The converstion from Java PointerCoords to native and then back again
was inconsistent. Using a BitSet for all of these operations keeps it
in sync.
Bug: 15000382
Change-Id: Id3a4558dae3ba3df7c4a9b3cb9d5580b957db8d5
This patch uses the Minikin's new doLayout API that supports context,
and has some simple refactoring (pass css as string rather than setting
on the Layout object) to use this api.
Change-Id: I899474f81d377f3106e95ee3eb8d0fcc44c23ac2
Passes textScaleX and textSkewX parameters, as well as paint flags from
the paint to Minikin, to support nontrivial scale and stretch of text.
Passing paint flags should minimize kerning artifacts arising from
mismatch of glyph rendering in layout and drawing.
Also, replaces unsafe snprintf to a fixed size buffer with a safe
version, which still avoids an allocation per layout operation.
This is part of the fix for bug 15186705 "Usability of the suggestion
strip in recent OTA's is severely reduced"
Change-Id: I79788383135836f4c21fb84405f36382627bf959
This patch sets fStyle on the TypefaceImpl based on querying the font,
which is important in the Typeface.createFromAsset path. This fixes both
the style returned from getStyle() and also selects fallback fonts to
best match the style of the main font.
Fixes bug 15429916: "Typeface.getStyle always returning 0 in some L
devices".
Change-Id: I1992ba1e65e7f488d331e175f5f12843f67c2faa
Use audio utility function instead of popcount
to get channel count from channel mask
Bug: 14815883.
Change-Id: Ia9a898c9f7f03d22caeefb418be1e33f65f7b7bb
This patch wires up getStringBounds to do the layout with Minikin to get
accurate bounds, and with the correct typeface. It fixes bug 15416575
"getStringBounds gives wrong result in Minikin".
Change-Id: I5c020bc372acb1d785a33c3c296239c151bd8c87
This patch improves the Minikin integration in a number of ways,
including:
Software rendering does text decorations and handles alignment
correctly. This fixes bug 15139067 "Centered text isn't working".
Paint implements getTextPath. This fixes bug 15143354 "Text rendering in
Maps Navigation wrong typeface?"
Also a bit of refactoring, since there was duplicated code for iterating
font runs that's now a static method in MinikinUtils.
Change-Id: I4cfdb2c0559982376348325a757d95235fab1768
It's possible for a TypefaceImpl to contain a null pointer, which was
causing crashes on unref. This patch just checks for NULL.
Fixes bug 15104801 "Aviate Launcher crashes on startup - Hammerhead L
AAV49B"
Change-Id: Idf9f176c54bf81ff3daacc0b33e95aa9d8bbe57f
This patch adds the fallback font list to custom typefaces created from
files and assets, as well as those created by name. This is a fix for
the deskclock half of bug 15139067 "Centered text isn't working".
Change-Id: I0cc60951953dfb73817a98ddfee5713f0387ee90
Implement audio port and audio patch
callback infrastructure for clients to receive
notifications when audio routing changes occur via the
OnAudioPortUpdateListener interface.
Bug: 14815883.
Change-Id: I32cbba64eca7369871aec235ff100de1f0c2d344
Bug: 15185239
Bug: 15238382
Make DeferredLayerUpdater ref counted so that
HardwareLayer:finalizer() works non-crashily on
leaked layers
Give DeferredLayerUpdater the ability to have a layer destroyer
set so that leaked layers can still be recycled on the
RenderThread
Order layer updates based off of pushLayerUpdate() calls to fix
issue with nested layers
Change-Id: I4449cee607f7e5126e02fed7464cf48038e3dfdf
This is the frameworks/base side of what's needed to support language
selection (especially Han unification, but also compact/elegant
selection for scripts that require more vertical space).
This is part of the fix for bug 15179652 "Japanese font isn't shown on
LMP".
Change-Id: I8f0f3aa9a1915659f8d0b590cf1c56529356049a
This is implemented by calling through to netd_client.
Included are functions to bind-to-network-for-process strictly for DNS to
facilitate startUsingNetworkFeature() reimplementation.
bug: 13885501
Change-Id: Ib22c7d02ea81d251bdfeeb0f64a47ce32eefcb1b
(cherry picked from commit dbf76f898f1f57eb74722358087c926d2f529bda)
Bug: 15118640
* Prevent over-stuffing the queue by dropping frames
* Prevent double-drawing in one pulse by RT by deferring
vsync registration until post-draw so that it catches
the next vsync pulse instead of the current one
* Bias vsync race condition towards the UI thread
* Fix queueDelay to actually work
Change-Id: Ibf584258bd93ebcbba058bd976dc8b307f1c6155
Before:
* CameraMetadata.Key<T>
After:
* CameraCharacteristics.Key<T>
* CaptureResult.Key<T>
* CaptureRequest.Key<T>
CameraMetadata#get has been removed (each metadata subclass has
its own #get now) due to java generic limitations (in particular
a type bound <T1<T2> extends Key<T2>> is an illegal bound).
