- revert back to old working code where the script was setup for Harfbuzz\
depending of the direction of the run
Change-Id: I7ec740732b51ccf05b6744b7f9d2fcb35555478d
This removes the ParcelSurfaceTexture class since that functionality has been
folded into Surface.java. The change also updates the MediaPlayer to get rid
of setParcelSurfaceTexture() and modifies setTexture() to use the new Surface
functionality in order to simplify the code.
Change-Id: Iafa75ea3188263928128325d8a726786971b4de4
- better check parameters consistency
- return calls as soon as possible (when null or empty text)
Change-Id: I46744e517b04e3fba0ec37132d7de400177f214b
The Harfbuzz script setting was wired to HB_Script_Common for left-
to-right text and HB_Script_Arabic for right-to-left. This change
selects from additional scripts using some utility APIs from
Harfbuzz.
Change-Id: I34a6f1e0407c8d122bc968443948e7863d1f91ed
If the target is smaller on a given axis than the source then we
just draw a downscaled version of the NinePatch. If we use the
current path and the source has transparency then areas of the
NinePatch overlap and are blended together resulting in visual
inconsistancy.
bug: 5041053
Change-Id: I0fcc6fb5c214b188a164acf0651aa4ab2f35946d
- optimization for single run case was broken
- pass isRTL boolean along the call stack instead of the dirFlags integer
(which was only used as a "isRTL" in the shaper)
- update unit tests
Change-Id: I33110b76a433633a0b92fbd1db03785204e0c3e6
This change alters the conditions under which the onFrameAvailable
callback gets called by the C++ SurfaceTexture class. The new behavior
is to call the callback whenever a frame gets queued that will be
visible to the buffer consumer. This means that buffers queued in
synchronous mode always trigger the callback, as those buffers will
remain pending until they are consumed. Buffers queued in asynchronous
mode will only trigger the callback if there was not previously an
unconsumed buffer pending.
The new behavior means that a consumer should perform a draw operation
exactly once for every onFrameAvailable call that it recieves. This
change also modifies SurfaceFlinger and the SurfaceTexture JNI to
support of the new behavior.
Change-Id: I8b2c6e00961d3d58b11c6af50b555b6e4c5f5b40
This change adds a call to detach from the Davlik VM in SurfaceTexture
JNI calls that caused an attach.
Change-Id: I8e0d7d596680bd25ac42f8db4ca8343a62827255
Note: The integrator of this change to Android internal code-repo will
have to run one extra step 'make update-api' to update 'api/current.txt'
file corresponding to approved API. The AOSP branch didn't have this
file, hence I could not add the same to this change. The updated file
'api/current.txt' has to be submitted along with this change.
Change-Id: I29909e907a2e82d801e16654322190a808c5bda9
This change fixes a bug in the SurfaceTexture JNI where a thread that
the Dalvik VM was not aware of calls the onFrameAvailable callback.
When this happens the callback needs to first attach the thread to the
VM before attempting to post the onFrameAvailable event for Java code to
handle.
Change-Id: I6a5470c32611ea6f38e9167779450f50635cabd3
This adds support for setting a SurfaceTexture as the MediaPlayer video
sink by using a ParcelSurfaceTexture object. The goal is to enable a
SurfaceTexture to pass through Binder (via ParcelSurfaceTexture) and then
be set on the MediaPlayer.
Change-Id: Ife5689ce673eb4bee1c377019db761685217b71d
This adds a new ParcelSurfaceTexture.java class that can be instantiated with
a SurfaceTexture and used to send the corresponding ISurfaceTexture interface
to another process via Binder. The ParcelSurfaceTexture java object can then
be used to create an ANativeWindow based on the SurfaceTextureClient interface.
Change-Id: Ie38ea948b866e52f36a6d0f6cde19b54a8546817