Use integers instead of void* as input/output handles at IAudioFlinger and IAudioPolicyService interfaces.
AudioFlinger maintains an always increasing count of opened inputs or outputs as unique ID.
Initial commit for review.
Integrated comments after patch set 1 review.
Fixed lockup in AudioFlinger::ThreadBase::exit()
Fixed lockup when playing tone with AudioPlocyService startTone()
The problem comes from the fact that AudioSystem::getOutputFrameCount() calls getOutput() to retrieve the active output (A2DP or Hardware) before calling get_audio_flinger(). If it is the first time AudioSystem::getOutputFrameCount() is called in a given process, getOutput() will return a wrong value because gA2dpEnabled has not yet been updated by get_audio_flinger().
The fix consists in calling get_audio_flinger() in getOutput() to be sure that gA2dpEnabled is valid when getOutput() reads it.
Original author: elaurent
Merged from: //branches/cupcake/...
Original author: android-build
Merged from: //branches/donutburger/...
Automated import of CL 144097