Windows with FLAG_DRAWS_SYSTEM_BAR_BACKGROUNDS were
getting an incorrect content inset hint, because the
hinting didn't see the adjusted systemUiVisibility.
Also adds hinting for the stable insets.
Bug: 17508238
Change-Id: If9647277feb6811b15665b801accd896c51dbd12
It was complicated to get the tool building on Windows, Linux,
and OSX with C++11 support.
OSX uses Clang to build C++11 binaries, which requires the libc++
standard library. Since most of the dependencies of this program
are built against libstdc++, this was difficult to resolve.
Now we build without C++11 support.
Change-Id: I4e537c113734508a8f480a1c402ed237de4f0e60
- char16_t is a distinct type, so stay consistent
with it throughout the code base.
- char16_t is defined as minimum size of 16 bits.
Since we mmap and cast data structures onto raw memory,
we need a precise definition (uint16_t), so we cast between
that (and static_assert that they are the same size).
Change-Id: I869c32637543bbcfb39d2643e7d9df10d33acd3c
When PowerManager.boostScreenBrightness() is called, the screen
brightness is set to maximum for 5 seconds. This action is
also considered to be user activity.
Bug: 17934954
Change-Id: I1cb4a03a60705c6c1c5cc9ff84b1c5dbd2932fcd
Existing hidden methods allow activities to be notified when their
windows have completed animating in. This change adds that capability
to system windows using a ViewTreeObserver callback since system
windows lack an activity token.
The first subsystem to use this is the UserSwitchingDialog which was
previously using a 250 msec timeout to dismiss the dialog. That
deadline was often missed leaving the user with no dialog on the
screen during the transition.
Fixes bug 16661752.
Change-Id: I70789e0d9c07112f275e76fb82850926305f290d
getFrameworkResourceValue() and getProjectResourceValue() never really
returned the defValue passed to them, instead creating a new id for
non-existent resources. We now checks for the existence of the resources
before trying to obtain the id.
Change-Id: Ie3103ba32af6186651a5f77c27d1efc33dc2bcc7
Add support for adding menus in the framework namespace to the ActionBar
preview. If a menu id name begins with the android namespace prefix
(android:) we find the framework menu and render it.
Change-Id: If52910b46154591883af2b2f357e72eea6f84235
The choice of Action Bar layout depends on the theme. This also affects
the widget used to render the Action Bar.
Bug: http://b.android.com/77853
Change-Id: I6219a02853b4cd207a6125a5ed96fa5d16699460
When multiple styles are applied to a theme, we only remembered the last
one. This change fixes the issue.
Change-Id: I46490e882edc3eabe522a641c83366234b5bb25d
The theme information was lost when inflating drawables. As a result,
drawables inflated in the ActionBar did not have the right tint.
Change-Id: I13d5c78039e35085ed4902289fcb735bb15d972e
- Output whether an app claims to be a game (android:isGame)
- Output android:banner if it is specified at the application level.
Change-Id: I7118b524f62cdfc4effeef21b32b3cdd814d9bfa
In some cases ADT may dispose the Bridge even before init is called on
it. This caused an NPE. Fixed this by checking for the initialization
before disposing resources.
Bug: http://b.android.com/77726
Change-Id: I741d6ea3595a3b7cb816abd0417f23aecca6370e
Calling String8::getLeaf() will assume the system's file path separator,
however the source string was already converted to a unix path.
getLeaf() would therefore not find any occurence of '\' and would
return the full path.
Bug:18036805
Change-Id: Ic2bfac0cc553406740204a296327e266b05c0eff
- Change the format of mnc/mcc when printing a resource-qualifier
formatted string from a Configuration object.
- Correctly bump the SDK to 21 when using anydpi in a resource qualifier.
Change-Id: I3c31e344dc5384d45398d6e9f264a073abab65d1