Chris Craik
6b109c7498
Fix glop rendering within unclipped saveLayers
...
bug:19541881
Additionally, clean up GlopBuilders
and rename onGetSnapshot() for clarity
Change-Id: I0303e4cd61eef87cf80af2d968c4aa67193cd008
2015-02-27 16:13:26 -08:00
Chris Craik
26bf34200e
Glop TextureLayer support
...
Change-Id: I348a926bd4a2f47be9fdbe74058c0aa2f8dc6276
2015-02-27 10:50:12 -08:00
Chris Craik
b11be294b1
Merge "Glop mesh reorg, support for drawBitmapMesh"
2015-02-26 19:04:42 +00:00
Chris Craik
ef2507439c
Glop mesh reorg, support for drawBitmapMesh
...
Change-Id: Iaf5550bdd93da93e59a5b838234ab5612e067387
2015-02-26 10:56:07 -08:00
Chris Craik
ddd30928a7
Merge "Remove renderer abstract class"
2015-02-26 00:08:12 +00:00
Chris Craik
1a83127881
Merge "Glop support for custom textured UVs, simplify drawBitmap(src,dst)"
2015-02-26 00:04:20 +00:00
John Reck
fb10ffe484
Merge "Add null egl/gles stub support"
2015-02-26 00:01:48 +00:00
John Reck
041b985dbb
Add null egl/gles stub support
...
Change-Id: I41372585202f69ef31a4ef95efc75fb7a1ff7289
2015-02-25 16:00:02 -08:00
Chris Craik
03ae272459
Remove renderer abstract class
...
No longer needed, allowing vast majority of methods on
OpenGLRenderer to be non-virtual.
Change-Id: I8a6ee042b95050dc666887579ef4e1c7a8f9b33b
2015-02-25 15:51:58 -08:00
Chris Craik
14100ac9f8
Glop support for custom textured UVs, simplify drawBitmap(src,dst)
...
Front load the scaling-to-support-shaders to record time.
Change-Id: I861c82d9d16d3c5e063cf87230127eed0b3f9b54
2015-02-25 10:18:46 -08:00
Chris Craik
bbcec73309
Merge "Fix atrace saveLayer flag logging"
2015-02-24 00:20:08 +00:00
Chris Craik
a7e5367b5c
Fix atrace saveLayer flag logging
...
Change-Id: I5da85284c15316c9db4cc74011b855ef8c2f7cdd
2015-02-23 16:18:38 -08:00
Chris Craik
c467adac42
Merge "Simplify Texture member initialization"
2015-02-23 22:39:46 +00:00
Chris Craik
8e93a7c937
Simplify Texture member initialization
...
Change-Id: Iaaa6dd20e64a0a075d732b101e3c4278cad44047
2015-02-23 13:21:53 -08:00
ztenghui
06518aa8de
Merge "Correctly name the lightRadius"
2015-02-20 22:56:55 +00:00
John Reck
2517bc6dad
Merge "C++11 style fixups"
2015-02-20 20:41:00 +00:00
Chris Craik
e1a0858fb0
Merge "Glop layer mesh rendering"
2015-02-20 19:30:40 +00:00
John Reck
c87be99c6e
C++11 style fixups
...
Change-Id: I356d02338820bfef41a9e278c88dafc17cfe1cf9
2015-02-20 10:58:48 -08:00
ztenghui
62aa44c5ee
Correctly name the lightRadius
...
b/18282208
Change-Id: I5b6edcb37b710464c6ff0f5c05583bb7da720ff3
2015-02-20 10:53:40 -08:00
John Reck
df570c6e66
Merge "Initial attempt at jank-tracking stat collection"
2015-02-20 16:28:30 +00:00
John Reck
ba6adf66d3
Initial attempt at jank-tracking stat collection
...
Is a bit naive, perhaps overly aggressive, but sorta works
Change-Id: I01a774e00dbe681439c02557d9728ae43c45ce50
2015-02-20 08:27:38 -08:00
Tom Hudson
806a6f07a3
Fix onDrawText for non-absolute positioning
...
If we were drawing text with drawTextAbsolutePos() false, we would
draw the first character at 0,0 but subsequent characters would get
improperly offset by y. (or x if vertical text)
Change-Id: I4e76cd9d95bf1bb6ac021d99ef7cdd6333a290ba
2015-02-20 13:08:47 +00:00
Chris Craik
f27133df2d
Glop layer mesh rendering
...
Change-Id: I2d902819d5d77f496b67d4d25a298782903e410d
2015-02-19 18:06:05 -08:00
Chris Craik
fbf255125b
Merge "Glop text shadows, clearLayerRegions, and rectangleList"
2015-02-18 18:56:03 +00:00
Chris Craik
36a35e366a
Fix layer shader to store layer pointer
...
bug:19419672
Change-Id: I4277348ceab41fbf45a107a8b21f64e2b4af23e0
2015-02-18 17:47:21 +00:00
Chris Craik
2bb8f5606d
Glop text shadows, clearLayerRegions, and rectangleList
...
