New API to register as an explicit user, which allows you to
also select ALL to see broadcasts for all users.
New BroadcastReceiver API to find out which user the broadcast
was sent to.
Use this in app widget service to handle per-user package broadcasts
and boot completed broadcasts correctly.
Change-Id: Ibbe28993bd4aa93900c79e412026c27863019eb8
This patch introduces the ability to create a Context that
is bound to a Display. The context gets its configuration and
metrics from that display and is able to provide a WindowManager
that is bound to the display.
To make it easier to use, we also add a new kind of Dialog
called a Presentation. Presentation takes care of setting
up the context as needed and watches for significant changes
in the display configuration. If the display is removed,
then the presentation simply dismisses itself.
Change-Id: Idc54b4ec84b1ff91505cfb78910cf8cd09696d7d
You can now use ALL and CURRENT when sending broadcasts, to specify
where the broadcast goes.
Sticky broadcasts are now correctly separated per user, and registered
receivers are filtered based on the requested target user.
New Context APIs for more kinds of sending broadcasts as users.
Updating a bunch of system code that sends broadcasts to explicitly
specify which user the broadcast goes to.
Made a single version of the code for interpreting the requested
target user ID that all entries to activity manager (start activity,
send broadcast, start service) use.
Change-Id: Ie29f02dd5242ef8c8fa56c54593a315cd2574e1c
This add a new per-user state for an app, indicating whether
it is installed for that user.
All system apps are always installed for all users (we still
use disable to "uninstall" them).
Now when you call into the package manager to install an app,
it will only install the app for that user unless you supply
a flag saying to install for all users. Only being installed
for the user is just the normal install state, but all other
users have marked in their state for that app that it is not
installed.
When you call the package manager APIs for information about
apps, uninstalled apps are treated as really being not visible
(somewhat more-so than disabled apps), unless you use the
GET_UNINSTALLED_PACKAGES flag.
If another user calls to install an app that is already installed,
just not for them, then the normal install process takes place
but in addition that user's installed state is toggled on.
The package manager will not send PACKAGE_ADDED, PACKAGE_REMOVED,
PACKAGE_REPLACED etc broadcasts to users who don't have a package
installed or not being involved in a change in the install state.
There are a few things that are not quite right with this -- for
example if you go through a full install (with a new apk) of an
app for one user who doesn't have it already installed, you will
still get the PACKAGED_REPLACED messages even though this is
technically the first install for your user. I'm not sure how
much of an issue this is.
When you call the existing API to uninstall an app, this toggles
the installed state of the app for that user to be off. Only if
that is the last user user that has the app uinstalled will it
actually be removed from the device. Again there is a new flag
you can pass in to force the app to be uninstalled for all users.
Also fixed issues with cleaning external storage of apps, which
was not dealing with multiple users. We now keep track of cleaning
each user for each package.
Change-Id: I00e66452b149defc08c5e0183fa673f532465ed5
Split WindowManagerImpl into two parts, the WindowManager
interface implementation remains where it is but the global
communications with the window manager are now handled by
the WindowManagerGlobal class. This change greatly simplifies
the challenge of having separate WindowManager instances
for each Context.
Removed WindowManagerImpl.getDefault(). This represents the
bulk of this change. Most of the usages of this method were
either to perform global functions (now handled by WindowManagerGlobal)
or to obtain the default display (now handled by DisplayManager).
Explicitly associate each new window with a display and make
the Display object available to the View hierarchy.
Add stubs for some new display manager API features.
Start to split apart the concepts of display id and layer stack.
since they operate at different layers of abstraction.
While it's true that each logical display uniquely corresponds to a
surface flinger layer stack, it is not necessarily the case that
they must use the same ids. Added Display.getLayerStack()
and started using it in places where it was relatively easy to do.
Change-Id: I29ed909114dec86807c4d3a5059c3fa0358bea61
The major goal of this rewrite is to make it easier to implement
power management policies correctly. According, the new
implementation primarily uses state-based rather than event-based
triggers for applying changes to the current power state.
For example, when an application requests that the proximity
sensor be used to manage the screen state (by way of a wake lock),
the power manager makes note of the fact that the set of
wake locks changed. Then it executes a common update function
that recalculates the entire state, first looking at wake locks,
then considering user activity, and eventually determining whether
the screen should be turned on or off. At this point it may
make a request to a component called the DisplayPowerController
to asynchronously update the display's powe state. Likewise,
DisplayPowerController makes note of the updated power request
and schedules its own update function to figure out what needs
to be changed.
The big benefit of this approach is that it's easy to mutate
multiple properties of the power state simultaneously then
apply their joint effects together all at once. Transitions
between states are detected and resolved by the update in
a consistent manner.
The new power manager service has is implemented as a set of
loosely coupled components. For the most part, information
only flows one way through these components (by issuing a
request to that component) although some components support
sending a message back to indicate when the work has been
completed. For example, the DisplayPowerController posts
a callback runnable asynchronously to tell the PowerManagerService
when the display is ready. An important feature of this
approach is that each component neatly encapsulates its
state and maintains its own invariants. Moreover, we do
not need to worry about deadlocks or awkward mutual exclusion
semantics because most of the requests are asynchronous.
