92 Commits

Author SHA1 Message Date
Mathias Agopian
a8ac904d97 fix [2182249] [MR1] valgrind error in surface flinger 2009-10-15 18:08:15 -07:00
Mathias Agopian
e05f07dffa fix [2170319] gmail bulk operation checkbox latency on passion
This also fixes [2152536] ANR in browser

When SF is enqueuing buffers faster than SF dequeues them.
The update flag in SF is not counted and under some situations SF will only
dequeue the first buffer. The state at this point is not technically
corrupted, it's valid, but just delayed by one buffer.

In the case of the Browser ANR, because the last enqueued buffer was delayed
the resizing of the current buffer couldn't happen.

The system would always fall back onto its feet if anything -else- in
tried to draw, because the "late" buffer would be picked up then.
2009-10-07 16:44:10 -07:00
Mathias Agopian
4961c959ae fix [2152536] ANR in browser
A window is created and the browser is about to render into it the
very first time, at that point it does an IPC to SF to request a new
buffer. Meanwhile, the window manager removes that window from the
list and the shared memory block it uses is marked as invalid.
However, at that point, another window is created and is given the
same index (that just go freed), but a different identity and resets
the "invalid" bit in the shared block. When we go back to the buffer
allocation code, we're stuck because the surface we're allocating for
is gone and we don't detect it's invalid because the invalid bit has
been reset.

It is not sufficient to check for the invalid bit, I should
also check that identities match.
2009-10-06 19:00:57 -07:00
Mathias Agopian
6f5f5a095a fix [2168531] have software-only gralloc buffer side-step the HAL 2009-10-06 17:00:25 -07:00
Mathias Agopian
6950e428fe fix [2167050] glTexImage2D code path buggy in SurfaceFlinger
When EGLImage extension is not available, SurfaceFlinger will fallback to using
glTexImage2D and glTexSubImage2D instead, which requires 50% more memory and an
extra copy. However this code path has never been exercised and had some bugs
which this patch fix.

Mainly the scale factor wasn't computed right when falling back on glDrawElements.
We also fallback to this mode of operation if a buffer doesn't have the adequate
usage bits for EGLImage usage.

This changes only code that is currently not executed. Some refactoring was needed to
keep the change clean. This doesn't change anything functionaly.
2009-10-06 17:00:25 -07:00
Mathias Agopian
0c4cec7e4d Attempt to fix [2152536] ANR in browser
The ANR is caused by SurfaceFlinger waiting for buffers of a removed surface to become availlable.
When it is removed from the current list, a Surface is marked as NO_INIT, which causes SF to return
immediately in the above case. For some reason, the surface here wasn't marked as NO_INIT.

This change makes the code more robust by always (irregadless or errors) setting the NO_INIT status
in all code paths where a surface is removed from the list.

Additionaly added more information in the logs, should this happen again.
2009-10-02 18:12:30 -07:00
Mathias Agopian
bcef9ac35d add basic time stats for surfaces lock time 2009-09-17 01:35:28 -07:00
Mathias Agopian
bd8527110c make sure to update the tail pointer when undoing a dequeue 2009-09-14 15:48:42 -07:00
Mathias Agopian
248b5bd51e fix [2112575] stuck on DequeueCondition for a surface that doesn't exist anymore
this also fixes part of [2111536] Device is soft rebooted after ending the call through voice dialer
2009-09-10 19:41:18 -07:00
Mathias Agopian
436c627ca4 make sure conditions will return when the status of a surface is not NO_ERROR 2009-09-10 16:55:13 -07:00
Mathias Agopian
9779b221e9 fix [2068105] implement queueBuffer/lockBuffer/dequeueBuffer properly
Rewrote SurfaceFlinger's buffer management from the ground-up.
The design now support an arbitrary number of buffers per surface, however the current implementation is limited to four. Currently only 2 buffers are used in practice.

The main new feature is to be able to dequeue all buffers at once (very important when there are only two). 

A client can dequeue all buffers until there are none available, it can lock all buffers except the last one that is used for composition. The client will block then, until a new buffer is enqueued.

The current implementation requires that buffers are locked in the same order they are dequeued and enqueued in the same order they are locked. Only one buffer can be locked at a time.

