2149 Commits

Author SHA1 Message Date
Chris Craik
6b109c7498 Fix glop rendering within unclipped saveLayers
bug:19541881

Additionally, clean up GlopBuilders
and rename onGetSnapshot() for clarity

Change-Id: I0303e4cd61eef87cf80af2d968c4aa67193cd008
2015-02-27 16:13:26 -08:00
Chris Craik
26bf34200e Glop TextureLayer support
Change-Id: I348a926bd4a2f47be9fdbe74058c0aa2f8dc6276
2015-02-27 10:50:12 -08:00
Chris Craik
b11be294b1 Merge "Glop mesh reorg, support for drawBitmapMesh" 2015-02-26 19:04:42 +00:00
Chris Craik
ef2507439c Glop mesh reorg, support for drawBitmapMesh
Change-Id: Iaf5550bdd93da93e59a5b838234ab5612e067387
2015-02-26 10:56:07 -08:00
Chris Craik
ddd30928a7 Merge "Remove renderer abstract class" 2015-02-26 00:08:12 +00:00
Chris Craik
1a83127881 Merge "Glop support for custom textured UVs, simplify drawBitmap(src,dst)" 2015-02-26 00:04:20 +00:00
John Reck
fb10ffe484 Merge "Add null egl/gles stub support" 2015-02-26 00:01:48 +00:00
John Reck
041b985dbb Add null egl/gles stub support
Change-Id: I41372585202f69ef31a4ef95efc75fb7a1ff7289
2015-02-25 16:00:02 -08:00
Chris Craik
03ae272459 Remove renderer abstract class
No longer needed, allowing vast majority of methods on
OpenGLRenderer to be non-virtual.

Change-Id: I8a6ee042b95050dc666887579ef4e1c7a8f9b33b
2015-02-25 15:51:58 -08:00
Chris Craik
14100ac9f8 Glop support for custom textured UVs, simplify drawBitmap(src,dst)
Front load the scaling-to-support-shaders to record time.

Change-Id: I861c82d9d16d3c5e063cf87230127eed0b3f9b54
2015-02-25 10:18:46 -08:00
Chris Craik
bbcec73309 Merge "Fix atrace saveLayer flag logging" 2015-02-24 00:20:08 +00:00
Chris Craik
a7e5367b5c Fix atrace saveLayer flag logging
Change-Id: I5da85284c15316c9db4cc74011b855ef8c2f7cdd
2015-02-23 16:18:38 -08:00
Chris Craik
c467adac42 Merge "Simplify Texture member initialization" 2015-02-23 22:39:46 +00:00
Chris Craik
8e93a7c937 Simplify Texture member initialization
Change-Id: Iaaa6dd20e64a0a075d732b101e3c4278cad44047
2015-02-23 13:21:53 -08:00
ztenghui
06518aa8de Merge "Correctly name the lightRadius" 2015-02-20 22:56:55 +00:00
John Reck
2517bc6dad Merge "C++11 style fixups" 2015-02-20 20:41:00 +00:00
Chris Craik
e1a0858fb0 Merge "Glop layer mesh rendering" 2015-02-20 19:30:40 +00:00
John Reck
c87be99c6e C++11 style fixups
Change-Id: I356d02338820bfef41a9e278c88dafc17cfe1cf9
2015-02-20 10:58:48 -08:00
ztenghui
62aa44c5ee Correctly name the lightRadius
b/18282208

Change-Id: I5b6edcb37b710464c6ff0f5c05583bb7da720ff3
2015-02-20 10:53:40 -08:00
John Reck
df570c6e66 Merge "Initial attempt at jank-tracking stat collection" 2015-02-20 16:28:30 +00:00
John Reck
ba6adf66d3 Initial attempt at jank-tracking stat collection
Is a bit naive, perhaps overly aggressive, but sorta works

Change-Id: I01a774e00dbe681439c02557d9728ae43c45ce50
2015-02-20 08:27:38 -08:00
Tom Hudson
806a6f07a3 Fix onDrawText for non-absolute positioning
If we were drawing text with drawTextAbsolutePos() false, we would
draw the first character at 0,0 but subsequent characters would get
improperly offset by y. (or x if vertical text)

Change-Id: I4e76cd9d95bf1bb6ac021d99ef7cdd6333a290ba
2015-02-20 13:08:47 +00:00
Chris Craik
f27133df2d Glop layer mesh rendering
Change-Id: I2d902819d5d77f496b67d4d25a298782903e410d
2015-02-19 18:06:05 -08:00
Chris Craik
fbf255125b Merge "Glop text shadows, clearLayerRegions, and rectangleList" 2015-02-18 18:56:03 +00:00
Chris Craik
36a35e366a Fix layer shader to store layer pointer
bug:19419672

