2338 Commits

Author SHA1 Message Date
Alan Viverette
bddb843e79 Fix drawable container tinting
BUG: 17704311
Change-Id: Ib9ced41e8589352c852e6c9dc7abbe6e4b9f2520
2014-09-29 17:22:47 -07:00
Chris Craik
3f873d8644 Implement alpha as documented for drawables
bug:17693526

With this change, outline opacity isn't published by default, as was
intended. Default behavior for custom drawables is to have a
rectangular outline, but not cast a shadow, e.g. as a button
background.

Change-Id: If80a256ff359bcb58f3f593ec9018f2df5fc4e44
2014-09-29 21:14:43 +00:00
Alan Viverette
a389144009 am 143631f0: am d3957f25: am a6958574: am 63756956: Merge "Add callback to track and thumb drawables, propagate state in ASLD" into lmp-dev
* commit '143631f0d4a5f69b73ae9019e6a1ccbc895dc12e':
  Add callback to track and thumb drawables, propagate state in ASLD
2014-09-26 23:42:07 +00:00
Alan Viverette
b067405bf4 Add callback to track and thumb drawables, propagate state in ASLD
BUG: 17665424
Change-Id: I22da4530f3e2869d856102e804f020461a46fe49
2014-09-26 16:12:16 -07:00
Alan Viverette
0fff7819aa am 5c7ca487: am 5ad708bb: am a53b5408: am 81e2f789: Merge "Fixed mutate() for RippleDrawable, ASLD, AVD, fix applyTheme in VD" into lmp-dev
* commit '5c7ca487fe9cc3e67aceb988b964be1791dd2bde':
  Fixed mutate() for RippleDrawable, ASLD, AVD, fix applyTheme in VD
2014-09-26 20:53:02 +00:00
Alan Viverette
5004032ebc Fixed mutate() for RippleDrawable, ASLD, AVD, fix applyTheme in VD
BUG: 17646144
Change-Id: I58c111d86224dc8f7f557073c0bcbc22ad74aa1b
2014-09-26 10:37:30 -07:00
Alan Viverette
aeeb822b6e am b02f1a0a: am e76f1b82: am a9517205: am 21662c96: Merge "Cut ripple background alpha in half" into lmp-dev
* commit 'b02f1a0abbf8ba92b845a4f1b2fcb4d0e4f431b2':
  Cut ripple background alpha in half
2014-09-26 00:25:36 +00:00
Alan Viverette
33ae07ab81 Merge "Cut ripple background alpha in half" into lmp-dev 2014-09-25 20:14:34 +00:00
Alan Viverette
8bdb442703 Cut ripple background alpha in half
Ripple alpha is supposed to be split evenly between the foreground
ripple layer and the background layer, but the background alpha wasn't
getting adjusted properly.

BUG: 17658817
Change-Id: I7af2f2ed38400a40d4a17da020363c7ae5c71a7b
2014-09-25 13:06:03 -07:00
ztenghui
134fe8ef66 am 4706b24e: am 6bdc2e08: am 7ac0a907: am c793e67c: Merge "Fix AVD for CTS failure." into lmp-dev
* commit '4706b24e3d15b5b593a48658eab4af60df782a2e':
  Fix AVD for CTS failure.
2014-09-25 17:05:34 +00:00
ztenghui
dde353394c Merge "Fix AVD for CTS failure." into lmp-dev 2014-09-24 23:07:18 +00:00
ztenghui
98916d146a Fix AVD for CTS failure.
Mostly about changingConfig flags, the fix is just a copy from VectorDrawable.

b/17631551

Change-Id: Ibad9c2f61cd86b15e9bca1d1991c8cd147897bb0
2014-09-23 16:07:27 -07:00
ztenghui
485736aeae am 2b7813c6: am 065502cb: am 892412af: am 8518c090: Merge "Fix animation on the some properties" into lmp-dev
* commit '2b7813c628abb1f5044d2e680c88b4edfdf71660':
  Fix animation on the some properties
2014-09-23 20:08:54 +00:00
ztenghui
dbcccffc37 Fix animation on the some properties
The risk is low since most of them are just matching the naming to xml.
And this update won't cause build breakage.

