25 Commits

Author SHA1 Message Date
Alex Sakhartchouk
17a8a1939d More work to make libRS buildable on the host.
Change-Id: I239585ef7c1334f7fc19fa6423535dea7b9a753f
2011-06-03 10:18:01 -07:00
Jason Sams
66db3ab50f Cleaup of rsComponent to remove GL types.
Change-Id: I9f82bafe42f5fb30335b15f38eb251dc1ec62e80
2011-05-26 17:05:51 -07:00
Jason Sams
7e8aae7f76 Start splitting allocation into hal and core.
Change-Id: Ic506abb0469238cb0471eb1401cfcb7b2fbbe4bb
2011-05-26 16:33:01 -07:00
Alex Sakhartchouk
6c72eec06e Preparing libRS for for compilation on host.
Change-Id: I851add79831331c8a8b20dcccdb0817f8ad0c359
2011-05-17 16:42:24 -07:00
Alex Sakhartchouk
2f6964fc89 Moves fbo support in renderscript behind the hal
Change-Id: I26a857586f5f0b47df4c1f4589d2023e70481ec7
2011-05-13 14:53:34 -07:00
Alex Sakhartchouk
407cae9503 rsLib cleanup
Change-Id: Ifb66059338e3435ac79435296a650c44699921aa
2011-05-06 14:59:45 -07:00
Alex Sakhartchouk
438505431c Moving samplers behind the hal.
Change-Id: I494e5a9d2b599d07b985328b346f1f10ae4972e1
2011-05-05 16:56:27 -07:00
Alex Sakhartchouk
4a36b45c72 Moving renderscript GL code into the HAL
This change affects
 - shaders
 - meshes
 - fonts
 - quad rendering

Change-Id: I2a53acb4cd1fa8f4c6e67668f6ee969f3d7f7aa1
2011-04-29 16:49:08 -07:00
Jason Sams
e2b3304e40 Fix rsRand(float, float)
Change-Id: I553d83e1e962ad34aacbe6572d47ff25c3d50060
2011-04-22 14:25:07 -07:00
Jason Sams
b86a6ea41d Merge "Move TLS behind hal." 2011-04-21 15:12:25 -07:00
Jason Sams
be8ac6ace9 Move TLS behind hal.
Change-Id: I9e84acb3736bc98fa5fb0720bddb13a030285319
2011-04-21 11:46:50 -07:00
Stephen Hines
118782298b Merge "Reduce verbosity of Renderscript logging." 2011-04-20 17:22:36 -07:00
Jason Sams
0ec8c6f9a8 Remove accidental logging.
Change-Id: I59073a620c312485a0631069856fbd7ca40b4cbd
2011-04-20 17:14:26 -07:00
Stephen Hines
9c35d790e9 Reduce verbosity of Renderscript logging.
Change-Id: I0e20274e01b4068f90ef6ddd6ed7837d42f35813
2011-04-20 17:08:14 -07:00
Jason Sams
fcf7231249 Create runtime stubs for compute driver.
Change-Id: I8e0250a642844a2ad3ff6efc38e385445b7da032
2011-04-20 15:09:01 -07:00
Stephen Hines
97837c9172 Fix broken assert (if input allocation is NULL).
Change-Id: If02e86eee4ec059402edd6f8c408fd89b248bc80
2011-04-11 14:02:22 -07:00
Jason Sams
803626f615 Migrate most GL from context to driver.
Change-Id: I5cba3a6e879d2e9332fc667a1061a5312fcf14ba
2011-04-06 17:52:23 -07:00
Jason Sams
331bf9b14b Seperate ProgramRaster.
Cleanup ProgramRaster and ProgramStore creation.

Change-Id: If25ea74355238d405340f0ccfb8117ad6e1307b7
2011-04-06 11:23:54 -07:00
Jason Sams
48f505657a Seperate GL from RS program store.
Change-Id: I0eae9c0699845af8e8611b065e70738cc9f2b15c
2011-04-04 17:09:37 -07:00
Stephen Hines
623cb9585e Properly handle script teardown.
If libbcc optimizes away a global variable, we need to make sure that
RenderScript's ~Context() doesn't attempt to clear away the slot's NULL
pointer that denotes this.

Change-Id: I77d0f740ab333338e53db481e4a3eca338aba411
2011-03-24 20:07:23 -07:00
Stephen Hines
044d7d99f8 Revert "Fix cleanup bug clearing script references."
This change was actually incorrect and causes crashes in ~Context.

This reverts commit 88728ecaeab1358e1748cbbf6ed954fd9a960692.
2011-03-24 11:50:40 -07:00
Jason Sams
88728ecaea Fix cleanup bug clearing script references.
Change-Id: I693dd7523658a32837764854c12a6b690e8fb7c6
2011-03-18 17:38:40 -07:00
Jason Sams
80e29cf5c4 Fix bug with hal init uninitialized var.
Change-Id: I172bb65b57653e32697f2c2df941beb0aaf65603
2011-03-18 17:08:54 -07:00
Jason Sams
55d2a25402 Migrate thread launch to driver.
Change-Id: If182c524cceb327547640f22f956856d291d1787
2011-03-17 16:14:27 -07:00
Jason Sams
e4a06c5fc7 Start seperating out RS compute implementation. Create hal
layer to seperate from runtime.

Change-Id: Idf5c1261be4131690d25c15948e98324e979b4f9
2011-03-17 16:13:03 -07:00