Bug: 5049148
Finished stylus support, including support for indirect stylus
and mouse tools.
Added TILT axis. When stylus tilt X/Y is available, it is transformed
into an orientation and tilt inclination which is a more convenient
representation and a simpler extension to the exiting API.
Touch devices now only report touch data using a single input
source. Previously touch devices in pointer mode would report
both absolute touch pad data and cooked pointer gestures.
Now we just pick one. The touch device switches modes as needed
when the focused application enables/disables pointer gestures.
This change greatly simplifies the code and reduces the load
on the input dispatcher.
Fixed an incorrect assumption that the value of ABS_(MT_)DISTANCE
would be zero whenever the stylus was in direct contact. It appears
that the correct way to determine whether the stylus is in direct
contact (rather than hovering) is by checking for a non-zero
reported pressure.
Added code to read the initial state of tool buttons and axis values
when the input devices are initialized or reset. This fixes
problems where the input mapper state might have the wrong initial
state.
Moved responsibility for cancelling pending inputs (keys down,
touches, etc.) to the InputDispatcher by sending it a device reset
notification. This frees the InputReader from having to synthesize
events during reset, which was cumbersome and somewhat brittle
to begin with.
Consolidated more of the common accumulator logic from
SingleTouchInputMapper and MultiTouchInputMapper into
TouchInputMapper.
Improved the PointerLocation output.
Change-Id: I595d3647f7fd7cb1e3eff8b3c76b85043b5fe2f0
we were using the "orientation" value instead of the
real transform, which may contain arbitrary rotations for
instance, and in some case ended up with a final "orientation"
that looked valid, but wasn't.
this fixes a problem on devices with a h/w composer hal where
the rotation animation looked weird.
Change-Id: I4be8a2a1bde49c33456fcf5c8d87ab515c216763
Using the same convention in system_init.cpp, you can disable these
services by setting system properties:
system_init.startaudioservice=0
system_init.startmountservice=0
Change-Id: Ie6c0225bf6e204b0b5e3280b29c7d493d08b8a5c
Signed-off-by: Mike Lockwood <lockwood@android.com>
This change fixes the NATIVE_WINDOW_QUEUES_TO_WINDOW_COMPOSER query of
Surface and SurfaceTextureClient. Surface now uses the inherited
SurfaceTextureClient implementation of this query. SurfaceTextureClient
now queries SurfaceFlinger to determine whether buffers that are queued
to its ISurfaceTexture will be sent to SurfaceFlinger (as opposed to
some other process).
Change-Id: Iff187e72f30d454229f07f896b438198978270a8
cryptfs has long-running operations that cause the Watchdog to fire
reliably when encrypting the filesystem. Disable Watchdog on
MountService for this reason.
Change-Id: Id03f5f60c704dcd74a8696ad9f32b5fba5381731
When restricting background data, show ongoing notification to give
easy access to re-enable. Deprecate getBackgroundDataSetting() API
to always return true, since NetworkInfo.isConnected() is new source
of truth. Handle upgrade path by reading from existing secure value,
and kick one last broadcast when changing value. Remove background
data code from ConnectivityService.
Remove warning alerts, since they push ifaces into restricted list;
should only happen when iface has limit.
Bug: 5163559, 5129421
Change-Id: I0064d9d643656a4d32aaae51d4a58bce49fe295f
There turn out to be two distinct bugs leading to runtime restarts.
The first, dating from at least Android 3.1, is that following certain kinds
of app crashes we properly clean up the drag-state bookkeeping, but aren't
prepared in the case of the drag-target timeout clock firing with a now-
null drag state in effect. We now catch that edge condition and don't NPE
(and note that there was already similar code around the separate timeout
when an app is *starting* the drag process).
The second bug is that some new-in-ICS code in the input channel management
wasn't prepared for certain cases where the current touch window could have
become unusable and its input channel torn down summarily in the case of the
aforesaid app crash during drag. The code now makes sure that there really
is an input channel that needs to be flushed / cancelled prior to attempting
that operation.
Fixes bug 5173534
Change-Id: Idaae158ecfb4b93456ab1425769b669962893c00
to avoid ID collisions with other system services.
Bug: 5161005
Change-Id: I069fbc40a8764bc85cceeacd04264abd32b62668
Signed-off-by: Mike Lockwood <lockwood@android.com>
Now the dumpsys battery output will show up in bugreports again.
Change-Id: Id36e87d27e9d3c06dcc17671c81aa1d3fe260d1e
Signed-off-by: Mike Lockwood <lockwood@android.com>