b/17623982

Change-Id: I1eda0b8314ec7b94bc03976cdc365a7dc1039f4c
2014-09-23 11:22:26 -07:00
Chris Craik
e83bc5932e am 1fb91f51: am 158ab843: am 4f58dcf5: am e99510a4: Merge "Hide other color filter mutability" into lmp-dev
* commit '1fb91f51a256a7a32ebcc715fe4b1f3ea5f263f9':
  Hide other color filter mutability
2014-09-19 18:29:45 +00:00
Chris Craik
f559326b18 Hide other color filter mutability
bug:17262092
Change-Id: Ia6c0e1a684365c372803d1a6be41a478a05e0dd0
2014-09-19 08:54:09 -07:00
Alan Viverette
ce65a7c865 am 08a1632c: am 3d382270: am e5301f84: am 6a750aa9: Merge "Reduce overdraw after clearing ripples in RippleDrawable" into lmp-dev
* commit '08a1632ccd4bfecb39f7b0db76a2f8b9f76335b5':
  Reduce overdraw after clearing ripples in RippleDrawable
2014-09-16 21:08:10 +00:00
ztenghui
16e2cbf7cc am 2600eb04: am efd22801: am 6a855460: am 3137b288: Merge "Set cache dirty when re-create the cache bitmap" into lmp-dev
* commit '2600eb04d177d5b7f932436c8b68657786779469':
  Set cache dirty when re-create the cache bitmap
2014-09-16 21:07:53 +00:00
Alan Viverette
238aeca552 Merge "Reduce overdraw after clearing ripples in RippleDrawable" into lmp-dev 2014-09-16 00:37:16 +00:00
ztenghui
9c13ed366f Set cache dirty when re-create the cache bitmap
b/17503595

Change-Id: Icdaa3651345b740772363f8afb29bb36741fcc87
2014-09-15 23:41:34 +00:00
Alan Viverette
2ae5640354 Reduce overdraw after clearing ripples in RippleDrawable
We only need to force a transparent draw after canceling a render
thread accelerated animation, and then we can draw again without
the transparency to avoid overdraw in the display list.

BUG: 17451761
Change-Id: I640f9a29d0940a93802f14a15f27d2c2072755ce
2014-09-15 12:27:13 -07:00
Alan Viverette
8c9e8e3083 am 3512e8d6: am 1e8bb662: Merge "Apply VectorDrawable color filter at draw time" into lmp-dev
* commit '3512e8d63d5ea422876661a38d01766d15cbf096':
  Apply VectorDrawable color filter at draw time
2014-09-13 02:35:14 +00:00
Alan Viverette
068a026187 am 2b4de8b4: am f559f89c: Merge "Report button opacity for current state, fix button shadows" into lmp-dev
* commit '2b4de8b4ee417695cdc88e9aef0aded47036e8ef':
  Report button opacity for current state, fix button shadows
2014-09-13 02:33:52 +00:00
Alan Viverette
264ea9c35f Merge "Apply VectorDrawable color filter at draw time" into lmp-dev 2014-09-12 23:47:55 +00:00
Alan Viverette
b07b086bd4 Apply VectorDrawable color filter at draw time
BUG: 17491152
Change-Id: Ia0ca0bd7cd00363ad5777d3e2e62fa1131a6d8a5
2014-09-12 16:37:44 -07:00
ztenghui
a5d91d52b4 am 8207e209: am 2bb77b5a: Merge "Add root alpha and animation to (Animated)VectorDrawable" into lmp-dev
* commit '8207e209ade72f13a1ed77f5bc219163385a28af':
  Add root alpha and animation to (Animated)VectorDrawable
2014-09-12 23:22:34 +00:00
Alan Viverette
6d32576312 Merge "Report button opacity for current state, fix button shadows" into lmp-dev 2014-09-12 23:14:33 +00:00
Alan Viverette
888b4cf73c Report button opacity for current state, fix button shadows
BUG: 17433604
Change-Id: I25e0bd9b96e09ed2a4d85476b60f459e7cc33002
2014-09-12 16:13:32 -07:00
ztenghui
74cc5c39ae Merge "Add root alpha and animation to (Animated)VectorDrawable" into lmp-dev 2014-09-12 22:12:03 +00:00
ztenghui
8490354dc6 Add root alpha and animation to (Animated)VectorDrawable
b/17393626

Change-Id: If6a28b072f7d4bcb2b57022d86ec784f4c0d78f1
2014-09-12 15:11:10 -07:00
Alan Viverette
0cfc7717aa am 5dee9c9b: am 855fc8c7: Update icons to vectors, fix preload theming & vector tinting
* commit '5dee9c9b3e68e7567e765b7abb5ba3d3f05ce989':
  Update icons to vectors, fix preload theming & vector tinting
2014-09-12 20:52:03 +00:00
Alan Viverette
607bd84826 Update icons to vectors, fix preload theming & vector tinting
Adds a missing JNI binding to AssetManager, ensures drawables have
default tint modes as documented, and updates vector tint appropriately
when state changes.

