The existing code for notification manager/listeners uses a oneway
binder api to deliver messages. One problem with this is that
notification objects can sometimes get fairly large, and can bump
into the oneway binder transaction buffer if many happen at once.
To reduce this issue, flip the service into a oneway delivery of
a status bar notification holder, whose wrapped content is then
immediately fetched upon receipt of the one-way message. This moves
the meat of the fetch to be over a two-way interface without changing
the properties of which object is actually sent (a tickle solution
with lookup key would have changed this)
Further research: attempt to chunk notification objects themselves.
They can sometimes transfer hundreds of KB over a binder transaction.
Bug: 15426276
Change-Id: Ib1a1f4ff848c16f80bcf2ae4dfd2b87a9091f0b2
* commit 'e05077d78c9abde054a754db53e71c647b9a705c':
Added a private apis jar that includes explicitly supported APIs that are not useful for 3rd party developers.
* commit 'e05077d78c9abde054a754db53e71c647b9a705c':
Added a private apis jar that includes explicitly supported APIs that are not useful for 3rd party developers.
* commit '83da75d938d519bbcffb9c3b52802fd2daad4aee':
Added a private apis jar that includes explicitly supported APIs that are not useful for 3rd party developers.
The first set of these APIs is for telephony:
Added some APIs to ITelephony and created a first party framework for them
toggleHold()
merge()
mute(boolean mute)
playDtmfTone(char digit, boolean timedShortCode)
stopDtmfTone()
swap()
addListener(ITelephonyListener listener)
removeListener(ITelephonyListener listener)
Bug: 13302451
Change-Id: Iefec5688c26a1b4fe77f5643eba6e1690a057ee6
This CL adds a system service handling HDMI-CEC protocol. The service
is equipped with the capability sending/receiving HDMI-CEC messages
Not all the messages are in place. Currently it has messages to support
a few features only, as follows:
- One touch play
- System information
- Routing control (partially - active source status maintenance only)
- Device OSD transfer
- Power status
It will be extended to cover the wider usages in the follow up CLs.
The CEC standard version referenced in the implementation is 1.3a.
Change-Id: Ifed0b02f52ebf098eddb3bd0987efbf353b7e8fe
When a doze component has been specified in a config.xml resource
overlay, the power manager will try to start a preconfigured dream
whenever it would have otherwise gone to sleep and turned the
screen off. The dream should render whatever it intends to show
then call startDozing() to tell the power manager to put the display
into a low power "doze" state and allow the application processor
to be suspended. The dream may wake up periodically using the
alarm manager or other features to update the contents of the display.
Added several new config.xml resources related to dreams and dozing.
In particular for dozing there are two new resources that pertain to
decoupling auto-suspend mode and interactive mode from the display
state. This is a requirement to enable the application processor
and other components to be suspended while dozing. Most devices
do not support these features today.
Consolidated the power manager's NAPPING and DREAMING states into one
to simplify the logic. The NAPPING state was mostly superfluous
and simply indicated that the power manager should attempt to start
a new dream. This state is now tracked in the mSandmanSummoned field.
Added a new DOZING state which is analoguous to DREAMING. The normal
state transition is now: AWAKE -> DREAMING -> DOZING -> ASLEEP.
The PowerManager.goToSleep() method now enters the DOZING state instead
of immediately going to sleep.
While in the doze state, the screen remains on. However, we actually
tell the rest of the system that the screen is off. This is somewhat
unfortunate but much of the system makes inappropriate assumptions
about what it means for the screen to be on or off. In particular,
screen on is usually taken to indicate an interactive state where
the user is present but that's not at all true for dozing (and is
only sometimes true while dreaming). We will probably need to add
some more precise externally visible states at some point.
The DozeHardware interface encapsulates a generic microcontroller
interface to allow a doze dream for off-loading rendering or other
functions while dozing. If the device possesses an MCU HAL for dozing
then it is exposed to the DreamService here.
Removed a number of catch blocks in DreamService that caught Throwable
and attempted to cause the dream to finish itself. We actually just
want to let the process crash. Cleanup will happen automatically if
needed. Catching these exceptions results in mysterious undefined
behavior and broken dreams.
Bug: 12494706
Change-Id: Ie78336b37dde7250d1ce65b3d367879e3bfb2b8b
- Introduce concept of ActivityStacks residing on Displays and able
to be decoupled and moved around.
- Add a new interface, IActivityContainer for clients to handle
ActivityStacks.
- Abandon ordering of stacks based on mStackState and instead use
ActivityDisplayInfo.stacks<ActivityStack> ordering.
Progress towards closing bug 12078972.
Change-Id: I7785b61c26dc17f432a4803eebee07c7415fcc1f
* commit '1448d3cd81a685c68b0102e8303c0db4e6e5668f':
Pass a new samplesdir param to doclava as the starting point for generating samples browsing files. Removes older project-based configuration.
* commit 'acca12faea5fc1c9de63fdc08ae4d6bc0bad864a':
Doc change: move localized files into an intl dir. Build output remains the same for online, offline, and ds docs.
This change adds a new media router service whose purpose is to track
global state information associated with media routes. This service
publishes routes to the media router instance in application processes
and handles requested state changes such as selecting or unselecting
global routes. The service also binds to remote display provider
services which can offer new remote display routes to the system.
Includes a test application for manually verifying certain aspects
of the operation of the media router service.
The remote display provider interface is essentially a stripped down
media route provider interface as defined in the support library
media router implementation. For now, it is designed to be used only
by first parties to publish remote display routes to the system so
it is not exposed as public API in the SDK. In the future, the remote
display provider interface will most likely be deprecated and replaced
with a more featureful media route provider interface for third
party integration, similar to what is in the support library today.
Further patch sets integrate these new capabilities into the System UI
and Settings for connecting remote displays.
Bug: 11257292
Change-Id: I31109f23f17b474d17534d0f5f4503e388b081c2
This interface allows applications to register services that offer
remote displays to the system. The system will then provide UI
to allow user to connect to these displays and enable mirroring.
Bug: 11257292
Change-Id: I34da5b9dfdaf71267bd3450c505bc1b7368d1b40