A long pathname would corrupt the heap due to incorrect use of strncpy.
Also was using hard-coded constant 256 instead of PATH_MAX.
Change-Id: Iba382bbb38624fbc41fec91449f9814f77d4ac0d
AudioSystem::setMode previously allowed negative modes, but these were
then rejected by AudioFlinger.
Now negative modes (including AUDIO_MODE_INVALID and AUDIO_MODE_CURRENT)
are explicitly disallowed.
Change-Id: I0bac8fea737c8eb1f5b6afbb893e48739f88d745
Was int, uint32_t, uint16_t, and uint8_t with 2-bit bitfield.
Also replace 0 by AUDIO_FORMAT_DEFAULT and replace 1 by
AUDIO_FORMAT_PCM_16_BIT.
Change-Id: Ia8804f53f1725669e368857d5bb2044917e17975
mActive is protected by mLock; volatile is meaningless on SMP.
Fixed a couple of places where mActive was accessed without a lock:
- stopped()
- processAudioBuffer()
Added stopped_l() for cases where we already hold the lock.
Made mActive a bool not int.
Moved down a lock in setPosition that was being acquired too early.
Change-Id: I73ff368e991c0db9f9472df0b3f96fd33fcc7311
Several source files privately defined macros LIKELY and UNLIKELY in terms
of __builtin_expect. But <cutils/compiler.h> already has CC_LIKELY and
CC_UNLIKELY which are intended for this purpose. So rename the private
uses to use the standard names.
In addition, AudioFlinger was relying on the macro expanding to extra ( ).
Change-Id: I2494e087a0c0cac0ac998335f5e9c8ad02955873
On AudioTrack and AudioRecord stop or failed start, restore the priority
and cgroup of the caller to their previous values, rather than forcing
to NORMAL. Dependent on new thread APIs.
Also fixes bug where priority was set to AUDIO but cgroup not set.
Change-Id: Ib83893918fb4fdf57c6b87884b51038997a631d8
* commit '716747f7cb29b45e41c2870f12d39095f4ed80c8':
Fix for issue 5309336 -add videoeditor maximum prefetch YUV frames in media_profiles.xml to limit the total memory usage.
-add videoeditor maximum prefetch YUV frames in media_profiles.xml to limit the total memory usage.
Change-Id: I41ffbc192fcce4c7635e5b0a1f2835852e5ee509
This change moves the ANativeWindow connect and disconnect logic from
MediaPlayer to MediaPlayerService::Client.
Bug: 5502654
Change-Id: Ifc43b98b01ad8f35d62d7ece43110724ec7fda3d
This change fixes an issue in Stagefright where the state of an OMXCodec
object can get out of sync with the state of the OMX component. In
particular, if one of the ANativeWindow functions failed and put the
OMXCodec into the ERROR state, this would cause Stagefright to skip
doing the Executing -> Idle transition. Without this transition the
freeBuffersOnPort call would never be made, and the MediaBuffers would
end up being leaked (which would also leak the Gralloc buffers they
reference).
Bug: 5333695
Change-Id: I85ea0cf92d18e7ef6d35c7d1e2a7b4e2c9745d34
Fixed problem in AudioTrack::restoreTrack_l() causing a permanent
failure if the IAudioTrack interface to AudioFlinger could not be
restored at the first attempt.
Change-Id: I039d4fe2dca8d3baf71f1a6c51119f27a67b6611
The list of directories to skip are configurable via setprop.
The main motivation is that some test data folder takes long time
to scan, and media scanner may compete for CPU time against perf
tests therefore skewing the results.
Bug: 5263115
Change-Id: I568213e2a4babf6033021c1d336ef0347c0e3315
Do not force wake up the AudioTrack thread every 10ms if no timed
events (loop, markers..) have to be processed.
This will help reduce power consumption.
Change-Id: Icb425b13800690008dd07c27ffac84739e3dbba3