Chris Craik
30036092b4
Glop path texture support
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Change-Id: I505eb05991ca4c9b2e01e49988b8f962fad51462
2015-02-12 16:16:57 -08:00
Chris Craik
0519c810a5
Glop Bitmap and RoundRect clipping support
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Change-Id: I4577546a5d2e5f084cc03f39a89db9231b8111ee
2015-02-12 12:30:59 -08:00
Chris Craik
08fa43fdeb
Fix Glop vertex alpha blending
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Need to force blending if vertices have alpha attribute
Change-Id: I821792db6b613b4d0243cf9c7a045cba014acdc1
2015-02-09 19:08:02 -08:00
Chris Craik
2ab95d780b
Glop support for indexed quads
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bug:19014311
Change-Id: If35a873421b41cc4508b0d8ac1b4d900c9bb3717
2015-02-09 11:04:31 -08:00
Chris Craik
f7ccbfbd98
Merge "Glop ColorFilter & VertexBuffer support, initial enable"
2015-02-06 23:06:44 +00:00
Chris Craik
117bdbcfa3
Glop ColorFilter & VertexBuffer support, initial enable
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Enables Glop rendering for supported Rects and VertexBuffers
Also removes unused Query object
Change-Id: Ibe227bc362685a153159f75077664f0947764e06
2015-02-06 13:42:25 -08:00
Chris Craik
785406c6b9
Merge "Don't try to fully tear down program in terminate()"
2015-02-05 18:02:19 +00:00
Chris Craik
3472568774
Don't try to fully tear down program in terminate()
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bug:19277550
The program will be destroyed anyway by nature of the program cache cleanup.
Change-Id: I304becd34fdf40baf314bae8b37d2c072ad44409
2015-02-05 09:27:23 -08:00
Chris Craik
ecad24b49d
Merge "GlopBuilder, and test app refactor"
2015-02-05 00:25:04 +00:00
Chris Craik
031888744e
GlopBuilder, and test app refactor
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Change-Id: I2cd299ccf178007fd5f83bab6c3448f03aec7843
2015-02-04 15:57:59 -08:00
John Reck
3f5175fccd
resolved conflicts for merge of c7e6b93a to master
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Change-Id: I4b791f37193727a0306214645f2f98cdf218cad0
2015-02-04 14:47:23 -08:00
John Reck
c7e6b93aba
am af6eaf65: Merge "Fix ANR caused by hwuiTask thread" automerge: 5ad36d4
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* commit 'af6eaf656ec0de5fcbea03968daffe2c845e2089':
Fix ANR caused by hwuiTask thread
2015-02-04 22:08:27 +00:00
John Reck
5ad36d4591
Merge "Fix ANR caused by hwuiTask thread"
2015-02-04 21:53:48 +00:00
Chris Craik
9dfd7bd520
Merge "Refactoring of Program ownership/lifecycle, and WIP Glop rendering path"
2015-02-03 00:00:58 +00:00
Chris Craik
6c15ffa196
Refactoring of Program ownership/lifecycle, and WIP Glop rendering path
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Change-Id: I2549032790bddbc048b0bccc224ed8f386b4517c
2015-02-02 14:08:57 -08:00
John Reck
8a6b56651b
Merge "Add a WAIT_FOR_GPU_COMPLETION option"
2015-01-30 23:12:43 +00:00
John Reck
5515637540
Add a WAIT_FOR_GPU_COMPLETION option
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Change-Id: I18d526120651676109200bfd5da87cafcd7e3d13
2015-01-30 12:46:09 -08:00
Chris Craik
d7328ae790
Merge "Refactor blending and texture gl state"
2015-01-30 18:53:01 +00:00
Chris Craik
44eb2c0086
Refactor blending and texture gl state
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Change-Id: Ia6b3c8b2afd3dfcee7f3ce401d846b789612054a
2015-01-30 10:49:05 -08:00
Derek Sollenberger
8bc2d056e1
Merge "Create proxy between Skia's SkCanvas and the framework Canvas."
2015-01-30 18:23:01 +00:00
Chris Craik
de11d28710
Merge "Fix double create of Caches"
2015-01-30 18:15:07 +00:00
Derek Sollenberger
1db141f93c
Create proxy between Skia's SkCanvas and the framework Canvas.