BUG: 17385604
Change-Id: Ice92885989ebc13b95952f5dc3b7904cc956da12
2014-09-12 13:06:45 -07:00
Chet Haase
51698b5e0d am 7768b45e: am f23dcf73: Merge "Unfilled shapes should not report themselves as opaque" into lmp-dev
* commit '7768b45e8e49a87709f752ed1a3f67616b70f76a':
  Unfilled shapes should not report themselves as opaque
2014-09-12 05:46:39 +00:00
Chris Craik
3c813371be am d6ec00a6: am f1101afa: Merge "Fix null rect parameter for saveLayer / saveLayerAlpha" into lmp-dev
* commit 'd6ec00a609c31d40493bfa15314763ec8937f09d':
  Fix null rect parameter for saveLayer / saveLayerAlpha
2014-09-12 05:46:30 +00:00
Chet Haase
25877af238 Merge "Unfilled shapes should not report themselves as opaque" into lmp-dev 2014-09-12 00:54:18 +00:00
Chet Haase
22cf0b0cb8 Unfilled shapes should not report themselves as opaque
Issue #17470611 Stroked, unfilled GradientDrawable shouldn't cast a shadow

Change-Id: Ied60e12c2d2567efec8dac1fe69c77b49ef25b8e
2014-09-11 17:45:43 -07:00
Chris Craik
9bc13a353f Fix null rect parameter for saveLayer / saveLayerAlpha
bug:17476559
Change-Id: I3ba43c9eed8f6fc455eb41e0990e75e0f4c7b648
2014-09-11 16:55:10 -07:00
ztenghui
2a67fa92f0 am 548b9294: am 8738c8db: Merge "Bring back the fillAlpha and strokeAlpha." into lmp-dev
* commit '548b92941c8cea5c3aa125c0fe6ea69748c18591':
  Bring back the fillAlpha and strokeAlpha.
2014-09-11 18:30:30 +00:00
ztenghui
c96e392765 Merge "Bring back the fillAlpha and strokeAlpha." into lmp-dev 2014-09-11 16:32:37 +00:00
Alan Viverette
72b834a301 am 5d1f9528: am 2a94c34d: Merge "Copy opaque over shape in GradientDrawable copy constructor" into lmp-dev
* commit '5d1f9528fd1b6f4c7919c9e19f69c86bbf1dc561':
  Copy opaque over shape in GradientDrawable copy constructor
2014-09-11 00:39:58 +00:00
Alan Viverette
87610e535d Merge "Copy opaque over shape in GradientDrawable copy constructor" into lmp-dev 2014-09-11 00:22:10 +00:00
Alan Viverette
c3a63c1fbb Copy opaque over shape in GradientDrawable copy constructor
BUG: 17433604
Change-Id: I8eeba8bd68930db178545a3b25e29c3c45ae1f79
2014-09-10 16:54:02 -07:00
Alan Viverette
25cc6dcea8 am b5d64475: am 38669745: Merge "Only force drawing in RippleDrawable when necessary" into lmp-dev
* commit 'b5d64475b9383b85432adf62d7d853e43b217d53':
  Only force drawing in RippleDrawable when necessary
2014-09-10 23:38:11 +00:00
ztenghui
2e17d2b232 Bring back the fillAlpha and strokeAlpha.
At the same time, remove the group alpha since we did not follow the convention
that group's alpha should apply together, not separately to each elements.

b/17393626

Change-Id: Idfc071414213583924961dc8ea760d6fb317873c
2014-09-10 16:26:48 -07:00
Alan Viverette
5aaa7788d5 Merge "Only force drawing in RippleDrawable when necessary" into lmp-dev 2014-09-10 23:26:06 +00:00
Chet Haase
da789748f3 am 969628cd: am 804df9eb: Use constant state in AnimatedVectorDrawable
* commit '969628cdad8f3ba8581c01c0ffbf2b224196e979':
  Use constant state in AnimatedVectorDrawable
2014-09-10 21:38:29 +00:00
Chet Haase
6f6578e81c Use constant state in AnimatedVectorDrawable
Complex animated vector drawables can be expensive to load due to
sub-optimal parsing of the String-based pathData. Suffering that penalty
every time the same drawable is loaded (such as material-themed
ProgressBars) is painful.

The new approach caches constant state of both the VectorDrawable (including
the pathData geometry) and the animators (which includes potentially expensive
path-based interpolators).

issue #17366831 Material ProgressBar taking 200+ms to inflate

Change-Id: Iba3b541e24cfce8c07f5aa9fe6aa7d7b92b2fe1c
2014-09-10 21:21:53 +00:00
Alan Viverette
8683a4f819 Only force drawing in RippleDrawable when necessary
BUG: 17451761
Change-Id: Ibb9d1c64791ec54eb90608c957eeb5efb1712b4a
2014-09-10 14:05:15 -07:00
George Mount
13a0819754 am 568b3fe9: am 1fac2ba1: Merge "Use intrinsic size for path animation in AnimatedVectorDrawable" into lmp-dev
* commit '568b3fe99baa8e5eba1acad6a522706f16803a40':
  Use intrinsic size for path animation in AnimatedVectorDrawable
2014-09-10 14:51:05 +00:00
George Mount
b7d63aedf5 Merge "Use intrinsic size for path animation in AnimatedVectorDrawable" into lmp-dev 2014-09-10 14:30:17 +00:00