This allows us to have a new dialog theme that behaves like an alert dialog
for both Dialog and Activity versions. Very useful with so many more things
being displayed as dialogs on our nice large screen.
Note I didn't change the existing dialog themes to have this behavior, since
it will probably break things. Instead there is a new variation. And the
DialogWhenLarge variations now use this for their dialog form, to fix many
of the real new dialogs we have that need this behavior.
Removed the public definition of the one alert dialog theme. None of the
others have ever been public, this one shouldn't be.
Added new .Panel versions of the Holo themes, like we already had for the
original themes.
Changed the alert dialog layout to no longer use WeightedLinearLayout,
since the window now takes care of that. This allowed for the removal
of the xlarge version of those layouts.
Change-Id: I0c8372bde25eb9af47404a719b3f07230baf73bf
This uses a custom drawable to improve the performance of
rendering a transparent background in LockScreen on devices
without hardware acceleration.
Change-Id: I7aae13070d475c3ac19d91ba5c6cb7d2a83a18ce
Fixed a bug in FastScroller that could cause a crash on an empty list
in always-show mode.
Fix holo light button text color
Change-Id: I7b50043d715b9b870eb34808017d743ba64d2e08
Replaces use of ro.monkey system property. This new API is controlled by
ro.test_harness.
Bug 3329873
Change-Id: Idb5bbbd9ca691976ef842eec681be34c29915976
This change list:
- simplifies the UI design to reduce the number of
on-screen items by combining Alarm status with the date line.
- updates many of the layout files to match closer to the
final design.
- Simplifies the logic for showing Status1 info. It's now
more predictable and robust.
- updates the layout for tablets
- contains a modified alpha to work well with different backgrounds
(Tested: white, gray, and dark backgrounds)
- updates the tablet icons to something closer to the final size.
Manual merge from Change-Id: Ifb349dfa778e9c91b0649c8d95229607be5af8e5
Change-Id: Ia2a9a2d285102d0208b3a7fcead58d6454d116ae
...to throttle contentobserver-based requeries
Why yes, I guess it could.
This also reworks AsyncTaskLoader to not generate multiple
concurrent tasks if it is getting change notifications before
the last background task is complete.
And removes some of the old APIs that had been deprecated but
need to be gone for final release.
And fixes a few little problems with applying the wrong theme
in system code.
Change-Id: Ic7a665b666d0fb9d348e5f23595532191065884f
Add protection against views disappearing before previously posted
Runnables attempt to show a menu anchored to them.
Change-Id: Ia2a322e76665e61feb5bdb92377d5066cb6d5b04
Enables Activities and Dialogs to implement key shortcut behavior.
Useful for global key shortcuts that are not bound to the focused
view or to a menu.
Change-Id: If377d20b227ee1c5cac84c47c9630b2d77f67e2c
Some parts stubbed out but you can plug in a mouse and move
a green cursor around to interact with the UI.
Change-Id: I80d597a7f11d3bd92041890f74b3c77326975e6e
Also modified the shortcut key handling so that it drops chorded
Search+X keys when even if no shortcut was found. Without this
change, pressing an unhandled shortcut causes the Search widget to
pop up and the character to be typed.
Bug: 3022227
Change-Id: Ic0921428bd1270604ca28caf1f8493727127f4ed
Includes some other small fixes to battery collection and a few
other things.
Output of package info looks like this:
5,0,i,uid,1000,com.android.settings
5,0,i,uid,1000,com.android.providers.subscribedfeeds
5,0,i,uid,1000,com.android.providers.settings
5,0,i,uid,1000,com.android.server.vpn
5,0,i,uid,1000,android
5,0,i,uid,1000,com.android.systemui
5,0,i,uid,1000,com.google.android.backup
5,0,i,uid,1001,com.android.phone
5,0,i,uid,1001,com.android.providers.telephony
5,0,i,uid,1022,com.android.nfc
5,0,i,uid,10021,com.google.android.location
5,0,i,uid,10021,com.google.android.syncadapters.calendar
5,0,i,uid,10021,com.google.android.gsf
5,0,i,uid,10021,com.google.android.syncadapters.contacts
5,0,i,uid,10026,com.android.providers.downloads.ui
5,0,i,uid,10026,com.android.providers.media
5,0,i,uid,10026,com.android.providers.drm
5,0,i,uid,10026,com.android.providers.downloads
5,0,i,uid,10032,com.android.launcher
5,0,i,uid,10039,com.google.android.gm
5,0,i,uid,10041,com.google.android.gallery3d
5,0,i,uid,10049,com.android.providers.calendar
Change-Id: I9e38f254eef146339113ad270f5c6e8b60fb7a1d
Shortcut keys invoked using Meta are handled as fallback actions instead
so applications can handle Meta however they like.
