4 Commits

Author SHA1 Message Date
ztenghui
1c1cda0c31 Update the tests to show more animations from UX team
Change-Id: I16d2ed29f40c85ec48c87b5a0355e2a262ed3af7
2014-06-27 09:05:40 -07:00
ztenghui
eb034fbca4 AVD now support path morphing.
Basically extended the ValueAnimator to support a new type: pathType.
Add the PathDataEvaluator internally to interpolate path data.
Update test to show the path morphing.

Change-Id: I89db0199cbc12e3041790a6115f3f50b80213cdb
2014-06-20 15:16:47 -07:00
ztenghui
cf4832f69c Add path support into xml files for PathInterpolator and ObjectAnimator.
The test case is showing that AnimatedVectorDrawable is able to use path to
define time interpolator and object movement now.

Change-Id: If3c0418265d0fd762c8f5f0bb8c39cce3ad34ef3
2014-06-19 10:56:28 -07:00
ztenghui
e5e92602a4 Add AnimatedVectorDrawable
Currently as a hidden class.
It can support many the animations now as far as ObjectAnimator and
hierarchical group can support.
And we don't have path morphing yet.

Also support the Animator / Interpolator inflation from Context and Resources.

Change-Id: I948bbdf7373ad291171eed0b497959dce8c2edf3
2014-06-12 13:18:59 -07:00