Adaptations to changes in Skia upstream since Oct 2014.
(https://code.google.com/p/skia/issues/detail?id=2377)
cbb922d use new roundOut signature
77082de Call SkColorTable::readColors().
5456ab1 Handle the result of SkMatrix::asAffine.
25cfc78 Remove dependence on SK_LEGACY_PICTURE_SIZE_API.
BUG:18468293
Change-Id: I5a4d274e854298843891410b1ffd5e24f038b88a
Adds remaining missing overrides and nullptr usages, missed due to
an extreme failure in tool usage.
Change-Id: I56abd72975a3999ad13330003c348db40f59aebf
bug:15860114
Savelayers and HW layers both now support shadow casting.
For save layers, the light source should always be correct, for HW
layers, the light source position is set when the layer is created,
and updated when it is resized.
Change-Id: Ie85567dd43c2bb0a0b08fd0bd4db41efa793ac2b
Bug: 15682142
Defer early return of alpha <= 0 for damage accumulation until
popTransform() so that layer updates will be performed regardless
of alpha
Change-Id: Ifb94dd3ed2d96d610e6f2f3071933903016273a5
* Now with more native!
* Less matrix math thanks to bulk-property-update support!
* Zero JNI on the View.damageInParent() path!
* Fully aware of RT-driven animators!
* Likely full of new and exciting bugs!
* But it also fixes at least 1 existing invalidate bug!
Change-Id: Ie0773f85a60850ff2668370c58defef2e8aa079f