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This enables Picture.java to be replayed into HWUI in addition
to extending the Skia testing suite to HWUI.
Bug: 19011232
Change-Id: Id27ac03eec817b0784763e62ab8413a07b3b8cb2
2015-01-30 12:56:37 -05:00
Chris Craik
ff5c8e8097
Fix double create of Caches
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bug:19208182
Change-Id: I91ac591cecc207da1b102013ca4985dd075cca80
2015-01-30 09:46:18 -08:00
Derek Sollenberger
c4e4eef64a
Merge "Rename Canvas::getSkCanvas to Canvas::asSkCanvas"
2015-01-30 14:25:24 +00:00
John Reck
49bc4acfad
resolved conflicts for merge of fe5ac4fc to master
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Change-Id: I6c0cc82db14b56297586469f940e408c0e218b3b
2015-01-29 12:53:38 -08:00
John Reck
fe5ac4fc31
am 5f3e21ce: am 6efc3ac6: Merge "Allow ~Layer() to happen after onGLContextDestroyed" into lmp-mr1-dev
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* commit '5f3e21cebeecf042e8e18a5021b3965415d9ff60':
Allow ~Layer() to happen after onGLContextDestroyed
2015-01-29 20:28:08 +00:00
John Reck
57998017ff
Allow ~Layer() to happen after onGLContextDestroyed
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Bug: 19146354
Change-Id: I9e885936168bd541bfbed4064ad67ab524f58e32
2015-01-29 10:17:57 -08:00
Derek Sollenberger
b3d50e0075
Rename Canvas::getSkCanvas to Canvas::asSkCanvas
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Change-Id: I967a45698d382e54eaa5ff64fa8909ff00908650
2015-01-29 11:25:55 -05:00
Chris Craik
96a5c4c7ba
Move more GL state management to RenderState and its directory
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Change-Id: Ic68584e1c08dc64be2ad43450cb6caa1de834fdc
2015-01-28 16:32:39 -08:00
Chris Craik
65fe5eeb19
Move scissor state to RenderState
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Change-Id: I1227a3886fb24e4d9fad79fca469794f06cfb15e
2015-01-27 17:12:39 -08:00
Yabin Cui
026111bc56
am f7049289: am 3812e68e: Merge "kill HAVE_PTHREADS."
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automerge: 3a10a67
* commit '3a10a672f05735be46256617b8a61cdb1e589008':
kill HAVE_PTHREADS.
2015-01-27 23:27:37 +00:00
Yabin Cui
3a10a672f0
am f7049289: am 3812e68e: Merge "kill HAVE_PTHREADS."
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* commit 'f70492898b3efa3c5f480f195062fa6f293bc764':
kill HAVE_PTHREADS.
2015-01-27 07:04:55 +00:00
Yabin Cui
1610486d37
kill HAVE_PTHREADS.
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Bug: 19083585
Change-Id: Ib466949bb6cd6d1bbc4680e989f0f9fae62ca564
2015-01-26 22:32:38 -08:00
Rob Tsuk
b9307823dd
Merge "Ensure compatible layout for vertices"
2015-01-22 22:04:56 +00:00
Rob Tsuk
a9fc9b20da
Ensure compatible layout for vertices
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Require that these structs have standard layout, which is what we need
to pass them to OpenGL. Inheritence with data members violates the
rules for standard layout so I re-implemented them using templates to
share the code and putting all the data members in each struct.
