The build system takes care of linking the correct STL and gtest
libraries for you, and specifying them manually confuses the build
system when using libc++.
Change-Id: I9f76ab26a63ace51293614cfb5ca002f37438e02
In C++11 mode, "foo"MACRO_THAT_EXPANDS_TO_STRING gets lexed as a user
defined literal. Add space around the macro.
Change-Id: I24fbe1fda483db4a8c606e80dbe17430ad070dc2
When compiling in C++ mode, the compiler will complain about conversions
from uint16_t to char16_t. Be consistent in using char16_t for strings.
Change-Id: I052b6176ced635162920b31560052d9a64f92764
Fixes an issue where the stencil buffer is corrupted
(used in overdraw debugging, path clipping) when used in
conjunction with a HW accelerated WebView.
bug:15023700
bug:16465551
Change-Id: If201b503931380f7107a34e9a9a2f877a50f72b1
Symptom: Invisible views are still shown in popup window
Root Cause: glClear isn't called if there is no draw command
Solution: Even if there is no draw command, it still calls glClear
by startFrame().
Reproduce steps: App set one view in a popup window to invisible,
it will be still visible.
Change-Id: I36bc7b752434ad388fbb80ea63341ac778f48d35
Symptom: If app applies animation to enlarge a bitmap, there will be an residual
line on the screen
Root Cause: On platform which has Tile Rendering implementation (ex. Qualcomm
CPU), startTiling() call will restrict the framebuffer region which
GPU can affect. So the expansion of clear region by 1 will not take
effect if startTiling region is not expanded.
Solution: Expand the startTiling region by 1, too.
Reproduce steps: Apply animation to enlarge (and then shrink) a bitmap icon.
Change-Id: I7b4a59e180daa29dbe909d9e11f4093ae1d7396f
We should call ResourceTable::getLocales directly,
and not AssetManager::getLocales. The latter will convert
"tl" to "fil" so we'll end up thinking we have resources
for "fil" when we don't really have any.
bug: 15873165
Change-Id: I9753e4608aaecede328a40ee1f3ee6b016d0dedc
For JB-MR1, there was a hack that used "tl" where
we really meant "fil" because ICU didn't have localizations
for "fil". This has now been fixed, and we now support 3 letter
language codes for AAPT so we can use "fil" where required.
For the benefit of apps that need to target older platforms,
we fall back to "tl" if the app has assets for "tl" and the
resource locale is "fil".
See bugs 7291355, 7207176 and 8049507 for more context.
Change-Id: I1ac8502525f99b40f9091d5efd2df33518d47a41
Our bitmask for setting the highest bit to 0 for
0b11100000 (0xef) instead of 0b01111111 (0x7f) so
we would end up setting bit 5 of each offset to
zero. Fix this and expand test coverage by adding
a fake language (tgp) that has this bit set in both
its bytes.
This issue was discovered while adding CTS tests for
"tgl".
Change-Id: Ibb6de03000951c907c252049771039ab7466187a
The method parsePackage failes to delete some resources
in case of failures.
Added delete of "package" in the cases that was previously
missed.
Change-Id: I183e9ec5864c5ed18bb48410ab41317cb3d96bda
Symptom: memory leakage
Root Cause: new SortedVector but not free it in native cpp
Solution: free the SortedVector
Project: AOSP
Note:
Change-Id: Iab5a7f2e8d8509631301e7231427927d4797c856
Issue: When the layer of previous frame is destroyed, it doesn't clear the
texture id in mBoundTextures[mTextureUnit], so in the next frame, if
glGenTexture returns same texture ID of the previous frame,
the new texture is not bound.
CRs-fixed: 671736
Change-Id: Ifc5fd2115fb1863b3c006ab14b0faabeaeb4eab4
Google optimized the uploadToTexture with GLES3.0+,
This allows us to upload a sub-rectangle of texture,
but this has compliance issue with GLES 2.0.
With OpenGL ES 2.0 we need to copy the bitmap in a
temporary buffer if the stride doesn't match the width,
and then upload entire temporary stripes.
Change-Id: I8987cd8347913c61b7fa45bd47be1189aa6bdb05
Signed-off-by: Shenghua Lu <shenghua.lu@intel.com>
Signed-off-by: Shuo Gao <shuo.gao@intel.com>
Signed-off-by: Guobin Zhang<guobin.zhang@intel.com>
When enabled defer rendering, it will do precache for DrawPathOp.
The paint used for creating PathTask in precache just get the address
of mFilteredPaint of OpenGLRenderer. So for the following defer
operation like DrawTextOp has possibility change the mFilteredPaint
by getPaint while another WorkerThread in PathCache is using the paint
which pointed to the same address of mFilteredPaint to generate bitmap.
As a result, it will generate a wrong bitmap for generateTexture in
PathCache. To fix it, do a copy of paint when creating PathTask.
CRs-Fixed: 664244
Change-Id: I5516f5b143458b88d3573d15b7ebb34f688800c7
the correct value to copy in bitmap is alpha component from
the cachebuffer. currently it is offset to red channel if format is
RGBA which is wrong.
this is followup fix for https://android-review.googlesource.com/#/c/93943/
Change-Id: I96b5ba35df5ccaef44caf2542d35d6585ba1df80
Signed-off-by: Digish Pandya <digishp@codeaurora.org>
fixes the glyph cachebuffer index to account for pixelbuffer
format size.
issue: in launcher home screen create icon group and rename the
group to some text string with emo-icons (smilies). without this
change the drop shadows for emo-icons will look bad.