Change-Id: I28955bac5bba9a399eed2fc6c9b73bba3f4bf383
This change enables the framework to synthesize key events to implement
default behavior when an application does not handle a key.
For example, this change enables numeric keypad keys to perform
their associated special function when numlock is off.
The application is informed that it is processing a fallback keypress
so it can choose to ignore it.
Added a new keycode for switching applications.
Added ALT key deadkeys.
New default key mappings:
- ESC -> BACK
- Meta+ESC -> HOME
- Alt+ESC -> MENU
- Meta+Space -> SEARCH
- Meta+Tab -> APP_SWITCH
Fixed some comments.
Fixed some tests.
Change-Id: Id7f3b6645f3a350275e624547822f72652f3defe
(This introduces a StatusBarManager disable flag to ask the
status bar to hide just the clock, which might be useful in
other situations, such as clock/dock apps.)
Bug: 3130393
Change-Id: Ia08627508518e2ed3713ffbf856e4ec42952b3a8
Legacy applications using FLAG_FULLSCREEN do so principally
to get as much screen real estate as possible; reducing
clutter is usually a secondary concern. The new UI style
takes care of the latter for the most part, and the former
is irrelevant because the xlarge system bar never goes away.
Lights out---and with it the disappearance of important
systemwide navigation controls---is probably *not* something
these apps are expecting! Consider a game: it might want
FLAG_FULLSCREEN on phone to take over your entire display,
but might also rely on menu (to pause the game or bring up
options) and home (to allow you to exit). Lights out makes
these tasks much harder on the user because those buttons
aren't visible anymore.
So, to mitigate this potentially confusing situation, we now
disable lights out for fullscreen legacy apps.
[Hack, er, cleverness alert: We use NEEDS_MENU_KEY as a
shorthand for "legacy app." This flag is set by
pre-Honeycomb apps by default, but even an app built against
the current API can request this flag; be forewarned that if
you do, you won't get lights out mode in this particular
system bar implementation when you use FLAG_FULLSCREEN.]
Change-Id: If90d8354114ba45f9485b935b87ee575a30b9f87
Fix bug 3180015 - leaking window handles on configuration change for
action bar dropdown menus
Rename ActionBar.NavigationCallback to something more consistent with
the rest of the API.
Change-Id: Ic1fb4c07484c57a72649b30e27d220b18cda6cdf
The ShortcutManager used to only receive the key code of the key event
that triggered the shortcut. This change now provides the shortcut
manager with the whole key event so it can look up the associated
character using the correct key character map.
To make this more efficient, added a mechanism for recycling
key events. At the moment it is only used by key events owned by the
system process, since clients of the existing API (such as Views)
might continue to hold on to key events after dispatch has finished so
they would break if the key event were recycled by the framework.
Deprecated KeyCharacterMap.BUILT_IN_KEYBOARD.
Change-Id: I4313725dd63f2be01c350c005a41c7fde9bc67e8
Fixed a bug with dpad keys on external keyboards being rotated
according to the display orientation by adding a new input device
configuration property called "keyboard.orientationAware".
Added a mechanism for overriding the key layout and key character
map in the input device configuration file using the new
"keyboard.layout" and "keyboard.characterMap" properties.
Also added "trackball.orientationAware", "touch.orientationAware" and
"touch.deviceType" configuration properties.
Rewrote the configuration property reading code in native code
so that it can be used by EventHub and other components.
Added basic support for installable idc, kl, and kcm files
in /data/system/devices. However, there is no provision for
copying files there yet.
Disabled long-press character pickers on full keyboards so that
key repeating works as expected.
Change-Id: I1bd9f0c3d344421db444e7d271eb09bc8bab4791
This adds a new feature where LockScreen can be disabled to
allow the device to go straight to the home screen when
powered on.
