Dimming was only turning off immediately for app-animated windows.
For removed windows dimming wouldn't turn off until the window was
completely gone.
Fixes bug 6628057.
Change-Id: I3ba6501b10a31b6f8c91012e17ad8734a84050c4
Keyboard and button brightness are always set to assign values
immediately but were being passed through the animation process
anyways. This interfered with the state of the screen brightness
animation. Intercept keyboard and button brightness directives and
implement them immediately.
Also use actual screen brightness and value to determine when we
are dimming or brightening. Previously we were using the sensor
values to determine whether the action called for was to brighten or
dim. This looks at the actual screen brightness level to make that
determination. If the two values get out of sync it is better to rely
on the screen value than the sensor value.
Fixes bug 6626681.
Change-Id: I82158f5188ffb739e01f818ba88e79f03a405c58
If FUL was turned off while the error message was displayed it would
not count as a failed attempt. This commit changes the
reportFailedAttempt callback to just report the failure rather than
report the failure and close. This allows the FUL service to send the
reportFailedAttempt message earlier and then later close using the
existing cancel function, which closes without reporting a failed
attempt.
Change-Id: Ib3b76f477a98b149fcccc32ac39ecaeccd88a7e2
...mismatched uid: X on disk, Y in settings" errors on Froyo and Gingerbread
Deal more gracefully with the uid changing in three ways:
1. If the uid on disk has become root, then have installd change it to
the application's uid. This is to correct a potential case where
installd was interrupted while linking or unlinking the libs dir,
during which it temporarily changes the owner of the dir to root
so that a malicious app can not get in its way. So if the uid on
disk has become root, we assume we can safely just change it back
to the correct uid.
2. When scaning packages at boot, use the same "delete and rebuild data
directory" code for third party applications as we have for system
applications. This allows us to at least end up in a state where the
app will run, even if its data is lost.
3. But we really don't want to get in to case 2, so if an application
update is being installed and we find that the uid we now have for
the app is different than the one on disk, fail the update. This will
protect against for example a developer changing the sharedUserId of
their app and getting into this bad state.
Bug: 6295373
Change-Id: Ic802fdd818ac62449ff3c61d1fff1aa4d4942f39
1. When typing into an auto completion edit field a list of completions pops up and if
the user touch explores the list and tries to double tap to select the touched
completion the latter is not selected.
The auto completion is a popup that does not take input focus and is overlaid on
top of the window that has input focus. The touch explorer was clicking on the
location of the accessibility focus if the last touch explored location is within
the bounds of the active window. In this case this was the window with the edit
text into which the user is typing. The check performed by the touch explorer
was missing the case when the last touch explored location was within the bounds
of the active window but it actually was deloverd to another overlaid window.
Now we are poking on the accessibility focus location if the last explored
location is within the active window and was delivered to it.
bug:6629535
Change-Id: Ie66d5bb81ab021f2bb0414339b7de26d96826191
Bug: 6628376
The issue here is that contentX & contentY can both be 0 if we are scrolling
slowly enough as they are adjusted by the page's scale and can thus round down.
However, this would result in us falling out of layer drag mode even though
we haven't tried to scroll past the edge of the layer. Detect this case, and
stay in layer scroll mode.
Change-Id: I3c655d0d03e8f89887abbe718bd24699c133ee1a
Forward-locked apps are mostly in ASEC containers now, so the
containers need to be measured as well.
Bug: 6606390
Change-Id: I69e9fe47aabe1e130568779a45fe8000b3ce9d4c
Bug: 6569073
Only nativeDestroy and nativeStopGL need to be called on the UI thread,
so split up destroyImpl into 3 functions, and only have the native
destroy be pushed to the UI thread if necessary. Also make the work that
is delayed be static without references to the finalizing WebView to allow
it to be fully deleted immediately after finalization.
Change-Id: I4e424051e69df0bc409af95ca3f3d2b9e58a6b75
When media packages were loaded, they would lose their forward-locked
status since the flags covering it was not available when the
doPostInstall step was called.
Bug: 6611980
Change-Id: I807fcec6b61cedf7654808b704fba7de9c7c1922