This patch provides a framework for tracing GLES 1.0 and 2.0
functions. It is missing a lot of features, but here are the
things it accomplishes:
- Stop building the glesv2dbg library, and build the
glestrace library instead.
- Replace the hooks for glesv2dbg with the ones for glestrace.
- Add the basics for the trace library. Currently, this
traces all GL functions, but not all required data is
sent for all the functions. As a result, it will not
be possible to reconstruct the entire GL state on the
host side.
The files gltrace.pb.* and gltrace_api.* are both generated
using the tools/genapi.py script.
Change-Id: Id60a468f7278657f008bc6ea1df01f9bdfecfdd3
Uses argument escaping inside NativeDaemonConnector, using varargs
to separate boundaries.
Bug: 5472606
Change-Id: Ie107a90df7e2b3bd3eaaf04c8367248ab40136f4
* commit '29f1c32eea12ab33547af73fb0e5dcf432e6979c':
Fixd for 5490443 Native crash while exporting a video - Add new onError callback to PreviewProgressListener, which is used to indicate video editor application for the error that has occurred during priviewing. With this modification, the application must implement the onError method, and then VideoEditorPreviewTest.java is changed accordingly.
* commit '5126f1d413b4fcb0aff5b364e1e5a41c89ca665c':
Fixd for 5490443 Native crash while exporting a video - Add new onError callback to PreviewProgressListener, which is used to indicate video editor application for the error that has occurred during priviewing. With this modification, the application must implement the onError method, and then VideoEditorPreviewTest.java is changed accordingly.
Uses argument escaping inside NativeDaemonConnector, using varargs
to separate boundaries. Also introduces Command object to help build
argument lists.
Bug: 5472606
Change-Id: I357979fc19bb0171a056e690064e01b5a7119501
This could happen sometimes if other operations increased the size of the
data packet buffer to > 16K
Change-Id: I10f85f0ce32df39f46b0a984361958c0a13f6800
Signed-off-by: Mike Lockwood <lockwood@google.com>
Layer::lockPageFlip() and layer::onRemove() could be called on
different threads and race such that lockPageFlip() successfully
called mSurfaceTexture->updateTexImage() but then gets NULL back from
mSurfaceTexture->getCurrentBuffer(), leading to a crash.
This change moves Layer::onRemove() calls to
SurfaceFlinger::commitTransaction() so they happen after the Layer is
done being drawn from and only happen on the main surfaceflinger
thread.
Change-Id: I4b550caadff4cc1878d7c3bca6129193fb0c713e
Remove unused imports.
Remove private mHandler variable: it was assigned a new Handler
object but was never accessed.
Change-Id: I63cd08aa38701ea157fef7d3185a58a6e2a95822
When the emulator is run without '-gpu on', GLES20 isn't supported,
so claiming GLES20Canvas is available will lead to catastrophic
failure. This change makes GLES20Canvas available when compiled in
and either not running on the emulator, or running on the emulator
with native GL acceleration enabled.
Change-Id: I89c944f9e3c9585224f5aa0877335ea48ea4a468
* commit '613ed4c69a53e6ffb1f104c7d45a0c6dd41c8eb0':
Fixd for 5490443 Native crash while exporting a video - Add new onError callback to PreviewProgressListener, which is used to indicate video editor application for the error that has occurred during priviewing. With this modification, the application must implement the onError method, and then VideoEditorPreviewTest.java is changed accordingly.