CameraMetadataNative gets a new #dumpToLog function to dump the native
metadata to logcat.
Bug: 15091017
Change-Id: Ic56c54c0d184e209e20de374dc8a6d79527c209f
cherry-pick of Iaa7189178bda1c55f96da044d2a9fa602ba36034
Instead of duplicating internal info about SkShader, inspect the
SkShader installed on the SkPaint.
core/java/android/view/GLES20Canvas.java:
Remove setupModifiers, nResetModifiers, and nSetupShader.
core/jni/android/graphics/Shader.cpp:
Remove calls to create/destroy the (previously) attached SkiaShader.
core/jni/android_view_GLES20Canvas.cpp:
Remove native code for setupShader and resetModifiers.
graphics/java/android/graphics/BitmapShader.java:
graphics/java/android/graphics/ComposeShader.java:
graphics/java/android/graphics/LinearGradient.java:
graphics/java/android/graphics/RadialGradient.java:
graphics/java/android/graphics/Shader.java:
graphics/java/android/graphics/SweepGradient.java:
Remove code keeping track of native SkiaShader.
libs/hwui/Caches.h:
Include Extensions.h.
libs/hwui/DeferredDisplayList.cpp:
Compare shaders on the paint, instead of on DrawModifiers.
libs/hwui/DisplayList.cpp:
libs/hwui/DisplayList.h:
Remove vector of SkiaShaders.
libs/hwui/DisplayListOp.h:
Access the SkShader on mPaint.
Remove SetupShaderOp and ResetShaderOp.
libs/hwui/DisplayListRenderer.cpp:
libs/hwui/DisplayListRenderer.h:
Remove resetShader, setupShader, refShader, and mShaderMap.
libs/hwui/FontRenderer.cpp:
Pass SkShader to setupDrawShader and setupDrawShaderUniforms.
libs/hwui/OpenGLRenderer.cpp:
libs/hwui/OpenGLRenderer.h:
Add LayerShader, a class inheriting from SkShader, to mimic the
behavior of SkiaLayerShader. Unlike SkiaLayerShader, it can be set on
the SkPaint so it can be inspected later.
Set a LayerShader instead of a SkiaLayerShader.
setupDrawShader and setupDrawShaderUniforms now inspect an SkShader
passed in.
Inspect SkShader instead of mDrawModifiers.mShader.
Remove resetShader and setupShader.
setupDrawColorUniforms now takes a boolean indicating whether there is
a shader.
Add an inline function for accessing the SkShader on an SkPaint.
In setupDrawBlending(Layer*, bool), do not check the shader (which will
never be set), but do check whether the color filter may change the
alpha (newly fixed behavior).
In setupDrawBlending(SkPaint, ...), check the SkShader and whether the
color filter affects alpha (the latter is new behavior).
libs/hwui/Renderer.h:
Remove pure virtual functions setupShader and resetShader.
libs/hwui/ResourceCache.cpp:
libs/hwui/ResourceCache.h:
Remove functions for refing/unrefing shaders.
libs/hwui/SkiaShader.cpp:
libs/hwui/SkiaShader.h:
Much of this code was redundant and has been removed.
Convert structs into class with nothing but static functions for
calling describe/setupProgram.
libs/hwui/TextureCache.cpp:
libs/hwui/TextureCache.h:
Use the SkPixelRef as the key to the bitmap Lru cache, since shader
inspection will provide a different SkBitmap pointer (though it will
hold the correct SkPixelRef with the correct generation ID).
tests/CanvasCompare/src/com/android/test/hwuicompare/DisplayModifier.java:
tests/CanvasCompare/src/com/android/test/hwuicompare/ResourceModifiers.java:
Update manual test to have more shaders: radial, sweep, compose,
invalid compose.
BUG:10650594
Change-Id: I2e7182b3fc28268e7ca82fac6780540b6b45365c
This adds basic support for running the Camera2 API on a device running
a camera HAL version lower than CAMERA_MODULE_API_VERSION_2_0.
This CL includes support for:
- N-way preview output streams
- N-way jpeg output streams
- CameraDevice emulation at the binder interface
- Basic camera metadata querying in the CameraManager
Bug: 15117269
Bug: 15116722
Change-Id: I8322955034c91f34bb348d4b28c2b774dbef38f6
Allocating the bitmap using getSafeSize() causes problems since
getSafeSize64() < getSize() if there is a stride. Since everywhere
else uses getSize() it results in a lot of possible buffer overruns.
The fix reverts to using getSize instead of getSafeSize64.
Bug: 15089814
Change-Id: Ia471cf9715672d57bb7eb61bf735064aeb405ffe