Exposed the new "min delay" sensor property through native and
java sensor apis. This allows the caller to know what is the
maximum rate at which a sensor can return events, or, if a sensor
works in "update" mode (events returned only when the value changes).
Also augmented SensorManager.regusterSensorEvent() so that it can
accept a value in microsecond in addition to the 4 constants already
defined.
Change-Id: If425e9979892666df8c989d7de3c362230fa19e0
Added a new asynchronous injection mode and made the existing
synchronization mechanism more robust.
Change-Id: Ia4aa04fd9b75ea2461a844c5b7933c831c1027e6
Refactored the input reader so that each raw input protocol is handled
by a separate subclass of the new InputMapper type. This way, behaviors
pertaining to keyboard, trackballs, touchscreens, switches and other
devices are clearly distinguished for improved maintainability.
Added partial support for describing capabilities of input devices
(incomplete and untested for now, will be fleshed out in later commits).
Simplified EventHub interface somewhat since InputReader is taking over
more of the work.
Cleaned up some of the interactions between InputManager and
WindowManagerService related to reading input state.
Fixed swiping finger from screen edge into display area.
Added logging of device information to 'dumpsys window'.
Change-Id: I17faffc33e3aec3a0f33f0b37e81a70609378612
Merge commit '17876aa586cc9acfb3e5b909c14b9e73537a1a8d' into gingerbread
* commit '17876aa586cc9acfb3e5b909c14b9e73537a1a8d':
Minor changes to ContentProvider javadoc to improve consistency.
Merge commit '86c035f0d176be9cb06b1e4f2390c25701417586' into gingerbread
* commit '86c035f0d176be9cb06b1e4f2390c25701417586':
COMMENT ONLY change to clarify ContentProvider documentation.
Gets a little more specific about thread behavior, and makes
pointed comments about not doing too much work in onCreate().
Change-Id: I682f0eb7d7559babee901ed26642751a6ba0a1ea
This is already mentioned at the top of Service.java's javadoc, but
I'm seeing people get confused (myself included the other day) after
getting used to incoming service stub binder calls being on their own
threads and forgetting that startCommand() didn't work that way.
Change-Id: Ib79f48d9368ac0ba2d37b7e4dc98d53804bcd59e
Merge commit '8c65ee2d509db7dcb50ce4530d52eb5bdca3f917' into gingerbread
* commit '8c65ee2d509db7dcb50ce4530d52eb5bdca3f917':
Add a method to let a properly permissioned app directly
manipulate the user activity timeout. We should come up
with a better API for this, but this is for a last minute
power manager hack to turn off the screen sooner after a
phone call ends.
Change-Id: I76422f952e3e894c90b3311e7d889899c79cbbaa
This permission allows an app to use the public download manager API
to download files to the cache partition that won't be automatically
deleted when the download manager needs space.
Change-Id: Id9a5cd61c940df22765b358290b8ad8ceeff493e
I'm removing this currently unused functionality from the Download
Manager implementation, so the constant might as well go.
Change-Id: I4f0970211201881a8426b83b5275408cd14c3377
* Additions to DownloadManager to support control of broadcast intents, allowed network types, and roaming control. This includes new constants and added implementation.
* New DB columns to hold connectivity flags and one to indicate whether the download was initiated through the public API; this is used to change behavior related to broadcast intents and connectivity controls.
Change-Id: I2e8e4ce92cde7889a0f24dc43b86c596c73c0eaa
We can't use Parcel.writeValue() to write the ParcelFileDescriptor, otherwise
it leaks when returning the value to the caller (the flag gets lost). Change
the way DropBoxManager.Entry gets serialized so that it uses a bit of its own
flags value to track whether the data is a byte[] or a ParcelFileDescriptor.
Modify the dropbox unit test to add extensive checking of Entry serialization
and deserialization under various circumstances, and to include a regression
test to ensure that FD leaking doesn't happen.
Bug: 2847738
Change-Id: I4ccd17dd03ffab234340cd359e6f3510fdf81193
Merge commit '2f0dc6d9f50ceece294e9db393583e655d3bf781' into gingerbread
* commit '2f0dc6d9f50ceece294e9db393583e655d3bf781':
COMMENT ONLY change to add some warnings about ParcelFileDescriptor
remove old sensor service and implement SensorManager
on top of the new (native) SensorManger API.
Change-Id: Iddb77d498755da3e11646473a44d651f12f40281
Add dumpsys integration for the native input dispatcher.
Add some InputDevice API stubs.
Add an appendFormat helper method to String8 for printf style
string formatting mainly for debugging purposes.
Use generic ArrayList<WindowState> everywhere in WindowManagerService
to eliminate unnecessary casts all over.
Change-Id: I9d1e3bd90eb7222d10620200477f11b7bfd25e44
This significantly re-works the native key dispatching code to
allow events to be pre-dispatched to the current IME before
being processed by native code. It introduces one new public
API, which must be called after retrieving an event if the app
wishes for it to be pre-dispatched.
Currently the native code will only do pre-dispatching of
system keys, to avoid significant overhead for gaming input.
This should be improved to be smarted, filtering for only
keys that the IME is interested in. Unfortunately IMEs don't
currently provide this information. :p
Change-Id: Ic1c7aeec8b348164957f2cd88119eb5bd85c2a9f
* Unhide StorageService class; hide all the USB-related items
* Add application-visible API to StorageManager for OBB files
* Add class for parceling OBB info across binders (ObbInfo)
* Add a JNI glue class to libutils/ObbFile (ObbScanner)
* Add API to MountService to deal with calling into vold and checking
permissions
Change-Id: I33ecf9606b8ff535f3a2ada83931da6bbef41cfd
Added several new coordinate values to MotionEvents to capture
touch major/minor area, tool major/minor area and orientation.
Renamed NDK input constants per convention.
Added InputDevice class in Java which will eventually provide
useful information about available input devices.
Added APIs for manufacturing new MotionEvent objects with multiple
pointers and all necessary coordinate data.
Fixed a bug in the input dispatcher where it could get stuck with
a pointer down forever.
Fixed a bug in the WindowManager where the input window list could
end up containing stale removed windows.
Fixed a bug in the WindowManager where the input channel was being
removed only after the final animation transition had taken place
which caused spurious WINDOW DIED log messages to be printed.
Change-Id: Ie55084da319b20aad29b28a0499b8dd98bb5da68
Make the initialValue() of the ThreadLocal be null, so checking it doesn't
cause one to be created in the case of an RPC call not using StrictMode.
Change-Id: I3ea19ce444a1b3c39a6e53c5cb5d4faf4b07a6c8