* Add a Rational class
* Can get/set Key<T> where T is a primitive (or Rational)
* Can get/set Key<T> where T is a primitive array
* Can get/set Key<T> where T is an enum (synthetic constructor only)
Not implemented yet:
* When T is anything else, i.e. Rect, Size, etc
Bug: 9529161
Change-Id: I64438024a1e8327a38dd2672652626f0ffbb70e3
- add support for new sensors (post 4.3)
- don't crash when encountering an unknown sensor type
- clean-up
Bug: 9683153
Change-Id: Iecd883e8a7d0297be1bd2bd4f00c5cc3ffcbccfe
bug:9621717
Because we're no longer holding onto Bitmaps Java side during
DisplayList lifetime, use global refs to keep the backing byte arrays
around.
Adds back bitmap buffer passing + native ref management removed by
3b748a44c6bd2ea05fe16839caf73dbe50bd7ae9
Adds back globalRef-ing removed by
f890fab5a6715548e520a6f010a3bfe7607ce56e
Change-Id: Ia59ba42f05bea6165aec2b800619221a8083d580
No longer compile libandroidfw as a static library on the device
since it already exists as a shared library. Keeping the static
library would force us to provide a static library version of
libinput for the device as well which doesn't make sense.
Change-Id: I3517881b87b47dcc209d80dbd0ac6b5cf29a766f
The activity manager now uses some heuristics to try to
sample PSS data from processes so that it can get enough
data to over reasonable time have something useful, without
doing it too aggressively.
The current policy is:
1. Whenever a significant global change happens (memory state,
sceen on or off), we collect PSS from all processes; this will
not happen more than every 10 minutes.
2. When all activities become idle, we will collect PSS from the
current top process; this will not happen more than every 2
minutes per process.
3. We will sample the top-most process's PSS every 5 minutes.
4. When an process's oom adj changes and it has been more than
30 minutes since PSS has been collected from it, we will
collect a new PSS sample.
5. If a process changes from service A to service B (meaning it
has been running a service for a long time), we will collect
a PSS sample from it.
6. If someone explicitly requests PSS data (for running services
UI or dumpsys), record that.
Also:
- Finish moving the procstats output all to the new format.
- Record information about processes being killed due to excessive
wake locks or CPU use in procstats.
- Rework how we structure common vs. per-package process stats to
make it simpler to deal with.
- Optimize the Debug.getPss() implementation (we use it a lot now).
Should probably optimize it further at some point.
Change-Id: I179f1f7ae5852c7e567de4127d8457b50d27e0f0
I made the power manager more rigid, not allowing different uids
to use the same wake lock. This never should happen. I would
guess there is somewhere that the activity manager is acquiring
the wake lock without clearing the calling identity... but it is
hard to follow all the paths this may happen in. So here we add
some checks when acquiring/releasing the wake lock to make sure
it is being done as the system uid.
Also:
- Protect the new activity stack calls with a permission, and
make sure to clear the calling uid once past that.
- Collect uid data from process stats so we can correctly
associate CPU use with a uid even if we don't know about the
pid for some reason.
- Fix battery stats dump commands to clear calling uid before
executing so they aren't broken.
Change-Id: I0030d4f7b614e3270d794ecfc3669139a5703ce9
This change adds refcounting of Res_png_9patch instances, the native
data structure used to represent 9-patches. The Dalvik NinePatch class
now holds a native pointer instead of a Dalvik byte[]. This pointer
is used whenever we need to draw the 9-patch (software or hardware.)
Since we are now tracking garbage collection of NinePatch objects
libhwui's PatchCache must keep a list of free blocks in the VBO
used to store the meshes.
This change also removes unnecessary instances tracking from
GLES20DisplayList. Bitmaps and 9-patches are refcounted at the
native level and do not need to be tracked by the Dalvik layer.
