Plumb through the necessary API features through Drawables and
ImageView but leave it hidden for now pending future API review and
plumbing through the rest of the framework Drawable implementations.
Update SeekBar assets used for keyguard transport control.
Set selected status directly instead of finding views by id.
Bug 10531608
Bug 10784913
Change-Id: Ia38bd04ad1bc26e9e6da1dda8a374c9ba3ceccb3
Backing it up might result in restoring a new device to a silent,
or vibrate-only state, which is not a good out-of-box experience.
Bug: 11025824
Change-Id: I5b63fd3da012ffc4253338aae31527302a2d276a
Specifically, ignore any flags that alter the visibility of the navigation
bar and transparency.
BUG: 11082573
Change-Id: I17264dc55a1c6c3cb9b9cf92d5121799cecee5b8
NewFromFD fails if mmap fails. In that case, it returns a NULL
SkData. SkMemoryStream handles NULL input by calling SkData::NewEmpty,
which is not threadsafe. If the SkMemoryStream were to get some
busted SkData, its call to read might fail. Sidestep this problem
by not creating the SkMemoryStream if the SkData is NULL, skipping
the call to SkData::NewEmpty.
BUG:11028218
Change-Id: Id70299bef1c85ffb5d17102fdb5ea071b0bee68a
For the new documents work, we're only interested in the subset of
ContentProviders that actually implement DocumentsContract. Instead
of returning all providers, add <intent-filter> support to make it
easier to limit the set of returned ProviderInfo.
Define a well-known action for DocumentsProviders, and start using it
when querying for roots. Continue supporting the old <meta-data>
approach until all apps have been updated.
Bug: 8599233
Change-Id: I05f049bba21311f5421738002f99ee214447c909
- Allow configureOutputs to be called when device is
actively working, and document what happens then.
- At the managed level, trigger proper sequence of callbacks for
device state changes, for all the callbacks that are not yet
managed by the camera service.
- Restructure CameraManager.openDevice to have the device itself fire the
initial callbacks.
- Make CameraDevice.configureOutputs(null) work.
- Make CameraDeviec.configureOutputs(identical surfaces) work.
- Ensure proper checking for camera closed state.
Bug: 10360518
Change-Id: I9db348ee9c5ce4d3fe02fd34e779acc85cba68dc
The entry to map the post notification op
to a permission is at the wrong offset
within the sOpPerms array. This patch
fixes the issue.
Change-Id: Ia241d274e484b6a24edbfb17b87bb887b61f1ee1
Signed-off-by: rpcraig <rpcraig@tycho.ncsc.mil>
There are interface difference between managed and native side for some
metadata, like Face and JPEG format. we need override them when they are set/get
between native and managed sides.
Also fix some issues in the CameraMetadataTest.
Bug: 10406212
Change-Id: Ibd8be0415968445e711b3ea89f45e1edfa193ee2
We have constants for an app to specify an undefined media size in portrait
and such in landscape. The constants for these media sizes had the width and
height dimesions swapped.
bug:11099831
Change-Id: Ic09227c3a03429fc5a4a157abc15fea87d3ad8be
Migrate View.SYSTEM_UI_FLAG_TRANSPARENT_(STATUS/NAVIGATION) to
WindowManager.LayoutParams.FLAG_TRANSLUCENT_(STATUS|NAVIGATION).
Add associated public attrs for both new window flags:
windowTranslucentStatus
windowTranslucentNavigation
Introduce convenient four new themes that set translucent decor:
Theme.Holo.NoActionBar.TranslucentDecor
Theme.Holo.Light.NoActionBar.TranslucentDecor
Theme.DeviceDefault.NoActionBar.TranslucentDecor
Theme.DeviceDefault.Light.NoActionBar.TranslucentDecor
Update PhoneWindowManager mechanism to plumb these values back to
SystemUI to drive bar mode state.
The new translucent flags come from the top fullscreen window, not
the focused window, so translucency does not change when opening
dialogs.
Imply some window-level system-ui visibility if one or both of these
new flags are present, specifically:
FLAG_TRANSLUCENT_STATUS implies LAYOUT_STABLE, LAYOUT_FULLSCREEN
FLAG_TRANSLUCENT_NAVIGATION implies LAYOUT STABLE, LAYOUT_HIDE_NAV
Rename all associated variable & resource names to use the term
translucent instead of transparent. (Retain the term semi-transparent
for the transient bar style).
Recents activity allowed to inherit translucent decor state via the
new PRIVATE_FLAG_INHERIT_TRANSLUCENT_DECOR. Compensating changes
to use the full screen area more appropriately.
Update keyguard to use new WM flags.
Update docs and various api artifacts.
Sanity-check fixes:
- Toasts and alerts given stable layout.
- Suppress nu-gradient when in transient (hidey) mode.
- New translucent flags use top-fullscreen window, dialogs don't clear.
Bug:10674960
Bug:11062108
Bug:10987178
Bug:10786445
Bug:10781433
Change-Id: If667a55bea4cf5e008549524b9899197fab55ebe
The inflation code in TransitionInflater was using the wrong
tag ("set") for TransitionSet. This fix corrects that problem
(changing it to "transitionSet") and documents the correct
tag in the TransitionSet javadocs.
Issue #11085279 Transitions: transition sets loaded from resources don't work
Change-Id: I8aaea9f31bbe368cffcca63d4eb6a5ec06c3ce7b
Harfbuzz works in TTF glyph-space, but most of Skia works in
fallback glyph-space. shapeFontRun() helpfully calculates the
baseGlyphCount needed to convert between the two, but leaves
mShapingPaint's SkTypeface set to the specific TTF being shaped
rather than the original SkTypeface that was requested. Needless
to say, this causes all manner of horrific malady when glyph
indices are calculated in one glyph-index-space and then applied
to another.
To fix this issue, I reset mShapingPaint's SkTypeface when done
with the Harfbuzz shaping operation so that the baseGlyphCount only
gets applied once.
Change-Id: Ia886f89d667634e15e5fc8d7af443c9d1ba89622