We now broadcast Usb.ACTION_USB_CONNECTED and Usb.ACTION_USB_DISCONNECTED
when USB is connected or disconnected.
The ACTION_USB_CONNECTED extras indicate the enabled/disabled state of
all USB functions.
Change-Id: I919fcd5aa8d640d051cec87053f474a9843ed545
Signed-off-by: Mike Lockwood <lockwood@android.com>
Merge commit '477def1d4216f82bdfe58525131db88b384fc5a5' into gingerbread-plus-aosp
* commit '477def1d4216f82bdfe58525131db88b384fc5a5':
Add a new UEventObserver subclass to broadcast an Intent whe USB state changes.
DO NOT MERGE Add new permission to allow access to USB devices
We now broadcast Usb.ACTION_USB_CONNECTED and Usb.ACTION_USB_DISCONNECTED
when USB is connected or disconnected.
The ACTION_USB_CONNECTED extras indicate the enabled/disabled state of
all USB functions.
Change-Id: I11495d039429dbe22bd738067296e39ae415befa
Signed-off-by: Mike Lockwood <lockwood@android.com>
Merge commit '2d8e249854d134f87423646cc96d1cd9507a67b0'
* commit '2d8e249854d134f87423646cc96d1cd9507a67b0':
Fix bug 2772728 with the suggested fix. I wasn't able to reproduce it though.
Merge commit '4ca092c7f101cbd95833a9ed8936e9e0485585ad' into gingerbread-plus-aosp
* commit '4ca092c7f101cbd95833a9ed8936e9e0485585ad':
Fix bug 2772728 with the suggested fix. I wasn't able to reproduce it though.
An Activity can declare itself to be "immersive" either by
setting android:immersive="true" in AndroidManifest or by
calling setImmersive(true).
Immersive activities "should" not be interrupted, for
example by Notifications with an associated
fullScreenIntent. (In the future we may even prevent any
non-system application from successfully calling
startActivity() if the foreground activity is immersive.)
Notifications with FLAG_HIGH_PRIORITY set will be shown to
the user in some less-obtrusive way if the frontmost
activity is immersive.
Change-Id: I8d0c25cc4e22371c27cbf2bb6372d2c95d57b2d7
Rather than polling for events from the native code in an event thread,
we now require the GPS HAL libraries to call our callbacks from a thread
that is registered with the JVM to call directly into Java.
This eliminates a thread from our code and removes one step in the chain
of message passing from the GPS to the Location Manager client.
Change-Id: I2745a157690310ba9a699a8369f54a7366c6b1ba
Signed-off-by: Mike Lockwood <lockwood@android.com>
Added ANRs handling.
Added event injection.
Fixed a NPE ActivityManagerServer writing ANRs to the drop box.
Fixed HOME key interception.
Fixed trackball reporting.
Fixed pointer rotation in landscape mode.
Change-Id: I50340f559f22899ab924e220a78119ffc79469b7
Merge commit '3f704e983e36c668a3a13690655ab809666dfc3e'
* commit '3f704e983e36c668a3a13690655ab809666dfc3e':
Work on issue # 2778549: Idle FRF72 is awake 18 mins more than ERE27 in 13hr test
Merge commit '57f4503e1a129d6a648f2378d36a060998a577a0' into gingerbread
* commit '57f4503e1a129d6a648f2378d36a060998a577a0':
Work on issue # 2778549: Idle FRF72 is awake 18 mins more than ERE27 in 13hr test
Modify UIModeManager to not get location updates every thirty minutes.
Instead it gets one once a day, and requests a new update when airplane
mode is turned off or the time zone changes.
Change-Id: I8044c27b5cd77709e4b872e2e8edd352f23e4af1
Merge commit '42bb545a54d89f0ddbb230d7a01ea4210c0f6c00'
* commit '42bb545a54d89f0ddbb230d7a01ea4210c0f6c00':
Even more native input dispatch work in progress.
Added more tests.
Fixed a regression in Vector.
Fixed bugs in pointer tracking.
Fixed a starvation issue in PollLoop when setting or removing callbacks.
Fixed a couple of policy nits.