Change-Id: I83b36d1ee5d8f05f41acf244639019f9b8da79cd
2015-02-17 17:46:39 -08:00
Chris Craik
922d3a7f6f
Glop SkiaShader support
...
Change-Id: I894a0b62701bd02367ab970813e4c332147351a2
2015-02-17 15:45:46 -08:00
Chris Craik
30036092b4
Glop path texture support
...
Change-Id: I505eb05991ca4c9b2e01e49988b8f962fad51462
2015-02-12 16:16:57 -08:00
Chris Craik
0519c810a5
Glop Bitmap and RoundRect clipping support
...
Change-Id: I4577546a5d2e5f084cc03f39a89db9231b8111ee
2015-02-12 12:30:59 -08:00
Chris Craik
08fa43fdeb
Fix Glop vertex alpha blending
...
Need to force blending if vertices have alpha attribute
Change-Id: I821792db6b613b4d0243cf9c7a045cba014acdc1
2015-02-09 19:08:02 -08:00
Chris Craik
2ab95d780b
Glop support for indexed quads
...
bug:19014311
Change-Id: If35a873421b41cc4508b0d8ac1b4d900c9bb3717
2015-02-09 11:04:31 -08:00
Chris Craik
f7ccbfbd98
Merge "Glop ColorFilter & VertexBuffer support, initial enable"
2015-02-06 23:06:44 +00:00
Chris Craik
117bdbcfa3
Glop ColorFilter & VertexBuffer support, initial enable
...
Enables Glop rendering for supported Rects and VertexBuffers
Also removes unused Query object
Change-Id: Ibe227bc362685a153159f75077664f0947764e06
2015-02-06 13:42:25 -08:00
Chris Craik
785406c6b9
Merge "Don't try to fully tear down program in terminate()"
2015-02-05 18:02:19 +00:00
Chris Craik
3472568774
Don't try to fully tear down program in terminate()
...
bug:19277550
The program will be destroyed anyway by nature of the program cache cleanup.
Change-Id: I304becd34fdf40baf314bae8b37d2c072ad44409
2015-02-05 09:27:23 -08:00
Chris Craik
ecad24b49d
Merge "GlopBuilder, and test app refactor"
2015-02-05 00:25:04 +00:00
Chris Craik
031888744e
GlopBuilder, and test app refactor
...
Change-Id: I2cd299ccf178007fd5f83bab6c3448f03aec7843
2015-02-04 15:57:59 -08:00
John Reck
3f5175fccd
resolved conflicts for merge of c7e6b93a to master
...
Change-Id: I4b791f37193727a0306214645f2f98cdf218cad0
2015-02-04 14:47:23 -08:00
John Reck
c7e6b93aba
am af6eaf65: Merge "Fix ANR caused by hwuiTask thread" automerge: 5ad36d4
...
* commit 'af6eaf656ec0de5fcbea03968daffe2c845e2089':
Fix ANR caused by hwuiTask thread
2015-02-04 22:08:27 +00:00
John Reck
5ad36d4591
Merge "Fix ANR caused by hwuiTask thread"
2015-02-04 21:53:48 +00:00
Chris Craik
9dfd7bd520
Merge "Refactoring of Program ownership/lifecycle, and WIP Glop rendering path"
2015-02-03 00:00:58 +00:00
Chris Craik
6c15ffa196
Refactoring of Program ownership/lifecycle, and WIP Glop rendering path
...
Change-Id: I2549032790bddbc048b0bccc224ed8f386b4517c
2015-02-02 14:08:57 -08:00
John Reck
8a6b56651b
Merge "Add a WAIT_FOR_GPU_COMPLETION option"
2015-01-30 23:12:43 +00:00
John Reck
5515637540
Add a WAIT_FOR_GPU_COMPLETION option
...
Change-Id: I18d526120651676109200bfd5da87cafcd7e3d13
2015-01-30 12:46:09 -08:00
Chris Craik
d7328ae790
Merge "Refactor blending and texture gl state"
2015-01-30 18:53:01 +00:00
Chris Craik
44eb2c0086
Refactor blending and texture gl state
...
Change-Id: Ia6b3c8b2afd3dfcee7f3ce401d846b789612054a
2015-01-30 10:49:05 -08:00
Derek Sollenberger
8bc2d056e1
Merge "Create proxy between Skia's SkCanvas and the framework Canvas."
2015-01-30 18:23:01 +00:00
Chris Craik
de11d28710
Merge "Fix double create of Caches"
2015-01-30 18:15:07 +00:00
Derek Sollenberger
1db141f93c
Create proxy between Skia's SkCanvas and the framework Canvas.
...
This enables Picture.java to be replayed into HWUI in addition
to extending the Skia testing suite to HWUI.
Bug: 19011232
Change-Id: Id27ac03eec817b0784763e62ab8413a07b3b8cb2
2015-01-30 12:56:37 -05:00
Chris Craik
ff5c8e8097
Fix double create of Caches
...
bug:19208182
Change-Id: I91ac591cecc207da1b102013ca4985dd075cca80
2015-01-30 09:46:18 -08:00