This reverted change was adjusting the min and max values for the NumberPicker
which is not desirable since it changes behavior and it will be possible for
an app that works on the current platform to crash on an older one. Also the
adjustment was not implemented correctly.
Updated the documentation to clarify the reltionship between the min value,
max value, and the displayed values array.
Bug:7518172
This reverts commit a1410e6789ce72bc423793315a51aea8b6bad6c7
Change-Id: I109f1b1f54c1e609941243cabab9241871b6b12b
- When notifications vibrate as a fallback (that is,
because they want to play a sound but the device is in
vibrate mode), this no longer requires the VIBRATE
permission.
- As a bonus, if your notifications use DEFAULT_VIBRATE,
you don't need the VIBRATE permission either.
- If you specify a custom vibration pattern, you'll still
need the VIBRATE permission for that.
- Notifications vibrating in fallback mode use same
vibration pattern but can be changed easily in future.
- The DEFAULT_VIBRATE and fallback vibrate patterns are now
specified in config.xml.
Bug: 7531442
Change-Id: I7a2d8413d1becc53b9d31f0d1abbc2acc3f650c6
This reverted change was adjusting the min and max values for the NumberPicker
which is not desirable since it changes behavior and it will be possible for
an app that works on the current platform to crash on an older one. Also the
adjustment was not implemented correctly.
Updated the documentation to clarify the reltionship between the min value,
max value, and the displayed values array.
Bug:7518172
This reverts commit a1410e6789ce72bc423793315a51aea8b6bad6c7
Change-Id: I109f1b1f54c1e609941243cabab9241871b6b12b
- When notifications vibrate as a fallback (that is,
because they want to play a sound but the device is in
vibrate mode), this no longer requires the VIBRATE
permission.
- As a bonus, if your notifications use DEFAULT_VIBRATE,
you don't need the VIBRATE permission either.
- If you specify a custom vibration pattern, you'll still
need the VIBRATE permission for that.
- Notifications vibrating in fallback mode use same
vibration pattern but can be changed easily in future.
- The DEFAULT_VIBRATE and fallback vibrate patterns are now
specified in config.xml.
Bug: 7531442
Change-Id: I7a2d8413d1becc53b9d31f0d1abbc2acc3f650c6
The new approach is to create two views:
- Widget preview, drawn at full-size, then scaled to fit frame.
- Fullscreen preview, drawn at full-size, used during animation.
Two views are necessary to both ensure the widget scrolls properly
with the widget page yet still appears to scale up and match
the camera app pixel for pixel.
The offscreen bitmap and associated background rendering is no
longer necessary. This avoids the large allocation and associated
rendering time after turning screen on.
Also fixes 1px horizontal discrepancy during old scale-up anim.
Also suppresses long-click behavior on the camera widget.
Bug:7471107
Bug:7559755
Change-Id: I1d834aa743bc05d6a7e2ce3eadfee8d5ff40da37
The new test is more general, allowing mobile RSSI to be
shown on devices without voice telephony.
Bug: 7490266
Change-Id: Ib5b243c0d92e74fe4385989c3a6c16edd00a9ec9
bug:7564602
Also, clear isSimplePath flag for possible translates, since rect drawing path
doesn't support them
Change-Id: Ibb4a3e87ace0feb16bce1c6032016c5f4643f8d6
This fixes the PIN, SIM PIN, and SIM PUK keyboards to keep the keys in the same
position for all languages.
Fixes bug 7538528
Change-Id: Ib07e89e9496e6c5b91c1bbda7781eddeddea0554