This changes BaseObj to support 64-bit IDs. There are a few caveats:
1. Since it is deprecated, RSG will not support 64-bit.
2. Currently, methods that pass arrays of IDs to the driver are not supported in 64-bit. This will be fixed in a later CL.
bug 11332320
Change-Id: If0dbecc8b285e260f767e441e05088b6a1b749a2
Following changes have been done:
[x] Long is used to store native pointers as pointers can be
64-bit.
[x] AssetManager openAsset native function returned -1 if
file name was empty and java function considered any
non-zero value as success. This has been fixed by native
function throwing Illegal Argument Exception as well.
[x] AssetManager incRefsLocked and decRefsLocked now accept
long as input to support 64-bit native references.
[x] AssetManager incRefsLocked method incorrecly used
'this.hashCode()' instead of the passed parameter id.
This has been fixed.
[x] Some minor changes have been done to conform with
standard JNI practice (e.g. use of jint instead of int
in JNI function prototypes)
Change-Id: I095b9f900d49e51f43ad6afc47cbc23116a6a64a
Signed-off-by: Ashok Bhat <ashok.bhat@arm.com>
Signed-off-by: Craig Barber <craig.barber@arm.com>
Signed-off-by: Kévin PETIT <kevin.petit@arm.com>
Also change the order of parameters in ResTable constructors
to avoid ambiguity.
(cherry picked from commit 00b314436f4fdfada4bbf1e79ec12e9fa38aeaf1)
Change-Id: I874c5d03c134dc3c331fba423b5280366296287c
The method handleMessage(Message msg) from mHandler variable was
not checking if the timer was cancelled, so
sendMessageDelayed(obtainMessage(MSG), delay) was keeping the
timer alive. The patch simply adds a boolean and checks if the
CountDownTimer was cancelled before calling
sendMessageDelayed(obtainMessage(MSG), delay)
bug: https://code.google.com/p/android/issues/detail?id=58668
Change-Id: Ic6bbb9d33a3616f8503db222513cc14ad2270cb8
Signed-off-by: jl1990 <jlcarrasco1990@gmail.com>
It wasn't possible to start apps installed in /vendor/app
on a device where /vendor was a symbolic link to /system/vendor.
This is currently the default configuration for android (see
init.rc)
During installation a dex file is created at:
/data/dalvik-cache/vendor@app@blah.blah.apk@classes.dex
But dalvik would fail to start this app with the following error:
I/dalvikvm( 3453): Unable to open or create cache for /system/vendor/app/blah.apk \
(/data/dalvik-cache/system@vendor@app@blah.blah.apk@classes.dex)
Note that dalvik were trying to start /system/vendor/app while the
app was installed in /vendor. There was a conflict between the
package manager and dalvik on how to interpret paths. This change
makes the package manager consistent with dalvik.
Change-Id: I1c7e3c3ae45f97dd742cbf06f7965a7405c821a7
Long is used in PropertyValuesHolder class to store native pointers
as they can be 64-bit. Note that jmethodID, a pointer to structures,
is also carried in long rather than int to support 64-bit system.
Change-Id: Ifb514fc8473d7c41c0d6194fc6eb85d4816b2cd9
Signed-off-by: Marcus Oakland <marcus.oakland@arm.com>
Signed-off-by: Ashok Bhat <ashok.bhat@arm.com>
Symptom: "Bottom to up" gesture can launch search panel in portrait, but "right to left" gesture CANNOT in landscape.
Root Cause: Not handled.
Solution: Set swapXY to handle this in landscape case.
Change-Id: I1793280b3656af6912e6b4583b08e80a0a38e44a
All pointers are now 64bits wide, so should be
represented as java longs and not ints.
Also changed DelegateManager and SparseWeakArray to
reflect the new world order.
(cherry picked from commit 88a8364c386c694f7ad56662ef89713dbf7c9d63)
Change-Id: Ic2f55dd6235751169c5014f9d2ccf3f544259a87
For storing pointers, long is used in
android/graphics/Camera class, as native
pointers can be 64-bit.
In addition, some minor changes have been done
to conform with standard JNI practice (e.g. use of
jint instead of int in JNI function prototypes)
Change-Id: Ic05ebf2051a225a1638a43f476bab6176c0b5c38
Signed-off-by: Ashok Bhat <ashok.bhat@arm.com>
Signed-off-by: Marcus Oakland <marcus.oakland@arm.com>
Changes in this patch include
[x] Long is used to store native pointers as they can
be 64-bit.
[x] Some minor changes have been done to conform with
standard JNI practice (e.g. use of jint instead of int
in JNI function prototypes)
[x] AssetAtlasManager is not completely 64-bit compatible
yet. Specifically mAtlasMap member has to be converted
to hold native pointer using long. Added a TODO to
AssetAtlasManager.java to indicate the change required.
Change-Id: I940433f601c6db998c1a8ffff338f5361200d5ed
Signed-off-by: Ashok Bhat <ashok.bhat@arm.com>
Signed-off-by: Craig Barber <craig.barber@arm.com>
Signed-off-by: Kévin PETIT <kevin.petit@arm.com>
Signed-off-by: Marcus Oakland <marcus.oakland@arm.com>
Symptom:
When press Home key to home screen, user is able to see the activity's window shown on top of wallpaper and below launcher(widgets).
Root Cause:
The ensureActivitiesVisibleLocked() is called pretty often (for example when a new process bound).
If the top activity "B" was finishing, then the previous activity "A" should be visible.
Therefore, the activity "A" window will be set to visible and then launched activity "A", but it does not updates the visible state in ActivityRecord for "A".
There has a timing issue that if a new activity "C" is started, "C" becomes the new top activity and be resumed.
In that case, Activity "A" window will remain visible even if it is behind a full screen activity "C" because the ActivityRecord.visble of "A" is still false, so the window visibility won't be update.
So when user press home key and back to launcher, the surface of activity "A" will be composed on top of wallpaper.
Solution:
Updates ActivityRecord.visible to true for "A". After "C" is started, the "A" will be called WindowManagerService.setAppVisibility() to set invisible, then called onStop() when execute ensureActivitiesVisibleLocked() again.
Change-Id: I536ba04b95d8d274fea6d679a6493e620bc981e2