When a page is loaded, Flash won't be the touch target.
This is ensured by another CL in external/webkit. When
user taps or uses nav key to make the Flash to be the
document focused node, it will take all the touch
events without time out. If Flash didn't call prevent
default, these touch events will be reprocessed by
the Browser. For double tap and long press, Browser
needs to detect and generate them for Flash.
While Flash is in full screen mode, it will take all
the touch events. If Flash doesn't consume them, they
won't be reprocessed by the Browser. Browser does need
to detect and generate the special events like double
tap and long press for full screen Flash.
Here are changes made for JavaScript touch events.
1. preventDefault on touchMove works now. If the author
calls preventDefault on touchStart, UI will not handle
this touch sequence. If the author didn't call preventDefault
on touchStart, it can call preventDefault on the first
touchMove to prevent UI from panning the page. We
currently do not support alternating preventDefault
during touchMove.
2. The first touchMove is only sent when the movement
is more than the system slop. There was a bug introduced by
https://android-git.corp.google.com/g/#change,42848
where the touch events are not sent to WebCore if
preventDefault is called. This is fixed now.
3. Move sending TOUCH_EVENT to WebCore into each state.
So if user stops a fling and continue drag, it won't
send the touch_down as we are in drag mode.
4. Remove event time as Adobe doesn't need it any more
Fix http://b/issue?id=2438503
Fix http://b/issue?id=2478701
Fix http://b/issue?id=2390587
to internal flash only even before we copy.
Return error codes when install flag options mismatch.
Some conditions for existings apps
- install flags override existing location
- explicity manifest option install location overrides previous location
- if upgraded package's install location is unspecified or auto, fall
back to recommended install policy which considers user setting as well.
Check for sdcard status before finding available size on sdcard
Add light weight parsing for manifest attributes including package name and
install location only
Change-Id: I5143dda87c88c595f564b317326c926d0ec3ceb8
Call native LayerAndroid::subtractLayers so
the layers can be removed from the visible portion of the screen
when computing how much to scroll.
companion fix in external/webkit
Change-Id: Ib441b826ab5b2baaba20f41f392848a28a9e09ee
http://b/2453841
This file is currently not used. Tests that time out are reported as failures.
Also fixes naming in code for tests that have no text results.
Change-Id: I6412db4dcf9884abdc80f5cff525ef9431bad001
It looks like these were previously exluded due to taking too long. However,
they run in a reasonable time on passion.
Also removes AppleScript from the skipped list, as this directory no longer exists.
Change-Id: I98e3d0b3222dcd79287b15c512430341fab4f0f8
This brings down Settings lookups to 0.5 ms on sholes. (down from
~10.5 ms originally, and ~2.5 ms after the ContentProvider.call()
interface)
Change-Id: Ibde7c3d21e0b0e5714714a2075f314726edfc19d
This manifested itself as memory allocation and Binder failures during
my load testing / benchmarking.
BUG=2498615
Change-Id: I260fd916f97777fc98bee98d10474f12deb21dee
This also refactors the files containing the features so that they are more
modular. Note that this also changes data/etc/Android.mk so that
required_hardware.xml is NOT copied automatically for all devices
anymore. Accordingly, that file is removed.
Bug #2495033
This fixes various issues. ACTV would sometimes not update its popup to match
its size/location.
Change-Id: Ic662bddf40e49b09482b15ff91666be3709da1d5