Change-Id: I288e8d5359442c042ae7911340885877a864faff
Lots of work for no visible change in behavior, but now we can
do some fancier stuff...
Also allow rotation in all 4 directions.
Change-Id: I7e5e9537c5e359f69b83c10f65cc1ce95f371461
What this adds:
- A new Intent activity flag to completely replace an existing task.
- A new Intent activity flag to bring the current home task up behind
a new task being started/brought to the foreground.
- New versions of startActivity() that take an array of Intents to be
started, allowing applications to start a task in a specific state.
- A public moveTaskToFront() method on ActivityManager, with a new flag
that allows the caller to have the task moved to the front with the
current home task immediately behind it.
Change-Id: Ie8028d09acffb5349d98043c67676daba09f75c8
Now try to slide dialogs if they end up moving due to the IME (or
other system things) showing/hiding. Pretty hackish, but seems to
work.
Change-Id: Icd297e941cf847fa920c9605145c46be63043d52
BREAKING CHANGE: Redesigned the key character map format to
accomodate full keyboards with more comprehensive suite of modifiers.
Old key character maps will not work anymore and must be updated.
The new format is plain text only and it not compiled to a binary
file (so the "kcm" tool will be removed in a subsequent check-in).
Added FULL keyboard type to support full PC-style keyboards.
Added SPECIAL_FUNCTION keyboard type to support special function
keypads that do not have any printable keys suitable for typing
and only have keys like HOME and POWER
Added a special VIRTUAL_KEYBOARD device id convention that maps
to a virtual keyboard with a fixed known layout. This is designed
to work around issues injecting input events on devices whose
built-in keyboard does not have a useful key character map (ie.
when the built-in keyboard is a special function keyboard only.)
Modified several places where events were being synthesized
to use the virtual keyboard.
Removed support for the "qwerty" default layout.
The new default layout is "Generic". For the most part "qwerty"
was being used as a backstop in case the built-in keyboard did
not have a key character map (probably because it was a special
function keypad) and the framework needed to be able to inject
key events anyways. The latter issue is resolved by using the
special VIRTUAL_KEYBOARD device instead of BUILT_IN_KEYBOARD.
Added the concept of a key modifier behavior so that
MetaKeyKeyListener can distinguish between keyboards that use
chorded vs. toggled modifiers.
Wrote more robust key layout and key character map parsers
to enable support for new keyboard features and user installable
key maps.
Fixed a bug in InputReader generating key ups when keys
are released out of sequence.
Updated tons of documentation.
Currently QwertyKeyListener is being used for full keyboards
with autotext and capitalization disabled. This mostly works
but causes some problems with character pickers, etc.
These issues will be resolved in subsequent changes.
Change-Id: Ica48f6097a551141c215bc0d2c6f7b3fb634d354
We now decide whether to use a bitmap background based on whether the
window's drawing is hardware accelerated. To do this, there is a new
"state_accelerated" that state list drawables can be parameterized on,
and the standard window background uses this to select a solid color
or bitmap drawable as appropriate.
Introduces a little hackery to have wm preview windows pretend like
they are hardware accelerated even if they aren't, so the preview looks
closer to the actual app.
Also Add a DialogWhenLarge variation for the light theme.
Change-Id: I215a79d5df65ba3eed52ab363cade9d8218a6588
Add support in ActionBar for activity-wide progress APIs.
Add ability for progress bars to set a target framerate rather than
the 5fps previously used.
Clean up some more dialog layouts using hardcoded styles rather than
theme attributes.
Change-Id: I8e88c7595e27c0b6f7829b598f2b084ac8501ae3
New default only applies to applications with targetSdkVersion >=
HONEYCOMB. Old applications default to no touch splitting for
their windows.
In addition, enabled split touch for various system windows.
Bug: 3049580
Change-Id: Idc8da9baa2cd8e1e4e76af8967d7b6a5ccb94427
When switching to a recent task that is currently active, do a
task switch instead of a start activity, so the activity is brought
back in its exact same state.
Also fix problem in phone recents where the icon would disappear
after you touch it.
Change-Id: Id5c8478f8c33c90f52fbb4d969037d2bf5af9fff