BUG=5888007
rsAtomicMax/Min did not have proper semantics for unsigned integers. They were
always using signed comparisons. rsAtomicCas had the wrong function signature
in our math library, leading to no way to properly link/execute it.
Change-Id: I336cdd8cd9f2d8093f12e101b55b2797515f039b
Several source files privately defined macros LIKELY and UNLIKELY in terms
of __builtin_expect. But <cutils/compiler.h> already has CC_LIKELY and
CC_UNLIKELY which are intended for this purpose. So rename the private
uses to use the standard names.
In addition, AudioFlinger was relying on the macro expanding to extra ( ).
Change-Id: I2494e087a0c0cac0ac998335f5e9c8ad02955873
BUG=5609007
The underlying LLVM implementation for vector3 types does this implicitly. If
RS does not adjust its implementation, we will always be misaligned for any
subsequent data after a vector3 type. We previously inserted padding into the
reflected layers from llvm-rs-cc (hence the skip padding part of this change).
We can safely ignore the padding now that the Java/native code is updated to
use the expanded size. The compiler will also need modification to ensure that
we don't mistakenly skip over any end-of-struct padding.
Fixing the 3 component vector padding problem.
Change-Id: If68af42287deb8f4b28addcd19a9fa314656be44
BUG=5470134
The original implementation for rsi_ScriptSetTimeZone() never actually did
anything with the bytes received. This change allows it to safely update the
timezone. RSTest is also updated to call setTimeZone(), so that users in
different timezones can accurately get test results.
Change-Id: I6cb1b3a0c3a417749ba39e0fe09cc9c7ab65c2e7
BUG=5544671
This initializes the watchdog structure properly. Without this fix, it is
possible to call LOGE with a garbage string value.
Change-Id: Ie05eb65f83eca938f18ac962794407d58c3f277f
* commit '27812a8f14ca22f0a709320e5a41d200ac59b63b':
Fix bug where CPU could be stuck spinning Required the wallpaper be animating and the system to have run slowly during the last frame when rendering stopped.
* commit '28e4f87f38cae799b494e160467d732e988bad89':
Fix bug where CPU could be stuck spinning Required the wallpaper be animating and the system to have run slowly during the last frame when rendering stopped.
Required the wallpaper be animating and
the system to have run slowly during the
last frame when rendering stopped.
bug 5180240
Change-Id: I38c2b6f07a1e36019dd05c77a58973e36d12728c
BUG=5186750
This allows us to properly reference count any globals (static or extern) that
need to potentially be cleaned up.
Change-Id: I03d2c38c1e7a4ca96c40003d2eeecb6f395d5835