This optimization is currently disabled until Launcher is modified to take advantage of it. The optimization can be enabled by turning on RENDER_LAYERS_AS_REGIONS in the OpenGLRenderer.h file. Change-Id: I2fdf59d0f4dc690a3d7f712173ab8db3848b27b1
This speeds up applications, especially Launcher.
Change-Id: I9d4c84034dc200b99c8266165942a7cdbcb5c0c5