- remove the ICU related methods and update the methods using the "reserved" argument
- update to CTS in another CL too
Change-Id: I5509736568c342d9d17bfeafc17951117ab5d3cc
getTotalClip() returns the canvas bounds even if no explicit clip
was set. This CL fixes that issue by only transfering clips that
were explicitly set to the new canvas.
bug: 8255582
Change-Id: I0144d430e7718151ad93d988fcf20b412f74b256
When provided with a new bitmap device the canvas will retain
certain information such as it's matrix and clip.
bug: 8167188
Change-Id: I20ac8a24eebc85fb7c147504a103ce9a95b530b3
# Via Android (Google) Code Review (1) and Victoria Lease (1)
* commit 'c69bce2e41c70da35e1b6a2ab5ec44469ab14c80':
fix argument mismatches in Paint JNI
Paint.getTextRunCursor() no longer has a "flags" argument on the Java
side. The native side, however, still had the argument, and was being
called with misaligned arguments, causing all manner of madcap fun.
Also, the version of Paint.getTextRunCursor() that took String as an
argument needed to lose the "flags" argument, as well, to prevent an
infinite loop in the CharSequence version of the function, which was
supposed to be calling the String version but was actually calling
itself.
Bug: 8201224
Change-Id: Iad0dabaf81185f29a082566cc64590f2ba9bc31c
# Via Android (Google) Code Review (1) and Fabrice Di Meglio (1)
* commit '336fcac31ddccc7e7a6773d03e7cb17967ebb898':
Fix bug #8194572 Chrome SIGBUS'es on launch around TextLayoutCacheKey
This reverts commit 6c0307dd0aefe9a08794b155fc03ee60ebd14f25, reversing
changes made to a2cd828b749c444d55c2c41c7dbb85088ff94b9f.
Conflicts:
packages/SystemUI/res/values-sv/strings.xml
Change-Id: Ia178efe8b14751583d47b2826bfe3d3d5463dd2e
Characters from complex scripts without dedicated typefaces were
getting baseGlyphCount counted twice: once in shapeFontRun() and
then a second time during SkScalerContext::getNextContext()
chaining.
This was a problem for text runs beginning with full-width Latn
characters - shapeFontRun() would get the base glyph count for
the typeface containing those characters, then realise it had no
typeface specified for the Latn script, resetting the typeface
to default without resetting the base glyph count along with it.
Mojibake full-width Latn characters, ho!
The same issue also affected Cherokee text, which this fix also
addresses.
Bug: 8127795
Bug: 8034351
Change-Id: I058d81cffbbf86426cc3c5aafcc91a76f4fe6b62
# Via Android (Google) Code Review (1) and Michael Jurka (1)
* commit 'c24b14481527e2f87ddb3a156b8217d32c645b10':
Don't mark recycled bitmaps as immutable
The C++ class names don't match what the classes do, so rename
ISurfaceTexture to IGraphicBufferProducer, and SurfaceTexture to
GLConsumer.
Bug 7736700
Change-Id: I08e677faf2ebb418ef131d0a8008e01037db0e50
This patch modifies TextLayoutCache to use the new hash-based LRU
caching mechanism, which should be significantly faster than the
old GenerationCache implementation.
Change-Id: I6170462ad93a56156a731a2927680164d62b5cfc
A change in the VM triggers a native memory error more aggressively than before,
showing that there's a bug in the logic of recycling bitmaps. Since the pixel
memory is allocated on the Java heap, nulling out the reference to that memory
in the Java level Bitmap object can cause that memory to get collected at any time.
Meanwhile, we may have a reference to that memory at the native level for rendering
purposes, causing an error if/when we access that memory after it has been collected
by the VM.
The fix is to avoid setting the reference to the pixels to null unless we are
not referring to it in native code. This is determined at the time we call
recycle() - we return a boolean to indicate whether the native code is still
using the memory. if not, the Java code can null out the reference and allow the
VM to collect it. Otherwise, it will get collected later when the encompassing
Bitmap object is collected.
Issue #7339156 HTML5 tests crash the app (Vellamo)
Change-Id: I3a0d6b9a6c5dd3b86cc2b0ff7719007e774b5e3c