Forward-locked apps aren't very prevalent, but it needed to be
restructured to make sure both streams and ZipFile objects are closed.
Change-Id: I41f863224fecd24069e525e9ce3738de8237bd5e
It's difficult to see in bugreports when this situation arises. Add a
small log so we can easily determine installation failure reason.
Change-Id: Ie59c205cf731cad7b3d04ceb995e58a093c62455
Animation steps are now executed on a Thread launched from the
Choreographer rather than being called at the end of the WindowManager
layout process. Animations and layout are still tightly coupled in
that they share considerable state information and neither can be
executed without holding a lock on WindowServiceManager.mWindowMap.
Change-Id: Ie17d693706971507b50aa473da1b7258e9e67764
Usefulness: Keep track of the current user location in the screen when
traversing the it. Enabling structural and directional
navigation over all elements on the screen. This enables
blind users that know the application layout to efficiently
locate desired elements as opposed to try touch exploring the
region where the the element should be - very tedious.
Rationale: There are two ways to implement accessibility focus One is
to let accessibility services keep track of it since they
have access to the screen content, and another to let the view
hierarchy keep track of it. While the first approach would
require almost no work on our part it poses several challenges
which make it a sub-optimal choice. Having the accessibility focus
in the accessibility service would require that service to scrape
the window content every time it changes to sync the view tree
state and the accessibility focus location. Pretty much the service
will have to keep an off screen model of the screen content. This
could be quite challenging to get right and would incur performance
cost for the multiple IPCs to repeatedly fetch the screen content.
Further, keeping virtual accessibility focus (i.e. in the service)
would require sync of the input and accessibility focus. This could
be challenging to implement right as well. Also, having an unlimited
number of accessibility services we cannot guarantee that they will
have a proper implementation, if any, to allow users to perform structural
navigation of the screen content. Assuming two accessibility
services implement structural navigation via accessibility focus,
there is not guarantee that they will behave similarly by default,
i.e. provide some standard way to navigate the screen content.
Also feedback from experienced accessibility researchers, specifically
T.V Raman, provides evidence that having virtual accessibility focus
creates many issues and it is very hard to get right.
Therefore, keeping accessibility focus in the system will avoid
keeping an off-screen model in accessibility services, it will always
be in sync with the state of the view hierarchy and the input focus.
Also this will allow having a default behavior for traversing the
screen via this accessibility focus that is consistent in all
accessibility services. We provide accessibility services with APIs to
override this behavior but all of them will perform screen traversal
in a consistent way by default.
Behavior: If accessibility is enabled the accessibility focus is the leading one
and the input follows it. Putting accessibility focus on a view moves
the input focus there. Clearing the accessibility focus of a view, clears
the input focus of this view. If accessibility focus is on a view that
cannot take input focus, then no other view should have input focus.
In accessibility mode we initially give accessibility focus to the topmost
view and no view has input focus. This ensures consistent behavior accross
all apps. Note that accessibility focus can move hierarchically in the
view tree and having it at the root is better than putting it where the
input focus would be - at the first input focusable which could be at
an arbitrary depth in the view tree. By default not all views are reported
for accessibility, only the important ones. A view may be explicitly labeled
as important or not for accessibility, or the system determines which one
is such - default. Important views for accessibility are all views that are
not dumb layout managers used only to arrange their chidren. Since the same
content arrangement can be obtained via different combintation of layout
managers, such managers cannot be used to reliably determine the application
structure. For example, a user should see a list as a list view with several
list items and each list item as a text view and a button as opposed to seeing
all the layout managers used to arrange the list item's content.
By default only important for accessibility views are regared for accessibility
purposes. View not regarded for accessibility neither fire accessibility events,
nor are reported being on the screen. An accessibility service may request the
system to regard all views. If the target SDK of an accessibility services is
less than JellyBean, then all views are regarded for accessibility.
Note that an accessibility service that requires all view to be ragarded for
accessibility may put accessibility focus on any view. Hence, it may implement
any navigational paradigm if desired. Especially considering the fact that
the system is detecting some standard gestures and delegates their processing
to an accessibility service. The default implementation of an accessibility
services performs the defualt navigation.
bug:5932640
bug:5605641
Change-Id: Ieac461d480579d706a847b9325720cb254736ebe
Added a getVibrator() method to InputDevice which returns a Vibrator
associated with that input device. Its uses the same API as the
system vibrator which makes it easy for applications to be modified
to use one or the other.
Bug: 6334179
Change-Id: Ifc7f13dbcb778670f3f1c07ccc562334e6109d2e
- Replace HashSet with ArrayList.
- Check for Watermark and SurfaceSession initialization once, not every
time through layout.
- Move watermark rendering into animation.
- Add surface operation debugging.
Change-Id: I4b7e7c0b8d89d43c67a42753832f90b8632d4f5d
Moved the core logic of Vibrator into SystemVibrator, potentially
allowing for the creation of other Vibrator subclasses.
Fixed several places where we were creating new Vibrator
instances unnecessarily instead of getting it from the Context.
It is safe to make Vibrator abstract because its constructor
was hidden from the SDK so it was not possible to subclass it.
