The local variables width, height, displayWidth and
displayHeight are set to the corresponding members
of VideoFrame class. As the members of VideoFrame are
uint32_t, the local variables have been changed to
uint32_t.
As these local variables are passed to a java method,
the change of size_t to uint32_t ensures that the size
of the actual parameter (i.e uint32_t) is now same as
the size of the formal parameter (i.e. jint) for all
platforms.
Change-Id: Icd14de0142bfd4e6ba52a3e6aff3d80b323a0de4
Signed-off-by: Ashok Bhat <ashok.bhat@arm.com>
The Android code base defines call disconnect codes in three places:
- android.telephony.DisconnectCause
- android.internal.telephony.Connection.DisconnectCause
- com.android.services.telephony.common.Call.DisconnectCause
This CL consolidates the code to use the integer codes from
android.telephony.DisconnectCause everywhere.
Change-Id: I84a3fd5182a51d07fc7d81076e4b2c15ff26c61c
This patch fixes tools/aidl/Type.cpp to compile with
a more recent SDK host toolchain sysroot (that has not
been submitted yet).
The main issue is that the code uses ssize_t which is
defined in <sys/types.h>, but didn't include the header
directly.
Apparently, this no longer compiles when using the Ubuntu
10.04 libc6-dev headers (the current SDK toolchain is
based on Ubuntu 8.04), so perform an explicit include
to fix this.
NOTE: This doesn't break the Windows SDK build.
Change-Id: Idcacf8f8d1c606b39bf8aa75ab409aa0c2a3cd5a
Due to race conditions or programming errors, the NsdManager
can attempt to process an asynchronous status message (and issue
a callback to the listener) after the listener has already been
removed from the NsdManager state. This causes dereferencing of
null objects, and a crash.
Split out the three async-queue message cases: these are ones
in which message.arg2 does not hold an NsdManager array index
and the code should not interpret this field as if it were.
Add an explicit check for "null listener" (the array index in the
message has already been released), log a warning, and exit early.
Safeguard accesses to the "NSD service type" string from a (possibly
null) NsdServiceInfo object... return a constant "?" string rather
than crashing.
Bug: 9016259
Change-Id: I40aabdfc65d86fdd0eaac7a1e7e56e6ff69796cf
When WindowManagerService creates a new Task, it passes atoken to the
Task constructor. In this case atoken is added to mAppTokens list by
the Task constructor and then it is added manually again by calling
newTask.mAppTokens.add(atoken). As a result, the same atoken is present
in mAppTokens list twice.
When another window token is added to the list, it may be placed in
beetwen duplicated tokens and corresponding window will be hidden from
the screen by corresponding duplicated windows.
From user perspective it means that some windows will not be displayed
on the screen.
The issue is fixed by avoid adding atoken to mAppTokens list manually
when it was added already in Task constructor.
Change-Id: I10628e68186160fffdde07beb7d84ab3cecb7051
After accepting a connection on a listening socket and
storing the resulting FileDescriptor into a newly created
LocalSocketImpl, the new impl's "descriptor was created
locally and should be closed normally" flag should be set.
(cherrypicked from 3e7305c6bf6062b5cb1e2ddcec6c6d30b4a8bc0d)
Bug: 11805817
Change-Id: I0a1a7c62ec3fbcf647a44a22110ddc778d14e5f4
Note that files changed in this patch have been automatically
generated by running frameworks/native/opengl/tools/glgen/gen
script
This will allow eglGetDisplay(int) to work on both 32-bit and
64-bit systems when EGL_DEFAULT_DISPLAY is passed as a parameter.
Change-Id: Idf27d6e00d623d331bb2d4d7f85fa450e0db26c9
Signed-off-by: Ashok Bhat <ashok.bhat@arm.com>
Some caches(PatchCache, TextureCache, PathCache) for HWUI
uses deferred removal for their cache entries even though
actual resource objects are immediately freed by
ResourceCache.
For this reason, the uniqueness of a resource address in
the caches is not guaranteed in specific cases.
(Because malloc() can return the same address when malloc()
and free() called very frequently.)
So it can be possible the cache have two cache entries for
two different resources but the same memory address.
(Of course one of the resources is already freed.)
It also can be possible mGarbage vector in PatchCache has
duplicated addresses and this can lead to duplicated free
blocks in the free block list and graphics corruption.
(Deferred removal was implmeneted based on an assumption of
unique resource addresses.)
So this patch makes sure resource objects are freed after
the resources are removed from the caches to guarantee
the uniqueness of a resource address and prevent graphics
corruption.
Change-Id: I040f033a4fc783d2c4bc04b113589657c36fb15b
Signed-off-by: Sangkyu Lee <sk82.lee@lge.com>
All callers have been moved over to getNativeAsset, and
this method has been hidden from the public API internally.
Change-Id: I5f29b5ddb4449adadf426e49a4085c7320289a15