API will be used by Android TV sys-ui to decide what to do next with the
Pinned activity.
Bug: 26452296
Change-Id: I5411515d079468616422ba9e5093164a924cd6a2
Adding a sensor type that returns the device pose as a -
. quaternion representing rotation from a vector due north
and zero pitch and roll &&
. a translation from an initial position
Change-Id: I8764b8c0b9a2518632f75c7a19c203836dd04b1a
This change excludes the Google Wallet dedicated short code (being used
by the Google Wallet team to send notifications to users) from
premium phone numbers. Users may answer the text message free of charge
(e.g. answering HELP). Google internal reference b/25675421.
Bug: 25675421
Change-Id: Ie2331d8e4890d9ea4348829b52cb69e39343d937
Remove @hide, and add parameter for specifying profile owner. The PO
has to live in the same package as the device owner.
Bug: 25288732
Bug: 25860170
Change-Id: I40e8984a71ee9d1ff74e57d4e79e298deef9bc35
Move the full screen user switcher into the car/ directory
because it is only used there.
Bug: 26559008
Change-Id: I4f24b2029ed11be49a165be35e225e726677d37e
This CL fixes the case where SpannableStringBuilder.getSpans call
forgot to check the case where sort is false, and the span priority
is not set.
Bug: 26761571
Change-Id: I3a548b9c01768e6977a0ff15d6ecb8ca9ec3c075
This CL fixes a bug in View#requestRectangleOnScreen where the
position was not being moved from child's coordinate space to
the parent's coordinate space properly.
I've also added more documentation to clarify the API.
Bug: 25787435
Change-Id: Id821fa178e04016f6fb830d0bd2abde046581465
Bug: 26611248
libui.so has int overflow sanitization enable, so
validate that we have "reasonable" looking floats
before trying to orSelf the Region.
Change-Id: I135ef7be82e7abaa9aa569224c2799612847cd03
We previously introduced logic that keeps an apps visible windows on
screen when the app dies. This was to help with the situation where
freeform apps might be killed by the low memory killer and we want
to preserve the space on screen and relaunch the app when the user
interacts with the window again.
However, this doesn't work for windows in the pinned stack since
they an normally not focusable/interactable.
We no longer do this for windows in the pinned stack.
Bug: 24913379
Bug: 26609941
Change-Id: Ie2e7f7d7c7a8c0ef6c1662517f558c385201c433