Bug: 6334179
Change-Id: I18ece6544c26a7efb2d5099f8346a10aef8a5e18
Enable default enforcement of READ_EXTERNAL_STORAGE on non-user
builds. Users can still explicitly enable enforcement in Settings.
Bug: 6131916
Change-Id: I7dc66b624ad252ed2a2ad3647f3ea85dda7f8e82
This change allows the InputManager to keep track of what input
devices are registered with the system and when they change.
It needs to do this so that it can properly clear its cache of
input device properties (especially the key map!) when changes
occur.
Added new API so that applications can register listeners for
input device changes.
Fixed a minor bug in EventHub where it didn't handle EPOLLHUP
properly so it would spam the log about unsupposed epoll events
until inotify noticed that the device was gone and removed it.
Change-Id: I937d8c601f7185d4299038bce6a2934fe4fdd2b3
Tell the activity manager when the lock screen is shown, so it
can keep itself (mostly) in sleep mode during this time, having
the foreground actvities remain in their stopped state.
Change-Id: I71c86d3298f23a98014d7ae36fd540c9df9a64e6
We now have an animation to apply to the thing behind the lock
screen animation when it isn't on the wallpaper, which looks
similar to the animation we use when both are on the wallpaper.
In implementing this, cleaned up the code to figure out up-front
which animation to run, getting rid of that kludgy thing that
cleared the window animation if the wallpaper was not being used
for the lower windows.
Change-Id: Ifc4c8a8894ad384124dcf4bbdaab134f1157b0f3
Use xt_qtaguid iface_stat_all counters, which are monotonic during
a single boot.
Track all ifaces associated with mobile networks since boot, and
move TrafficStats to using these ifaces. This will include usage of
networks omitted from config_data_usage_network_types, specifically
on devices that recycle network interfaces across APNs.
Split wildcard template matching, and move NetworkStatsService to
use mobile wildcard when logging stats.
Bug: 5324515
Change-Id: I2211c374c05d1b598cc647f2f873630538955ffe
Due to the step to query the users, dumpsys was crashing when run
as non-root. Clearing the calling identity after checking perms
fixes this.
Bug: 6311443
Change-Id: I0b0bca5c7305cea19adc772b3bfec34c16bb24c4
Added handling for EV_MSC / MSC_SCAN which typically reports
the HID usage associated with a key. This will enable key maps
to map keys with HID usages that Linux does not natively recognize.
Removed keyCode and flags fields from EventHub RawEvent since
they don't necessarily make sense in isolation now that we
pay attention to HID usage codes too.
Removed the fallback code for mapping keys and axes. In practice,
an input device should be self-sufficient. We should not ever
need to look at the built-in keyboard's key map. In fact, there
usually isn't a built-in keyboard anyhow. This code was originally
working around a problem where we weren't loading the key map
for touch screens with virtual keys, which has long since been fixed.
Change-Id: I0a319bdec44be9514f795526347397e94d53a127
The method setTokenVisibilityLocked returns true when animations are
delaying the exit of an app. Previously this only checked AppToken
animations but that caused exiting WindowState animations to be
ignored.
In particular if an application both hid an AppToken and then
dismissed the AppToken, the AppToken was being removed from
mClosingTokens before the animation finished. This caused
rebuildAppWindowListLocked to lose a WindowState. Furthermore
Surfaces were not being removed when a WindowState was lost and
we were leaking Surfaces.
Fixes bug 6297563.
Change-Id: Ie75c71064518199237ec4a17d3f65e2a2dd29674
On a device with emulated external storage, the low storage notification
should go to the main storage settings UI. This shows the user all of
the things that could be causing their storage to be low.
Change-Id: I9c345b6cb7abbabc24a67c7e104d077ecbbfb86d
Add a test to make sure that we are dimming before we send the message
to stop it. This prevents a CPU consuming loop when dimming is already on.
Fixes bug 6320003.
Change-Id: If26dc5b0800300d8e38c166824651223eded4cfa
Instead of each application loading the KeyCharacterMap from
the file system, get them from the input manager service as
part of the InputDevice object.
Refactored InputManager to be a proper singleton instead of
having a bunch of static methods.
InputManager now maintains a cache of all InputDevice objects
that it has loaded. Currently we never invalidate the cache
which can cause InputDevice to return stale motion ranges if
the device is reconfigured. This will be fixed in a future change.
Added a fake InputDevice with ID -1 to represent the virtual keyboard.
Change-Id: If7a695839ad0972317a5aab89e9d1e42ace28eb7
We now allow processes that currently have stopping activities to
be managed as if they were done stopping, so that memory trimming
can be done before the process goes to the background. Hopefully
this will reduce cases where the processes goes to the background
and immediately gets killed, but wouldn't have had to be killed if
it had a chance to trim its memory.
Also change window memory trimming to always do the aggressive
trimming when memory is critical, even if not on a low-end device.
And tweak web view trimming to not trim for foreground UI events.
Change-Id: I241b3152b52d09757bd14a202477cf69c9b78786
The ANR dumping code was reusing the shared StringBuilder while
not holding the ActivityManagerService lock. As a result, other
threads could sweep in and clobber the ANR information.
We don't want to hold the lock here, so just create a new StringBuilder.
Change-Id: I0d91af55f5c123102cfab2cd97035491efed59c0