Resolving name conflict in model viewer.
Adding fov projection matrix function.
Adding helper methods for blending.
Change-Id: Ibd3f1510436811398787c285845d050158bd6de8
Merge commit 'd6f7f225689ecd33dc54699acc01cfafc781c20d' into gingerbread-plus-aosp
* commit 'd6f7f225689ecd33dc54699acc01cfafc781c20d':
Load bitmaps in the correct format.
Merge commit 'dc2eabd10847d8e7f016fec5232d40b723ce2828' into gingerbread-plus-aosp
* commit 'dc2eabd10847d8e7f016fec5232d40b723ce2828':
Don't recycle native bitmap after the finalizer is called.
If an object A's finalizer calls Bitmap B's recycle() when B's
finalizer is already called, we will have trouble because the
native bitmap is already freed in the finalizer.
Change-Id: Ic0be8ed75fb3aacee9ce6e3d9908178a55151eb9
Merge commit 'd018a0ce72124f668d859b19fe3e73f5637d3c7c' into gingerbread-plus-aosp
* commit 'd018a0ce72124f668d859b19fe3e73f5637d3c7c':
Text selection without trackball.
Backported from HC.
Squashed commit of the following:
commit af214a595c7a9fdd11a2dc384f7d4665abf751c0
Fixes in TextView's selection.
commit eb9fd59ebe6500a66c2003d46b5802299970ae8d
TextView with Selection Contextual Mode
commit 4c4c338ef355b369ce4b57d6c6fba7ee8f9dddf4
Cosmetic changes around TextView.
commit d4b4b054e87480d984ad18766f5e76553e3080d8
Double and one and a half tap removed from TextView.
commit 897c2847ba1fca8ef01eadadd1bc3de007af3ee5
Selection handlers in TextView
commit 832be74a5394649e28927484d9a86c6d53b430e7
New cursor controller in TextViews.
Change-Id: I01cc64736e2abea605317ee53907a1713617fc17
Merge commit '288471d8a57e1c318742cbfc28697877436fdb87' into gingerbread-plus-aosp
* commit '288471d8a57e1c318742cbfc28697877436fdb87':
DO NOT MERGE. Load assets in place instead of deferring until draw.
Before this change, all framework assets would be decoded at drawing time
outside of zygote. This was forcing all apps to re-decode the assets and
zygote to keep an in-memory copy of each asset. This behavior is now
opt-in by setting the inPurgeable flag on BitmapFactory.Options.
Change-Id: Ief823139163d8071b8ee1267746622faf52eb8ec
Before this change, all framework assets would be decoded at drawing time
outside of zygote. This was forcing all apps to re-decode the assets and
zygote to keep an in-memory copy of each asset. This behavior is now
opt-in by setting the inPurgeable flag on BitmapFactory.Options.
Change-Id: Ic703f57adb26b2a701ecff0a653d35a93e26d47c
This depends on a kernel patch that implements read(2)
in the ashmem driver.
Bug http://b/issue?id=2595601
Change-Id: Ie3b10aa471aada21812b35e63954c1b2f0a7b042
This change also removes the use of SoftReferences for View's
drawing cache.
A bitmap now creates a PhantomReference enqueued in a reference
queue provided by the new Finalizers class. This queue is polled
from a thread started after forking zygote. That thread is in charge
of clearing the references after GC runs and of calling reclaim()
on them. The reclaim() method is now how finalizers are run.
Note that a PhantomReference cannot be kept in the instance it
refers to, which is why they are kept in a separate List.
Change-Id: If3c1a5e9dc23fa49e34857860d730f5cf5ad5926
The makefile variable USE_OPENGL_RENDERER must be set to true to compile
libhwui and the related code in the JNI layer.
This change also removes obsolete APIs from Canvas that must not be used
and would be confusing if left in. These APIs were remnants of our first
attempt at an OpenGL renderer for the view hierarchy and had not been
taken out before Android 1.0 was released.
Change-Id: I2475ff1307212bab26c926724f3c508681c7dae1
Rendering is implementing by rasterizing the paths into A8 textures.
This cna be extremely inefficient if the path changes often.
Change-Id: I609343f304ae38e0d319359403ee73b9b5b3c93a