3 Commits

Author SHA1 Message Date
Jeff Brown
6ec6f79e1a Support loading keyboard layout overlays from resources.
Added the concept of a keyboard layout overlay, which is
a key character map file that has "type OVERLAY".

Added support for loading keyboard layout overlays from
resources dynamically.  The layouts are reloaded whenever they
are changed in the Settings application or an application
is installed.  This is somewhat more aggressive than necessary
so we might want to optimize it later.

Before system-ready, the input system uses just the generic
keyboard layouts that are included on the device system image.
After system-ready, it considers the user's selected keyboard
layout overlay and attempts to load it as necessary.  We need to
wait until system-ready before doing this because we need to
be in a state where it is safe to start applications or access
their resources.

Bug: 6110399
Change-Id: Iae0886d3356649b0d2440aa00910a888cedd8323
2012-04-17 17:56:32 -07:00
Jeff Brown
9f25b7fdf2 Request key maps from input manager service.
Instead of each application loading the KeyCharacterMap from
the file system, get them from the input manager service as
part of the InputDevice object.

Refactored InputManager to be a proper singleton instead of
having a bunch of static methods.

InputManager now maintains a cache of all InputDevice objects
that it has loaded.  Currently we never invalidate the cache
which can cause InputDevice to return stale motion ranges if
the device is reconfigured.  This will be fixed in a future change.

Added a fake InputDevice with ID -1 to represent the virtual keyboard.

Change-Id: If7a695839ad0972317a5aab89e9d1e42ace28eb7
2012-04-10 18:23:58 -07:00
Mathias Agopian
83c64e6b62 frameworks/base refactoring
create the new libandroidfw from parts of libui and libutils

Change-Id: I1584995616fff5d527a2aba63921b682a6194d58
2012-02-20 22:38:43 -08:00