Add RobotoCondensed-Light to build so that apps don't all need to include their
own copy.
Bug: 13087110
Change-Id: I55973a4ba2a68858b79271519a0ecc9c54f6b31e
These new keys behave in similarly to KEYCODE_POWER but do not
simply toggle between awake and asleep states.
Sleep puts the device to sleep if it is awake.
Wakeup wakes up the device if it is asleep.
Bug: 12938999
Change-Id: I260fb918cc858882fe06fa880910df5763a76c5d
Reverts commits 4567e40eb04589d211af82f2dcb16cb3955c605e and
a977707d6e7006d11cfde045f187e777b31b9e04, which added special case fallbacks
for game controllers in the Japanese locale.
Bug: 12923922
Change-Id: I229126e589e11fb5de86772ef9c59d09723af941
Make AudioPackage8 (N7 v1) and AudioPackage9 (N10) more like
AudioPackage12_48 (N5).
Bug: 11158758
Change-Id: I55052218f62159fd90efb21be19e19509eb11afe
When played on a device with MBDRC or on headphones, flaws in this
asset become apparent: hiss throughout the sound, and positive
true-peak on the first attack on the right channel.
This new version has reduced noise through substraction of the
noise print at the end, and fadeout to silence. The asset is
encoded with a 3dB headroom and a slight EQ.
Bug 11077919
Change-Id: I73ab91ca7118afd382e15a4673c332353294470e
This is needed so that other UI fonts don't clip, since
they have been designed assuming that a yMax of at least
2163 is available to them.
The change is achieved by modifying an invisible tiny
square that already existed at the extrema of the the glyph
for U+FFFD REPLACEMENT CHARACTER that was already the
tallest glyph in the fonts.
Bug: 10699356
Change-Id: Ib03ea071b7a82066cacf2b3ae9769db0c449a479
AudioPackage12 uses the new sounds (specifically the default
versions at 44.1kHz); device-specific makefiles can elect to
use the 48k versions instead by including
AudioPackage12_48.mk.
Bug: 9454760
Change-Id: If714fc4b98f6700163f08c92a6376f28f9616382
The following codepoints were previously provided by AndroidEmoji,
but are no longer present in our fallback chain. This commit restores
them by resurrecting a subset version of AndroidEmoji.ttf:
U+25AB WHITE SMALL SQUARE
U+25FB WHITE MEDIUM SQUARE
U+25FC BLACK MEDIUM SQUARE
U+25FD WHITE MEDIUM SMALL SQUARE
U+25FE BLACK MEDIUM SMALL SQUARE
U+2600 BLACK SUN WITH RAYS
U+26AA MEDIUM WHITE CIRCLE
U+26AB MEDIUM BLACK CIRCLE
U+2757 HEAVY EXCLAMATION MARK SYMBOL
U+2934 ARROW POINTING RIGHTWARDS THEN CURVING UPWARDS
U+2935 ARROW POINTING RIGHTWARDS THEN CURVING DOWNWARDS
U+2B05 LEFTWARDS BLACK ARROW
U+2B06 UPWARDS BLACK ARROW
U+2B07 DOWNWARDS BLACK ARROW
U+2B1B BLACK LARGE SQUARE
U+2B1C WHITE LARGE SQUARE
U+2B50 WHITE MEDIUM STAR
U+2B55 HEAVY LARGE CIRCLE
U+303D PART ALTERNATION MARK
These characters see regular use in kaomoji constructions (and
elsewhere), and it really wouldn't do to lose them.
Bug: 10144988
Change-Id: I72b541aad01bc5ccac829be44ed259c461724142
These were previously used for background replacement effect, but it seems
like they aren't needed any more and just take up space in filesystem.
Change-Id: I0782ac0c8f109e4f28e9f43c20d30dc6ccd82ef7
Write supplementary GIDs to packages.list for lower-level system
components to parse.
WRITE_EXTERNAL_STORAGE also implies sdcard_r GID. Switch to always
enforce READ_EXTERNAL_STORAGE permission. Update permission docs to
mention new behavior.
Change-Id: I316ba4b21beebb387ac05c80980ae9b38235b37d
Turns out Snakebytes produce all 0s for their vendor / product IDs. This
somehow got the vendor / product ID of an international apple keyboard, which
will break them. Unfortunately, this also means we cannot map Snakebyte
controllers at all.
Relevant bug: https://code.google.com/p/android/issues/detail?id=58202
Change-Id: I59e134f8d1eb059fdf6823e65d6ce5387428029e
Add FX_KEYPRESS_INVALID constant to AudioManager. This is a sound which should
play if the user tries to click or press on an element which is disabled.
Change-Id: Idd8953abeddd1afb51f7f190f9fb612ef672defa
Add a reworked version of "Tejat", at 48kHz.
The original asset is "/data/sounds//notifications/wav/Deneb.wav".
Use this new version in Audio Package 11 under its original name.
Bug 9900161
Change-Id: I4d7c73715db4e52f5c89aeca726f8b314e0895d5
This gid is not needed by camera-using apps, since all camera access
is mediated by the camera service, which does not depend on gid for
permission checks.
Bug: 9904186
Change-Id: I859e6cabc905af9d98e2b09f5bbad086b5eb2b26
Rather than keeping a curated list where it's easy to miss things, just pick up
all of the possible key layouts, key character maps and input device configs in
framework/base/data/keyboards based on filename.
Change-Id: Iefa8eca491dcb6913e5b12bfda7096b6a5fedf18
(cherry picked from commit 9f5a6ee489f89c93491beef9bf64475fd2bfb0dd)
Fix duplicate keys in a couple of the onza controllers. Also, add them to the
Makefile so they actually get included in the build.
Bug: 8292749
Change-Id: I8246155f84d0c3c75b21e37fb579227fda76e197