First step of improving app screen size compatibility mode. When
running in compat mode, an application's windows are scaled up on
the screen rather than being small with 1:1 pixels.
Currently we scale the application to fill the entire screen, so
don't use an even pixel scaling. Though this may have some
negative impact on the appearance (it looks okay to me), it has a
big benefit of allowing us to now treat these apps as normal
full-screens apps and do the normal transition animations as you
move in and out and around in them.
This introduces fun stuff in the input system to take care of
modifying pointer coordinates to account for the app window
surface scaling. The input dispatcher is told about the scale
that is being applied to each window and, when there is one,
adjusts pointer events appropriately as they are being sent
to the transport.
Also modified is CompatibilityInfo, which has been greatly
simplified to not be so insane and incomprehendible. It is
now simple -- when constructed it determines if the given app
is compatible with the current screen size and density, and
that is that.
There are new APIs on ActivityManagerService to put applications
that we would traditionally consider compatible with larger screens
in compatibility mode. This is the start of a facility to have
a UI affordance for a user to switch apps in and out of
compatibility.
To test switching of modes, there is a new variation of the "am"
command to do this: am screen-compat [on|off] [package]
This mode switching has the fundamentals of restarting activities
when it is changed, though the state still needs to be persisted
and the overall mode switch cleaned up.
For the few small apps I have tested, things mostly seem to be
working well. I know of one problem with the text selection
handles being drawn at the wrong position because at some point
the window offset is being scaled incorrectly. There are
probably other similar issues around the interaction between
two windows because the different window coordinate spaces are
done in a hacky way instead of being formally integrated into
the window manager layout process.
Change-Id: Ie038e3746b448135117bd860859d74e360938557
o most of the mp4 file boxes has its own method now
TODO: remove some of the duplicated code for esds box, for instance.
Change-Id: Iae3dbb2410b79bc79aaee081b80569d339993c47
* commit 'fb6232635d339c83ca100e472b159f103dafb6e2':
DO NOT MERGE MediaScanner: reimplement the ".nomedia" feature for hiding files from the media provider
Previously we ignored any files and directories that had name started with '.'
and ignored any directories that contained a ".nomedia" file.
Now to support transferring any file via MTP, we now add these previously ignored files
to the media database, but will not mark them as audio, video, image or playlist files.
That way they will be included in the files table but will be hidden from the
audio, video, images and playlist views that are used by apps like Music and Gallery.
Bug: 3405327
Change-Id: Ib707f329be98878501952b6054998518a6eabbbd
Signed-off-by: Mike Lockwood <lockwood@android.com>
Previously we ignored any files and directories that had name started with '.'
and ignored any directories that contained a ".nomedia" file.
Now to support transferring any file via MTP, we now add these previously ignored files
to the media database, but will not mark them as audio, video, image or playlist files.
That way they will be included in the files table but will be hidden from the
audio, video, images and playlist views that are used by apps like Music and Gallery.
Bug: 3405327
Change-Id: Ibb37bb2856a0684ce9f685ed565ad35347622834
Signed-off-by: Mike Lockwood <lockwood@android.com>
- Add support for MP4 timed text
- Add API for app to turn on/off a text track
- Add timed text metadata(language) in the MediaMetadataRetriever
Change-Id: I0055beba38ac761627dbcc6d581ae9582d68bb94
These definitions have been moved to system/core.
Change-Id: I021b6b5f2fd72d538b5ccdcb33860ebd3004d9ad
Signed-off-by: Iliyan Malchev <malchev@google.com>
This patch changes CameraService to load a camera HAL module, instead of
linking directly against a library that implements the CameraHardwareInterface
class.
CameraHardwareInterface no longer defines the API to the camera HAL. Instead,
this is now in HAL header hardware/camera.h. We keep CamerHardwareInterface as
a class local to CameraService, which wraps around the new HAL calls. In the
future, we may remove this class entirely and have CameraService call the HAL
methods directly.
Change-Id: I5c61ac40078fc0b50bbac5881a556fe6c8837641
Signed-off-by: Iliyan Malchev <malchev@google.com>
query() does not modify the object's data, so it needs to be a const method
Change-Id: I67c40a3c865461e6f1cc2193fd2d74286ff6ac8f
Signed-off-by: Iliyan Malchev <malchev@google.com>
We define struct CameraInfo in this camera/Camera.h, even though an identical
struct camera_info is defined in hardware/camera.h (but not in
hardware/camera_defs.h). We may not export struct definitions from the HAL
into headers which may find their way into the NDK.
This commit also renames FRAME_CALLBACK_FLAG_xxx to CAMERA_FRAME_CALLBACK_xxx.
Change-Id: I3e2ddd01d61bf5371ff2fc1a397995e0f1ee11f8
Signed-off-by: Iliyan Malchev <malchev@google.com>
Adds a new camera parameter for locking auto-exposure to its current
value. Also adds a function for checking if auto-exposure lock is
supported by the current platform.
Hidden for now.
Change-Id: Id452371191ab220318ce2cb98b8ee91bdde9aab6
* changes:
audioflinger: don't do work in constructor, instead do it in onFirstRef
audioflinger: enumerate all the possible audio interfaces
audio/media: convert to using the audio HAL and new audio defs
libmedia: move AudioParameter out of AudioSystem
audioflinger: move legacy audio hw/policy out to libhardware_legacy
Weigh values must be less than 1000, but have no restriction on their
sum. Weights should be interpreted as per-pixel values, meaning larger
areas will have more influence over focus/metering than smaller areas
of the same weight.
Change-Id: I988b74f988ddba2ff0c49d078ff3174b47cbae18
Previously we ignored any files and directories that had name started with '.'
and ignored any directories that contained a ".nomedia" file.
Now to support transferring any file via MTP, we now add these previously ignored files
to the media database, but will not mark them as audio, video, image or playlist files.
That way they will be included in the files table but will be hidden from the
audio, video, images and playlist views that are used by apps like Music and Gallery.
Bug: 3405327
Change-Id: I2d7285bd32e06c1a5c4ef6a8a15f8f8b2c33b39b
Signed-off-by: Mike Lockwood <lockwood@android.com>
Added a new PointerIcon API (hidden for now) for loading
pointer icons.
Fixed a starvation problem in the native Looper's sendMessage
implementation which caused new messages to be posted ahead
of old messages sent with sendMessageDelayed.
Redesigned the touch pad gestures to be defined in terms of
more fluid finger / spot movements. The objective is to reinforce
the natural mapping between fingers and spots which means there
must not be any discontinuities in spot motion relative to
the fingers.
Removed the SpotController stub and folded its responsibilities
into PointerController.
Change-Id: I5126b1e69d95252fda7f2a684c9287e239a57163
This removes the old non-public C++ API for TTS
engines and replaces it with a Java API.
The new API is still @hidden, until it has been approved.
Bug: 4148636
Change-Id: I7614ff788e11f897e87052f684f1b4938d539fb7
This seems simpler and more contained, and I think the comment explaining
why hoop-jumping is necessary is a bit clearer now.
Change-Id: Ief4afd7cbb42188ed835fce23e497520bdb753a8
through listener during video playback.
- Add OnTimedTextListener in the MediaPlayer
For feature request 800939.
Change-Id: I65072c27acb4c0037109a72be38c73e9f667420f