Change-Id: Ib8682d573a538aaf1945f8ec5a9bd5da5d16f74b
* Working streaming preview requests only
* Almost everything else returns empty objects that don't do anything
Bug: 9213377
Change-Id: Ie6f02a7c0952b0f5ebc41905425b15cae221f7d3
Completely reworked how it manages its data, since trying
to keep track of all of the possible pss data with the old
data structures would have made it huge. Now we have a sparse
data structure for pss and process times. (Will switch service
times over to it soon.)
Currently the only thing that collects pss data is running
"dumpsys meminfo". More will be added later.
Modified checkin output to also scale better as more distinct
data categories are added, and added output of pss data. Now
instead of dumping every possible entry as a comma-separated
list, it dumps a comma-separated list of only the entries with
data, tagged with the state they go with.
Also fixed some problems in the checkin reporting of batterystats
(it needs to escape commas), added checkin reporting of the history
list, fixed parsing of kernel wake locks to strip quotes, fixed
wake lock name that the sync manager generates to be more sane.
Change-Id: Ibf4010838a9f685ebe1d93aff86c064ccc52b861
There's a longer term plan to fix audio/video sync, but
this gets the Java level to parity with the native level,
and allows applications in Java to achieve sync in the
same way as the native media player. APIs are left as hidden
for now.
Change-Id: Iaf70baac1ffb50ef48e03355163158568fbd0fe9
* Working streaming preview requests only
* Almost everything else returns empty objects that don't do anything
Bug: 9213377
Change-Id: I183dd47ddd737ec2c3c374e5c3461542a97f09b0
This change adds simple APIs that enable an Android application
to generate a PDF document by drawing content on a canvas.
Change-Id: Ibac93d7c37b01a376ce7c48238657d8c7698d588
We were treating immediate mode bounds as pre translate, which is
inconsistent with using them for quickRejection.
This fixes the overdraw counter not drawing correctly (since it uses
immediate mode drawing.
Change-Id: I1c734d367a00942bd7d9b041822c0a9f284e70a8
Previously, the default hinting mode for a freshly-constructed Paint
object is equivalent to Skia's kNormal_Hinting mode, in which font
hints are respected if available. Calling
Paint.setHinting(HINTING_ON), however, is equivalent to setting
Skia's kSlight_Hinting mode, in which font hints are ignored in
favour of freetype-generated autohints.
This discrepancy is bad for a variety of reasons:
- Once Paint.setHinting() has been called, it is impossible to return
to the default hinting level.
- Calling paint.setHinting(otherPaint.getHinting()) can result in
paint having a different hinting level than otherPaint.
- Paint.setHinting(HINTING_ON) actually results in font hints being
ignored, which is perhaps the opposite of the intended behaviour.
This commit resolves these discrepancies by making HINTING_ON
correspond to Skia's kNormal_Hinting setting.
Change-Id: Iefb8e051ef53bea783e6f3be37748985ec397bc5
Bug: 9466164
Use previously retrieved global reference instead.
Check for NULL after creating the global reference.
Change-Id: I21670d2ef0f63ddb5801dd21e7e56359e5519479
bug:8965976
Also consolidates quickReject scissor-ing and scissor-less paths.
Renamed plain 'quickReject' method, as it has sideEffects beyond what
the java and skia canvases do.
Change-Id: I4bdf874d3c8f469d283eae1e71c5e7ea53d47016
Also, simplifies scaling path, removing java variant - we always do
the scaling in native, which has the benefit of avoiding non-native
temporary allocations
Change-Id: I39c2219f5d77a267719629704e65611cf4388a82
bug:9194265
Instead of using custom code in skia to avoid allocations, use a
custom allocator that reuses the allocations from the inBitmap.
In order to avoid inconsistent state, the decode is done in a
separate bitmap and swapped into the existing native bitmap.
Eventually, we'd like to support inScaled=true completely avoiding
java allocations.
Change-Id: Ic4a2f2373b100a80a32c1cdebb7bcb726711c8a7