Merge commit '67b692920c18f99b096dce285adc6f7439fa866c' into eclair-mr2
* commit '67b692920c18f99b096dce285adc6f7439fa866c':
Fix issue 2203561: Sholes: audio playing out of earpiece.
Create a new IAudioTrack interface to AudioFlinger when start() fails due to a broken pipe error.
Do the same if start fails due to the same error after time out in obtainBuffer().
Do not indicate that the AudioTrack is started to AudioPolicyManager if IAudioTrack start fails.
This avoids that an AudioTrack keeps a dead IAudioTrack after a media server crash.
Same modifications for AudioRecord.
Add a flag to ToneGenerator indicating that the callback thread can call Java. Without it, when the media server crashes and restarts, the AudioSystem error callback will crash in JNI if the IAudiotrack is created from AudioTrack callback thread.
Merge commit '7ed0ceeba54712f76e9a4f2dd4c9197d76813488' into eclair-mr2
* commit '7ed0ceeba54712f76e9a4f2dd4c9197d76813488':
Add new audio sources to support the A1026 recording configurations.
Merge commit '8637759a1d34a4adda292579d5f8790587659235' into eclair-mr2
* commit '8637759a1d34a4adda292579d5f8790587659235':
fix[2228133] pixelflinger ignores the "vertical stride" leading to artifacts when playing back video
we lost the concept of vertical stride when moving video playback to EGLImage.
Here we bring it back in a somewhat hacky-way that will work only for the
softgl/mdp backend.
Merge commit 'd4649b2f8ea8285a4eb3c47e87520c7835e6c672' into eclair-mr2
* commit 'd4649b2f8ea8285a4eb3c47e87520c7835e6c672':
libbinder: add a NO_CACHING flag to MemoryHeapBase
Merge commit '4cb04c4654e9718a73b378e7b9962dee454efa8d' into eclair-mr2
* commit '4cb04c4654e9718a73b378e7b9962dee454efa8d':
Use image rect information to display zoomed picture.
Merge commit '73e17015d3cd67c93ccad5d63d31c439ff6fa694' into eclair-mr2
* commit '73e17015d3cd67c93ccad5d63d31c439ff6fa694':
fix [2143798] Need to figure out how to do video
Use EGLImageKHR instead of copybit directly.
We now have the basis to use streaming YUV textures (well, in fact
we already are). When/if we use the GPU instead of the MDP we'll
need to make sure it supports the appropriate YUV format.
Also make sure we compile if EGL_ANDROID_image_native_buffer is not supported
Merge commit 'bf96aaadd46fb5b0884070177faa16ec4f22e2ba' into eclair-mr2
* commit 'bf96aaadd46fb5b0884070177faa16ec4f22e2ba':
Fix issue 2192181: AudioFlinger must provide separated methods to set VOICE_CALL stream volume and down link audio volume.
Also DataSources now must provide a method initCheck()
and DataSource::reat_at has been renamed to readAt to conform to
standard API naming guidelines.
While our hardware decoders clearly outperform the software decoders in terms
of raw throughput, their startup latency makes them less suitable for thumbnail
extraction.
Added setVoiceVolume() method to AudioSystem, AudioFlinger, IAudioFlinger, AudioPolicyService.
Removed call to AudioHardwareInterface::setVoiceVolume() from AudioFlinger::setStreamVolume().
Add a quirk mode to OMXCodec that makes it aware of this fact for proper display. Also integrate back a change from eclair-mr2 that delays releasing an output buffer briefly after posting it to surface flinger, as we don't know how long it'll take it to actually display the buffer's content.
Besides a major cleanup and refactoring, OMX is now a singleton living in the media server, it listens for death notifications of node observers/clients that allocated OMX nodes and performs/attempts cleanup.
Changed APIs to conform to the rest of the system.
This also fixes [2152536] ANR in browser
When SF is enqueuing buffers faster than SF dequeues them.
The update flag in SF is not counted and under some situations SF will only
dequeue the first buffer. The state at this point is not technically
corrupted, it's valid, but just delayed by one buffer.
In the case of the Browser ANR, because the last enqueued buffer was delayed
the resizing of the current buffer couldn't happen.
The system would always fall back onto its feet if anything -else- in
tried to draw, because the "late" buffer would be picked up then.
A window is created and the browser is about to render into it the
very first time, at that point it does an IPC to SF to request a new
buffer. Meanwhile, the window manager removes that window from the
list and the shared memory block it uses is marked as invalid.
However, at that point, another window is created and is given the
same index (that just go freed), but a different identity and resets
the "invalid" bit in the shared block. When we go back to the buffer
allocation code, we're stuck because the surface we're allocating for
is gone and we don't detect it's invalid because the invalid bit has
been reset.
It is not sufficient to check for the invalid bit, I should
also check that identities match.
This change is a complement to the main fix in kernel driver for the same issue (partner change #1250).
It removes clicks sometimes heard after the end of the tones while audio flinger is sending 0s to the audio output stream.
The problem was that the sleep time between two writes was more than the duration of one audio output stream buffer which could cause some underrun.
Also fixed a recent regression in ToneGenerator that made that the end of previous tone was repeated at the beginning of current one under certain timing circumstances when the maximum tone duration was specified.