eg. Allowed sequence:   DQ, DQ, LOCK, Q, LOCK, Q
eg. Forbidden sequence: DQ, DQ, LOCK, LOCK, Q, Q
2009-09-07 16:32:45 -07:00
Martin Storsjo
c0dea96491 Calculate specular lighting correctly
Since the lighting calculations are done in object space, the vector
from the object to the viewer also needs to be transformed to object
space.
2009-08-25 18:35:54 -07:00
Mathias Agopian
f233915016 be more friendly with C 2009-08-13 18:27:10 -07:00
Eric Laurent
a553c25b33 Fix issue 1795088 Improve audio routing code
Initial commit for review.
Integrated comments after patch set 1 review.
Fixed lockup in AudioFlinger::ThreadBase::exit()
Fixed lockup when playing tone with AudioPlocyService startTone()
2009-07-23 06:03:39 -07:00
Mathias Agopian
fb4f266a1b add a ctor to Mutex to specify the type, which can be shared. This is used by sf and af an soon will allow some optimization in the kernel for non shared mutexes 2009-07-13 22:06:36 -07:00
Mathias Agopian
b1c4ca5ad2 implement Mutex and Condition with pthread instead of calling futex directly.
internally pthread uses futex. the implementation consists of simple inlines
there are no implementation files anymore.
2009-07-13 15:14:23 -07:00
Android (Google) Code Review
42a3265cfb Merge change 6382
* changes:
  add a virtual destructor to region_rasterizer, to be on the safe side
2009-07-07 12:43:06 -07:00
Mathias Agopian
eb0ccd5c7b add a virtual destructor to region_rasterizer, to be on the safe side 2009-07-07 12:29:17 -07:00
Eric Laurent
fcc5be99e0 am 88e209dc: Fix issue 1743700: AudioTrack: setPlaybackRate can not set the playback rate to twice of the ouputSR
Merge commit '88e209dcf8c2ebddda5c272f46d1bd5478bc639c'

* commit '88e209dcf8c2ebddda5c272f46d1bd5478bc639c':
  Fix issue 1743700: AudioTrack: setPlaybackRate can not set the playback rate to twice of the ouputSR
2009-07-07 09:36:14 -07:00
Eric Laurent
88e209dcf8 Fix issue 1743700: AudioTrack: setPlaybackRate can not set the playback rate to twice of the ouputSR
Store sample rate on 32 bits instead of 16 bits in audio_track_cblk_t.
Removed sampleRate() methods from AudioTrack and AudioRecord: replaced by getSampleRate().
AudioTrack::setSampleRate() no returns a status.
2009-07-07 07:10:45 -07:00
Mathias Agopian
f31868e59f merge master in master_gl 2009-06-24 18:31:21 -07:00
Android (Google) Code Review
ffa5a5a3db am 5277103d: Merge change 5035 into donut
Merge commit '5277103db9033226814edc8fcba6f4ba4e846678'

* commit '5277103db9033226814edc8fcba6f4ba4e846678':
  add glTexParameteri() and fix glTexParameteriv()
2009-06-22 22:04:12 -07:00
Mathias Agopian
aaf4b6b331 add glTexParameteri() and fix glTexParameteriv() 2009-06-22 18:09:09 -07:00
Mathias Agopian
350d651706 fix a bug where copybit only renders in the first buffer when used with s/w GL 2009-06-10 16:15:32 -07:00
Mathias Agopian
07fcf4c3a9 revive the copybit test. 2009-06-09 21:38:08 -07:00
Mathias Agopian
eb22c5b358 cleanup Debug.h a bit 2009-06-04 23:29:29 -07:00
Mathias Agopian
947f4f4d38 merge master to master_gl 2009-05-22 02:16:08 -07:00
Mathias Agopian
0795272aa2 move libbinder's header files under includes/binder 2009-05-20 12:55:03 -07:00
Mathias Agopian
25ba5b6564 checkpoint: split libutils into libutils + libbinder 2009-05-20 12:55:02 -07:00
Mathias Agopian
6158b1bf03 Region now has its own implementation instead of relying on SkRegion, which allows us to break libui's dependency on libcorecg. 2009-05-17 23:34:16 -07:00
Mathias Agopian
b51e18d59b move android_native_buffer_t declaration into its own private/ui/android_native_priv.h header, since user code should never have access to it. 2009-05-05 18:21:32 -07:00
Mathias Agopian
ac2523b161 move opengl/include/EGL/android_natives.h to include/ui/egl/android_natives.h and don't include it from egl.h
the android_native_ types are just forward declared in egl.h
2009-05-05 18:11:11 -07:00
Mathias Agopian
6ead5d9f14 a brand new MessageQueue for SurfaceFlinger. 2009-04-24 16:22:36 -07:00
Mathias Agopian
1473f46cbc Integrate from //sandbox/mathias/donut/...@145728
SurfaceFlinger rework for new EGL driver model support.
2009-04-10 14:24:30 -07:00
The Android Open Source Project
105925376f auto import from //branches/cupcake_rel/...@140373 2009-03-18 17:39:46 -07:00
The Android Open Source Project
9066cfe988 auto import from //depot/cupcake/@135843 2009-03-03 19:31:44 -08:00
The Android Open Source Project
d83a98f4ce auto import from //depot/cupcake/@135843 2009-03-03 18:28:45 -08:00
The Android Open Source Project
d24b8183b9 auto import from //branches/cupcake/...@130745 2009-02-10 15:44:00 -08:00
The Android Open Source Project
22f7dfd234 auto import from //branches/cupcake/...@127101 2009-01-20 14:03:58 -08:00
The Android Open Source Project
9266c558bf auto import from //branches/cupcake/...@126645 2009-01-15 16:12:10 -08:00
The Android Open Source Project
f013e1afd1 Code drop from //branches/cupcake/...@124589 2008-12-17 18:05:43 -08:00
The Android Open Source Project
54b6cfa9a9 Initial Contribution 2008-10-21 07:00:00 -07:00