Added a log based interpolator (it's faster in the beginning and smoother
at the finish than the decelerate interpolator)
Scaled the timing and opacity of the falloff ripple based on the size
of the outer bounding radius. Backing circles aren't as apparent for
Smaller touch targets.
BUG: 15591274
Also fixes double ripple on list preferences, missing ripple on up
button, and adds the Toolbar style to public. Further improves
ripple performance.
BUG: 15523923
BUG: 15473856
Change-Id: I5e8bf417368b60fcc33c80852e12f27b8c580774
This patch wires up getStringBounds to do the layout with Minikin to get
accurate bounds, and with the correct typeface. It fixes bug 15416575
"getStringBounds gives wrong result in Minikin".
Change-Id: I5c020bc372acb1d785a33c3c296239c151bd8c87
This patch improves the Minikin integration in a number of ways,
including:
Software rendering does text decorations and handles alignment
correctly. This fixes bug 15139067 "Centered text isn't working".
Paint implements getTextPath. This fixes bug 15143354 "Text rendering in
Maps Navigation wrong typeface?"
Also a bit of refactoring, since there was duplicated code for iterating
font runs that's now a static method in MinikinUtils.
Change-Id: I4cfdb2c0559982376348325a757d95235fab1768
Removes APIs for themed creation of a drawable from a stream, since
that doesn't involve any inflation. Also cleans up tinting methods
left over from previous clean up.
BUG: 15089957
Change-Id: I2af7aa9a6d351ae61b33ee1216c674fae1bffe11
Signed-off-by: Alan Viverette <alanv@google.com>
This patch adds the fallback font list to custom typefaces created from
files and assets, as well as those created by name. This is a fix for
the deskclock half of bug 15139067 "Centered text isn't working".
Change-Id: I0cc60951953dfb73817a98ddfee5713f0387ee90
Also updates background and button colors to match spec, removes
dependency on bouncycastle Arrays. Vastly simplifies ripple drawing.
Adds APIs for maximum ripple radius. Makes selectableItemBackground
bounded by default and adds an unbounded version and theme attribute.
BUG: 15315168
BUG: 15314684
BUG: 15314830
BUG: 15316768
BUG: 15333033
BUG: 15344050
Change-Id: Ib0619587ce78e43056b66571bae185e0f1613185
This is the frameworks/base side of what's needed to support language
selection (especially Han unification, but also compact/elegant
selection for scripts that require more vertical space).
This is part of the fix for bug 15179652 "Japanese font isn't shown on
LMP".
Change-Id: I8f0f3aa9a1915659f8d0b590cf1c56529356049a
This adds the new delegates that were missing. This starts the work on
changes related to Minikin Fonts.
There are some changes related to TypedArray that still need to be
fixed.
Change-Id: Ic2397b64aa3f1f48926e849b14689c47d9ee7f8c
(cherry picked from commit 7ca3612094270183243938e79337c84effea7ad0)
cherry-pick of Iaa7189178bda1c55f96da044d2a9fa602ba36034
Instead of duplicating internal info about SkShader, inspect the
SkShader installed on the SkPaint.
core/java/android/view/GLES20Canvas.java:
Remove setupModifiers, nResetModifiers, and nSetupShader.
core/jni/android/graphics/Shader.cpp:
Remove calls to create/destroy the (previously) attached SkiaShader.
core/jni/android_view_GLES20Canvas.cpp:
Remove native code for setupShader and resetModifiers.
graphics/java/android/graphics/BitmapShader.java:
graphics/java/android/graphics/ComposeShader.java:
graphics/java/android/graphics/LinearGradient.java:
graphics/java/android/graphics/RadialGradient.java:
graphics/java/android/graphics/Shader.java:
graphics/java/android/graphics/SweepGradient.java:
Remove code keeping track of native SkiaShader.
libs/hwui/Caches.h:
Include Extensions.h.
libs/hwui/DeferredDisplayList.cpp:
Compare shaders on the paint, instead of on DrawModifiers.
libs/hwui/DisplayList.cpp:
libs/hwui/DisplayList.h:
Remove vector of SkiaShaders.
libs/hwui/DisplayListOp.h:
Access the SkShader on mPaint.
Remove SetupShaderOp and ResetShaderOp.
libs/hwui/DisplayListRenderer.cpp:
libs/hwui/DisplayListRenderer.h:
Remove resetShader, setupShader, refShader, and mShaderMap.
libs/hwui/FontRenderer.cpp:
Pass SkShader to setupDrawShader and setupDrawShaderUniforms.
libs/hwui/OpenGLRenderer.cpp:
libs/hwui/OpenGLRenderer.h:
Add LayerShader, a class inheriting from SkShader, to mimic the
behavior of SkiaLayerShader. Unlike SkiaLayerShader, it can be set on
the SkPaint so it can be inspected later.
Set a LayerShader instead of a SkiaLayerShader.
setupDrawShader and setupDrawShaderUniforms now inspect an SkShader
passed in.
Inspect SkShader instead of mDrawModifiers.mShader.
Remove resetShader and setupShader.
setupDrawColorUniforms now takes a boolean indicating whether there is
a shader.
Add an inline function for accessing the SkShader on an SkPaint.
In setupDrawBlending(Layer*, bool), do not check the shader (which will
never be set), but do check whether the color filter may change the
alpha (newly fixed behavior).
In setupDrawBlending(SkPaint, ...), check the SkShader and whether the
color filter affects alpha (the latter is new behavior).
libs/hwui/Renderer.h:
Remove pure virtual functions setupShader and resetShader.
libs/hwui/ResourceCache.cpp:
libs/hwui/ResourceCache.h:
Remove functions for refing/unrefing shaders.
libs/hwui/SkiaShader.cpp:
libs/hwui/SkiaShader.h:
Much of this code was redundant and has been removed.
Convert structs into class with nothing but static functions for
calling describe/setupProgram.
libs/hwui/TextureCache.cpp:
libs/hwui/TextureCache.h:
Use the SkPixelRef as the key to the bitmap Lru cache, since shader
inspection will provide a different SkBitmap pointer (though it will
hold the correct SkPixelRef with the correct generation ID).
tests/CanvasCompare/src/com/android/test/hwuicompare/DisplayModifier.java:
tests/CanvasCompare/src/com/android/test/hwuicompare/ResourceModifiers.java:
Update manual test to have more shaders: radial, sweep, compose,
invalid compose.
BUG:10650594
Change-Id: I2e7182b3fc28268e7ca82fac6780540b6b45365c
Add optical inset support to BitmapDrawable with gravity. Fix optical
inset support in DrawableContainer. Fix visibility change support in
AnimatedStateListDrawable. Adds a whole bunch of missing drawable
support to CheckedTextView.
BUG: 15127013
BUG: 15126976
BUG: 15125529
BUG: 15025806
BUG: 14597955
BUG: 14594498
BUG: 15152746
Change-Id: Id2d99e10838d25b6f927ca1e49996c8da8e78ab1
Updates button drawable and colors, cleans up Quantum styles, updates
highlight attribute name and color, fixes popup backgrounds.
Also fixes GradientDrawable opacity check.
Change-Id: I75dd35e815a8a33ec9f0b16e881e774edfb8c092