a reference to it. To do this, instead of using
a regular SparseArray, we use a SparseArray of WeakReferences.
Because the main Java object that "owns" the delegate does not
actually holds a reference to the delegate, we fake this by
having the delegate manager hold a reference to delegates for
the main object. This is added/removed as the object is created
and the native finalized is called.
This makes layoutlib behave more like the JNI code where the native
objects are reference counted, and where the Java object can be
deleted but the delegate it owns is kept around (usually because
another type of delegates hold a reference on it.)
To properly handle the WeakReferences, we need to be able to
regularly clear the SparseArray of WeakReference that were
referencing objects that have been GC'ed.
Since the SparseArray is regularly being compacted (actually only
when items are removed), we use a custom SparseWeakArray (started
as a straight copy of SparseArray) that handles the WeakReference
and takes care of compacting the array by removing deleted indices
and WeakReference that returns null. Since our specific use case
doesn't call actually delete() or remove(), the compacting
only happens when the array needs to be resized.
Change-Id: Iacc5c1ff5b21732b8816fda87eb090da12d034e0
Added API on InputDevice to query the set of axes available.
Added API on KeyEvent and MotionEvent to convert keycodes and axes
to symbolic name strings for diagnostic purposes.
Added API on KeyEvent to query if a given key code is a gamepad button.
Added a new "axis" element to key layout files to specify the
mapping between raw absolute axis values and motion axis ids.
Expanded the axis bitfield to 64bits to allow for future growth.
Modified the Makefile for keyboard prebuilts to run the keymap
validation tool during the build.
Added layouts for two game controllers.
Added default actions for game pad button keys.
Added more tests.
Fixed a bunch of bugs.
Change-Id: I73f9166c3b3c5bcf4970845b58088ad467525525