Change-Id: I525a9219d35f4541363fd64e7fc5fd1053269725
Signed-off-by: Digish Pandya <digishp@codeaurora.org>
Once the RS::init failed, go through the original single thread path,
this will avoid blocking the main thread(ANR), but we also should have
some implement in RenderScript component.
Change-Id: I3a21395ffd5bc144c15254893f425b1dd2643ba4
Signed-off-by: Shenghua Lu <shenghua.lu@intel.com>
Signed-off-by: Shuo Gao <shuo.gao@intel.com>
The method is in libhwui.so but used by libandroid_runtime.so
(via android_view_GLES20Canvas.cpp). If the compiler decides not to
inline this method, the linker won't be able to resolve the dependency
when it has hidden visibility.
The problem is found when testing GCC 4.9.
Change-Id: I3b4d096c7767f0bef0796886dfb2c5ba2ecff48c
Changes in this patch include
[x] Use %zu for size_t, %zd for ssize_t
[x] Some minor changes have been done to conform with
standard JNI practice (e.g. use of jint instead of int
in JNI function prototypes)
Change-Id: Id1aaa7894a7d0b85ac7ecd7b2bfd8cc40374261f
Signed-off-by: Ashok Bhat <ashok.bhat@arm.com>
Signed-off-by: Craig Barber <craig.barber@arm.com>
Signed-off-by: Kévin PETIT <kevin.petit@arm.com>
Signed-off-by: Marcus Oakland <marcus.oakland@arm.com>
A Patch can be fairly large, holding bitmap data, but
is also frequently leaked which adds to the severity.
The feature is used in many important processes such
as Home, SystemUI and Chrome.
The following leaks are solved:
1. The Patch itself was not always freed.
PatchCache::removeDeferred() can mark patches to be
cared for by PatchCache::clearGarbage(). But
mCache.remove() would only destroy the container
and the pointer, not the Patch object itself.
2. The vertices stored in the Patch at Patch::createMesh()
would always leak. The empty/default destructor in Patch
would not properly destroy "vertices" since it's just a
pointer.
3. A BufferBlock that's added to the mFreeBlocks
in PatchCache could leak. The leak happened when a
patch later needed the entire free block, because the
object was removed from the list but never deleted
in PatchCache::setupMesh().
Change-Id: I41e60824479230b67426fc546d3dbff294c8891f
(These CLs are already in master.)
Bug: 13246311
This cherry-picks 7 CLs:
-----------------------------------------------------------------------
Remove calls to deprecated SkBitmap::setIsOpaque()
setIsOpaque() has been removed from ToT Skia.
Update setters for mIsPremultiplied and hasAlpha to take the
other into consideration.
cherry-pick from: I1b36b0b0ce7126031eb7b769b563c17dcd4b306a
-----------------------------------------------------------------------
Merge AssetStream with AssetStreamAdaptor.
Add enums to the constructor for AssetStreamAdaptor to choose the
different behaviors used by the (former) two different classes.
The old clients of AssetStream now get the following features of
AssetStreamAdaptor
- Debugging statements on error.
- The stream is an SkStreamRewindable.
- getLength() returns the correct value, and the old way of getting
the length (read(NULL, 0)) is no longer implemented, since it is
no longer used.
- isAtEnd() returns the correct value. ToT Skia makes it pure virtual,
so some implementation is necessary.
cherry-pick from: I2a5395914e4f53830aaefee396556459083a1c56
-----------------------------------------------------------------------
Deprecate Android-specific SkPaint functions.
The following functions were problematic:
const SkGlyph& getUnicharMetrics(SkUnichar, const SkMatrix*);
const SkGlyph& getGlyphMetrics(uint16_t, const SkMatrix*);
const void* findImage(const SkGlyph&, const SkMatrix*);
Replacing them with calls through SkGlyphCache solved a nasty crash
bug, so they have all been deprecated.
Bug: 11968757
cherry-pick from: Id746315d41aec5b211b78b172a883c2061130f08
-----------------------------------------------------------------------
pass SkGlyphCache into updateGlyphCache()
Doing so prevents us from double-locking the glyph cache, thereby
effectively locking ourselves out of reusing work that we'd just done.
Bug: 11968757
cherry-pick from: I5c552f2d0bbe30af2ce9054ba684e7da756a0d89
-----------------------------------------------------------------------
Updates to the Skia API needed to merge the WebView m33 version of Skia.
cherry-pick from: I0f63b53f2aae58871413b132742fc84138f069a3
Bugfix for screenshots (recent apps) due to incorrect rowBytes computation
bug: 12915192
cherry-pick from: I4d5fe2a2f75baf66099e0970fb646686a1992714
-----------------------------------------------------------------------
Fix bug in AndroidPixelRef where we did not store the correct imageInfo for a recycled bitmap.
cherry-pick from: I882483b78886e2f19fa4e43a86e69f5a82b3b7e5
-----------------------------------------------------------------------
Change-Id: Icaf597783da3ffb079ea18badb78fa31403bf8b8
bug:13214038
Because the caching of projection matrix didn't account for changes in
the offset flag, the flag could be ignored. Now we use both to verify
that the cached matrix can be used.
Change-Id: I193b94eaf0b98f046a6484f0866c3d25048653fd
(cherry picked from commit d04a6b15f74035fd2068f34225825b55e94521f4)