Change-Id: I4277348ceab41fbf45a107a8b21f64e2b4af23e0
2015-02-18 17:47:21 +00:00
Chris Craik
2bb8f5606d Glop text shadows, clearLayerRegions, and rectangleList
Change-Id: I83b36d1ee5d8f05f41acf244639019f9b8da79cd
2015-02-17 17:46:39 -08:00
Chris Craik
922d3a7f6f Glop SkiaShader support
Change-Id: I894a0b62701bd02367ab970813e4c332147351a2
2015-02-17 15:45:46 -08:00
Chris Craik
30036092b4 Glop path texture support
Change-Id: I505eb05991ca4c9b2e01e49988b8f962fad51462
2015-02-12 16:16:57 -08:00
Chris Craik
0519c810a5 Glop Bitmap and RoundRect clipping support
Change-Id: I4577546a5d2e5f084cc03f39a89db9231b8111ee
2015-02-12 12:30:59 -08:00
Chris Craik
08fa43fdeb Fix Glop vertex alpha blending
Need to force blending if vertices have alpha attribute

Change-Id: I821792db6b613b4d0243cf9c7a045cba014acdc1
2015-02-09 19:08:02 -08:00
Chris Craik
2ab95d780b Glop support for indexed quads
bug:19014311
Change-Id: If35a873421b41cc4508b0d8ac1b4d900c9bb3717
2015-02-09 11:04:31 -08:00
Chris Craik
f7ccbfbd98 Merge "Glop ColorFilter & VertexBuffer support, initial enable" 2015-02-06 23:06:44 +00:00
Chris Craik
117bdbcfa3 Glop ColorFilter & VertexBuffer support, initial enable
Enables Glop rendering for supported Rects and VertexBuffers
Also removes unused Query object

Change-Id: Ibe227bc362685a153159f75077664f0947764e06
2015-02-06 13:42:25 -08:00
Chris Craik
785406c6b9 Merge "Don't try to fully tear down program in terminate()" 2015-02-05 18:02:19 +00:00
Chris Craik
3472568774 Don't try to fully tear down program in terminate()
bug:19277550

The program will be destroyed anyway by nature of the program cache cleanup.

Change-Id: I304becd34fdf40baf314bae8b37d2c072ad44409
2015-02-05 09:27:23 -08:00
Chris Craik
ecad24b49d Merge "GlopBuilder, and test app refactor" 2015-02-05 00:25:04 +00:00
Chris Craik
031888744e GlopBuilder, and test app refactor
Change-Id: I2cd299ccf178007fd5f83bab6c3448f03aec7843
2015-02-04 15:57:59 -08:00
John Reck
3f5175fccd resolved conflicts for merge of c7e6b93a to master
Change-Id: I4b791f37193727a0306214645f2f98cdf218cad0
2015-02-04 14:47:23 -08:00
John Reck
c7e6b93aba am af6eaf65: Merge "Fix ANR caused by hwuiTask thread" automerge: 5ad36d4
* commit 'af6eaf656ec0de5fcbea03968daffe2c845e2089':
  Fix ANR caused by hwuiTask thread
2015-02-04 22:08:27 +00:00
John Reck
5ad36d4591 Merge "Fix ANR caused by hwuiTask thread" 2015-02-04 21:53:48 +00:00
Chris Craik
9dfd7bd520 Merge "Refactoring of Program ownership/lifecycle, and WIP Glop rendering path" 2015-02-03 00:00:58 +00:00
Chris Craik
6c15ffa196 Refactoring of Program ownership/lifecycle, and WIP Glop rendering path
Change-Id: I2549032790bddbc048b0bccc224ed8f386b4517c
2015-02-02 14:08:57 -08:00
John Reck
8a6b56651b Merge "Add a WAIT_FOR_GPU_COMPLETION option" 2015-01-30 23:12:43 +00:00
John Reck
5515637540 Add a WAIT_FOR_GPU_COMPLETION option
Change-Id: I18d526120651676109200bfd5da87cafcd7e3d13
2015-01-30 12:46:09 -08:00
Chris Craik
d7328ae790 Merge "Refactor blending and texture gl state" 2015-01-30 18:53:01 +00:00
Chris Craik
44eb2c0086 Refactor blending and texture gl state
Change-Id: Ia6b3c8b2afd3dfcee7f3ce401d846b789612054a
2015-01-30 10:49:05 -08:00
Derek Sollenberger
8bc2d056e1 Merge "Create proxy between Skia's SkCanvas and the framework Canvas." 2015-01-30 18:23:01 +00:00
Chris Craik
de11d28710 Merge "Fix double create of Caches" 2015-01-30 18:15:07 +00:00
Derek Sollenberger
1db141f93c Create proxy between Skia's SkCanvas and the framework Canvas.
This enables Picture.java to be replayed into HWUI in addition
to extending the Skia testing suite to HWUI.

Bug: 19011232
Change-Id: Id27ac03eec817b0784763e62ab8413a07b3b8cb2
2015-01-30 12:56:37 -05:00
Chris Craik
ff5c8e8097 Fix double create of Caches
bug:19208182
Change-Id: I91ac591cecc207da1b102013ca4985dd075cca80
2015-01-30 09:46:18 -08:00