Issue #17394151: WallpaperService / Engines need to get notified
of WindowInsets
Issue #17394203 Wallpapers need a system API to be shifted in order
to support burn in protection
Adds a new API on WallpaperManager to set additional offsets to
make wallpapers extend beyond the display size.
Insets are now reported to wallpapers, to use as they may. This
includes information about the above offsets, so they can place
their content within the visible area. And to help with this, also
expose the stable offsets APIs in WindowInsets which is also very
useful information for the wallpaper.
Another new API on WallpaperManager to set a raw offset to apply
to the wallpaper window, forcing it to move on the screen regardless
of what the wallpaper is drawing.
Fix wallpapers when used with overscan enabled, so they still extend
out across the entire screen. Conveniently, the above new window
insets information is very useful for this case as well!
And a new wallpaper test app for all this stuff.
Change-Id: I287ee36581283dd34607609fcd3170d99d120d8e
The new key interception policy removed the wake status from key
presses while in the device was dozing. Since we still want to wake
from these keys by going from doze -> fully interactive, just don't
remove the wake status and allow the device to be woken up as normal.
Bug: 17422475
Change-Id: I835e51cc9c557d8ce2e8f8502d84f04aae138e79
We need to allow for event dispatching in non-interactive states so
that we can enable a richer set of interactions when a device is
dozing (i.e. is in a low power state with an Always-on-Display).
Bug: 17167296
Change-Id: I8ae0f544a8106cb91ff38c2309b8b57cbe2f2c72
This lets Now and other assistance apps know to start up expecting a
specific type of input (e.g. keyboard).
Bug: 16355810
Change-Id: I158e416ef8310a01cb22b19fd5b6850d2429e266
1. There was a bug in the touch explorer which was crashing almost
every time after accessibility was enabled via the gesture. The
problem was that in dragging state when a finger goes up we were
not transitioning to touch exploring state.
2. The global actions dialog was not going away after enabling
accessibility while it should as the user brought it up to
turn accessibility on rather to interact with global actions.
bug:15254250
Change-Id: Iaa45f758e09566822775b53e87d2980138e85ef9
Currently the InputDispatcher blocks the VOICE_ASSIST key from being
sent to the window manager when the system is in a non-interactive
state. Move the key handling to interceptKeyBeforeQueueing to avoid
this but also push off the behavior to a handler to avoid any
potential blocking of the input queue as we call into other system
services.
Bug: 16292420
Change-Id: I5bbe3455f2af5249151127dede2204cf1f12a19f
Save and restore the menu state for Toolbars. This will make sure that
we remember expanded action views and opened overflow menus across
state save/restore.
Remove an extra event post involved in the initial population of
action bar menus. Apparently at some point an extra level of this was
added that isn't necessary. Process any pending menu invalidations
immediately when we perform window state restoration. This makes sure
individual bits of state in action views, etc. are also restored
properly.
Bug 12005461
Change-Id: Icf905698576b11a59641bc319adc62300857906f
PhoneManager
- handlePinMMI docs should explain what a Pin is and what MMI is
- rename isInAPhoneCall to isInCall
- rename showCallScreen to showInCallScreen
- merge this class into TelecommManager, we don't need both
Bug: 16960458
Change-Id: I7d573e27ed093f2ddb7849703cc62f9916835393
- Update layouts/assets to material
- Fix that the virtual keyboard didn't always come up
- Fix window layout of status bar window, so it's above the IME when
on Keyguard
Bug: 16957208
Change-Id: I1785af9ac73103abe6cd9968ed27582fbfc9a1d9
The action taken is dependent on whether the device is in an
interactive state, allowing for interactions to work even when the
device isn't actively being used
Bug: 16292420
Change-Id: I897f4383e7e4766c0bcb6246b41514b46e03a9ac
PolicyControl#disableImmersiveConfirmation to return true as
long as test harness flag is set.
Test harness flag is read via ro.test_harness, and can only be
set to true on builds with root access
Change-Id: I5c2d56e8ea4d5a2972ab42e9a98eb2fce52b11ee
Also fixes a bug that the notify flag was not reset, and fix the
transition for the phone/camera affordance (in these cases, no
animation is needed).
Bug: 15991916
Change-Id: Idbb4fa40f86bda597cd66cc38da838ef4f75514d
- Get rid of ActivityManager.dismissKeyguardOnNextActivity, which was
used for two different things: Dismiss keyguard from somewhere else
(not really necessary anymore), wait to actually dismiss keyguard
after the window behind is drawn. Instead, introduce
keyguardWaitingForActivityDrawn(), and change the semantics where
necessary.
- Make wallpaper_close_enter consistent with task_open_enter and the
Keyguard launch animation.
- Close the panel even on lockscreen when launching a notification.
- Block notification shade updates during the collapsing motion so
notification don't play the disappear animation immediately after
having launched a notification.
Bug: 15991916
Change-Id: I133c177b84e926c87c1a404ba93d633593fec3ab
Also removes the GlobalAction. Also fixes the animation not
being applied to the background of the affordance.
Bug: 15344542
Bug: 16952834
Change-Id: Ie790b40a5d1ba10fa42a793c8cfeaf6687d17c61
- Update unlock animations to new spec to make the consistent with
lockscreen launch animations.
- Introduce disappearing motion for security views which runs before
we actually dismiss Keyguard.
- If a window is running the un-force-hide animation, treat as it
would have the wallpaper flag set so the wallpaper stays until
the animation is completely done.
- Run an animation on the wallpaper if the wallpaper is going away.
Bug: 15991916
Bug: 16234603
Bug: 15326120
Change-Id: I063aa4f269ddcf75b9a705e90f0c3056b541b642