Add support in ActionBar for activity-wide progress APIs.
Add ability for progress bars to set a target framerate rather than
the 5fps previously used.
Clean up some more dialog layouts using hardcoded styles rather than
theme attributes.
Change-Id: I8e88c7595e27c0b6f7829b598f2b084ac8501ae3
bar is hidden
Any popup spawned by the private class MenuPopupHelper will be hidden
if its anchor becomes hidden. ("hidden" == !View#isShown())
Fix a bug where ActionBar subtitle views were not going away when
subtitle text was set to null.
Fix a bug when switching out of ActionBar tabbed nav mode with no
active tabs.
Change-Id: I1f30c067156221f96905ac69ab876418ad2e94f8
It's now possible for the transport to supply a descriptive string to inform
the user about the nature of the backup destination (e.g. telling the user
what account the data is being stored under), and to supply an Intent with
which the system can initiate a configuration Activity supplied by the
transport (e.g. allowing the user to select which account their data is
being stored under).
The transport interface is not public.
Part of bug 2753632 and bug 2987804
Change-Id: I911f70a3ea440daf2a7a04710e9d7e65b61a58db
Refactored ViewRoot, NativeActivity and related classes to tell the
dispatcher whether an input event was actually handled by the application.
This will be used to move more of the global default key processing
into the system server instead of the application.
Change-Id: If06b98b6f45c543e5ac5b1eae2b3baf9371fba28
PhoneWindow to a new PhoneFallbackEventHandler class that is used
for all windows, not just ones with decors.
Bug: 3155146
Change-Id: Ib070fa3e523e3564b225bca576c08012fef4f416
It was possible for the state machine to get stuck when
user interaction and animations both completed before success
was detected. This fixes the problem by explicitly advancing
the state machine when an up event is detected.
Change-Id: I802e3f1bb35aeab7a0d6f64e85acaa6980b9d65a
In additional to adding the StringMode API for controling CloseGuard,
this checkin fixes several CloseGuard issues found booting a device.
Bug: 3041575
Change-Id: I4dffd184f49438d6d477ed81a1c2a2a5b56cc76b
Remove transition delay to show home.
Add new constants to allow finer tuning of "success" animation.
Transition all items to transparent on successful unlock.
Change-Id: Id9f57b9bfc08be840d9282f987925617d2b42ea1
Add the ability to restrict a FragmentTransaction's ability to be
added to the back stack. (It doesn't make sense for tabs or other
scenarios to allow this.)
Change-Id: I8fa2edb5f35c365e2483010ad13eb9993f5e6570
Added overloads to ActionBar#addTab with control over whether the added tab
will become selected or not. Old versions implemented in terms of the new.
Change-Id: I810c64652bb7e755b81151ce8a2c765266d78a66
This optimization is currently disabled until Launcher is
modified to take advantage of it. The optimization can be
enabled by turning on RENDER_LAYERS_AS_REGIONS in the
OpenGLRenderer.h file.
Change-Id: I2fdf59d0f4dc690a3d7f712173ab8db3848b27b1
The implementation was guarenteed to cause deadlock when a timeout was set.
Change-Id: I59444ea784eb9057c6c4c9e9123f558b3ef5eef6
Signed-off-by: Nick Pelly <npelly@google.com>
We sometimes want just an adapter object instead of Fragment,
so that it can be available from not-Fragment UI
(like Spinner and ListView).
See I5e3d7ee721d1f0ec81dc9825b0d05f8faa731b80 for example usage.
Bug: 3133251
Change-Id: Ief6f25e9bc51c739b5cd2f2ba0afec5d2c16dc5b