Modified the internal representation of MotionEvent to be more
efficient and more consistent.
Added code to skip/cancel virtual key processing when there are multiple
pointers down. This helps to better disambiguate virtual key presses
from stray touches (such as cheek presses).
Change-Id: I2a7d2cce0195afb9125b23378baa94fd2fc6671c
We now clear the battery stats when unplugging after the
battery is full. This allows us to use the "total" stats as
a new "since last charged" stat. Total is gone. I never used
it, it was worthless. Since last charged is a lot more
interesting.
The battery history now collects a lot more stats, and keeps
control over how much it can collect. Printing is now more
descriptive.
The kinds of stats have been renamed to SINCE_UNPLUGGED and
SINCE_DISCHARGED. The other two stats are still there, but
no longer printed; a future change will eliminate them
completely along with all of their state.
Change-Id: I4e9fcfcf8c30510092c76a8594f6021e9502fbc1
Don't start people reading settings until after the settings (ntp server settings)
are loaded.
bug:2608189
Change-Id: I7dfaa1e9418b98a141d17dc35d22ff42fcfa052f
When the default network goes down we lose the wake-on-incoming-data capability
until the new net is brought up and apps rebuild their connections. We fixed this
in Wifi, but it's a general connectivity issue, not a wifi issue so moving the
mechanism to connecitivty so other networks can use it.
bug:2734419
Change-Id: I39b5d825eb6b548bd9bb8f179b89254f4db53147
Refactored the code to eliminate potential deadlocks due to re-entrant
calls from the policy into the dispatcher. Also added some plumbing
that will be used to notify the framework about ANRs.
Change-Id: Iba7a10de0cb3c56cd7520d6ce716db52fdcc94ff
When system property "persist.sys.profiler_hz" > 0, SamplingProfilerService is
loaded to SystemServer. It creates a FileObserver, watching any new file in the snapshot
directory. When a snapshot is found, it is put in dropbox and deleted after that.
SamplingProfilerIntegration writes snapshots with headers. Headers are <name, value> pairs,
instantiated by caller.
Currently header format is (also in source comment):
Version: <version number of profiler>\n
Process: <process name>\n
Package: <package name, if exists>\n
Package-Version: <version number of the package, if exists>\n
Build: <fingerprint>\n
\n
<the actual snapshot content begins here...>
BUG=2732642
Change-Id: I2c1699f1728e603de13dbd38f9d8443cd3eecc06
Merge commit '46b9ac0ae2162309774a7478cd9d4e578747bfc2' into gingerbread
* commit '46b9ac0ae2162309774a7478cd9d4e578747bfc2':
Native input dispatch rewrite work in progress.
The old dispatch mechanism has been left in place and continues to
be used by default for now. To enable native input dispatch,
edit the ENABLE_NATIVE_DISPATCH constant in WindowManagerPolicy.
Includes part of the new input event NDK API. Some details TBD.
To wire up input dispatch, as the ViewRoot adds a window to the
window session it receives an InputChannel object as an output
argument. The InputChannel encapsulates the file descriptors for a
shared memory region and two pipe end-points. The ViewRoot then
provides the InputChannel to the InputQueue. Behind the
scenes, InputQueue simply attaches handlers to the native PollLoop object
that underlies the MessageQueue. This way MessageQueue doesn't need
to know anything about input dispatch per-se, it just exposes (in native
code) a PollLoop that other components can use to monitor file descriptor
state changes.
There can be zero or more targets for any given input event. Each
input target is specified by its input channel and some parameters
including flags, an X/Y coordinate offset, and the dispatch timeout.
An input target can request either synchronous dispatch (for foreground apps)
or asynchronous dispatch (fire-and-forget for wallpapers and "outside"
targets). Currently, finding the appropriate input targets for an event
requires a call back into the WindowManagerServer from native code.
In the future this will be refactored to avoid most of these callbacks
except as required to handle pending focus transitions.
End-to-end event dispatch mostly works!
To do: event injection, rate limiting, ANRs, testing, optimization, etc.
Change-Id: I8c36b2b9e0a2d27392040ecda0f51b636456de25