Change-Id: I19cd0e5518728f2d3e0993b17d15fce7be7e0edb
2015-01-22 13:53:42 -08:00
Chris Craik
2ae0733982
Remove DisplayListLogBuffer
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Change-Id: I001832fc444b6d532f4a382e0a31cc1d8956dbd8
2015-01-21 14:22:39 -08:00
Chris Craik
8076b5a8df
Merge "Simplify and correct texture upload unpack alignment parameter"
2015-01-20 22:39:07 +00:00
Chris Craik
37424b3d55
Simplify and correct texture upload unpack alignment parameter
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bug:18928352
Change-Id: I484dd225ef495394d5e4283345387647345c2a07
2015-01-20 14:15:51 -08:00
John Reck
849911a9c4
Move Canvas
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Change-Id: I83d557af30fc2d5c69d06eedc0f4d52ac41c4210
2015-01-20 12:39:05 -08:00
Chris Craik
98f6bf4c1c
am a2e1630b: am 996d3974: am ed35f5c7: Merge "Fast loadInverse() implementation for the common case"
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* commit 'a2e1630b1e82f19c8e58882ab484ed21c3508692':
Fast loadInverse() implementation for the common case
2015-01-16 18:14:01 +00:00
Chris Craik
a2e1630b1e
am 996d3974: am ed35f5c7: Merge "Fast loadInverse() implementation for the common case"
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* commit '996d39743a73cc37fb888779d52323743f50c666':
Fast loadInverse() implementation for the common case
2015-01-16 18:07:23 +00:00
Romain Guy
e4998e1ea9
Fast loadInverse() implementation for the common case
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Most matrices used by the UI toolkit are translation matrices, whose
inverses can be quickly computed by using the negated translation
vector.
Change-Id: I54a28a634a586085779bfc26f3a4160cd5ab2b22
2015-01-15 16:49:18 -08:00
Rob Tsuk
f28f5cec56
Merge "Clipping performance improvements"
2015-01-15 18:21:35 +00:00
John Reck
f78ff7d49a
am cefeb34e: am 2c9f86aa: am 53af1cd3: Merge "Vsyncs are hard" into lmp-mr1-dev
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* commit 'cefeb34e4866209e2ccf4c520919fe31a3f1aeb5':
Vsyncs are hard
2015-01-15 04:57:43 +00:00
John Reck
cefeb34e48
am 2c9f86aa: am 53af1cd3: Merge "Vsyncs are hard" into lmp-mr1-dev
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* commit '2c9f86aa21b8d7ea6a77eaca9a49ccdb31245129':
Vsyncs are hard
2015-01-15 01:39:50 +00:00
Rob Tsuk
487a92caef
Clipping performance improvements
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Create a ClipArea class to handle tracking clip regions. This class can
select the most efficient implementation depending on the types of
clipping presented.
ClipArea re-used the rectangle and region-based clipping
implementations as well as adding a "list of rotated rectangles"
approach that is more efficient for rotated views with children.
Change-Id: I2133761a2462ebc0852b394220e265974b3086f0
2015-01-14 17:24:58 -08:00
John Reck
a22c9b2cd1
Vsyncs are hard
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Bug: 18866485
Change-Id: I7d304df0f20a3296956cb6887a72adba9243f117
2015-01-14 10:40:15 -08:00
Sangkyu Lee
c3c58e015f
Fix ANR caused by hwuiTask thread
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If hwuiTask thread is exited while HWUI renders something,
some tasks can remain unfinished forever.
This can make ANR problem if RenderThread waits this kind of tasks.
According to the current implementation, hwuiTask threads are
exited when HWUI receives trimMemory() callback with level >= 20
and some applications such as SystemUI can receive trimMemory()
with level >= 20 even though they renders something yet.
(For instance, when RecentsActivity in SystemUI is finished,
HWUI receives trimMemory() callback with level >= 20
but SystemUI should still render the status bar and navigation bar.)
This patch prevents the tasks from remaining unfinished and
make the tasks executed immediately if they cannot be added
to their TaskProcessors.
Change-Id: I5bd26439aa5f183b1a7c1ce466362e27554b4d16
2015-01-12 13:10:52 +09:00
Derek Sollenberger
3d4eed7f1a
Update HWUI to store its own SkBitmap objects
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This enables us to...
1) simplify the lifecycle/ownership between Java and HWUI
2) remove DisplayListRenderer::drawBitmapData and associated logic
3) track pixel lifecycle using standard SkPixelRef refcounting
4) Remove uncessary calls to ref/unref the bitmap's pixels and colorTable
Change-Id: I3c95078da20995444f6388a029414280fd654318
2015-01-09 13:56:56 -05:00
John Reck
25bd5d6b04
Merge "Replace sleep() hack with vsync listening"
2015-01-08 19:15:31 +00:00