The benefits of this design are especially apparent in
the implementation of the screen on / off and brightness
control animations which are able to take advantage of
framework features like properties, ObjectAnimator
and Choreographer.
The screen on / off animation is now the responsibility
of the power manager (instead of surface flinger). This change
makes it much easier to ensure that the animation is properly
coordinated with other power state changes and eliminates
the cause of race conditions in the older implementation.
The because of the userActivity() function has been changed
so that it never wakes the device from sleep. This change
removes ambiguity around forcing or disabling user activity
for various purposes. To wake the device, use wakeUp().
To put it to sleep, use goToSleep(). Simple.
The power manager service interface and API has been significantly
simplified and consolidated. Also fixed some inconsistencies
related to how the minimum and maximum screen brightness setting
was presented in brightness control widgets and enforced behind
the scenes.
At present the following features are implemented:
- Wake locks.
- User activity.
- Wake up / go to sleep.
- Power state broadcasts.
- Battery stats and event log notifications.
- Dreams.
- Proximity screen off.
- Animated screen on / off transitions.
- Auto-dimming.
- Auto-brightness control for the screen backlight with
different timeouts for ramping up versus ramping down.
- Auto-on when plugged or unplugged.
- Stay on when plugged.
- Device administration maximum user activity timeout.
- Application controlled brightness via window manager.
The following features are not yet implemented:
- Reduced user activity timeout for the key guard.
- Reduced user activity timeout for the phone application.
- Coordinating screen on barriers with the window manager.
- Preventing auto-rotation during power state changes.
- Auto-brightness adjustment setting (feature was disabled
in previous version of the power manager service pending
an improved UI design so leaving it out for now).
- Interpolated brightness control (a proposed new scheme
for more compactly specifying auto-brightness levels
in config.xml).
- Button / keyboard backlight control.
- Change window manager to associated WorkSource with
KEEP_SCREEN_ON_FLAG wake lock instead of talking
directly to the battery stats service.
- Optionally support animating screen brightness when
turning on/off instead of playing electron beam animation
(config_animateScreenLights).
Change-Id: I1d7a52e98f0449f76d70bf421f6a7f245957d1d7
This allows you to, say, make a Context whose configuration
is set to a different density than the actual density of the device.
The main API is Context.createConfigurationContext(). There is
also a new API on ContextThemeWrapper that allows you to apply
an override context before its resources are retrieved, which
addresses some feature requests from developers to be able to
customize the context their app is running in.
Change-Id: I88364986660088521e24b567e2fda22fb7042819
- You can now use android:singleUser with receivers and providers.
- New API to send ordered broadcasts as a user.
- New Process.myUserHandle() API.
For now I am trying out "user handle" as the name for the numbers
representing users.
Change-Id: I754c713ab172494bb4251bc7a37a17324a2e235e
1.If a window is shown but never moved the window window
is never notified for its current location. Therefore,
accessibility nodes do not contain correct bounds in
screen coordinates.
bug:6926295
Change-Id: I7df18b095d33ecafffced75aba9e4f4693b0c393
Fix a couple of bugs that turned up.
Remove touch/focus from display. Add iterators for access.
Respond to comments. Remove TODOs, and some deviceId parameters.
Change-Id: Idcdb4f1979aa7b14634d450fd0333d6eff26994d
This puts in most of the infrastructure needed to allow us to
switch between different densities at run time. The main remaining
uses of the global are to initialize the Bitmap object (not sure
what to do about that since it doesn't have anything passed in
the constructor to get this information from), and being able to
load drawables if we need a different density than what was preloaded
by zygote.
Change-Id: Ifdbfd6b7a5c59e6aa22e63b95b78d96af3d96848
The purpose of this change is to remove direct reliance on
SurfaceFlinger for describing the size and characteristics of
displays.
This patch also starts to make a distinction between logical displays
and physical display devices. Currently, the window manager owns
the concept of a logical display whereas the new display
manager owns the concept of a physical display device.
Change-Id: I7e0761f83f033be6c06fd1041280c21500bcabc0
1. The window manager was not notifying a window when the latter
has been moved. This was causing incorrect coordinates of the
nodes reported to accessibility services. To workaround that
we have carried the correct window location when making a
call from the accessibility layer into a window. Now the
window manager notifies the window when it is moved and the
workaround is no longer needed. This change takes it out.
2. The left and right in the attach info were not updated properly
after a report that the window has moved.
3. The accessibility manager service was calling directly methods
on the window manager service without going through the interface
of the latter. This leads to unnecessary coupling and in the
long rung increases system complexity and reduces maintability.
bug:6623031
Change-Id: Iacb734b1bf337a47fad02c827ece45bb2f53a79d
The android version depends on a custom version of LinkedHashMap
which is not present on desktop VMs. This new implementation is done
in a way that minimizes the difference between the two.
Also some minor fixes.
Change-Id: Ib27b0419f9d0e6ba4d4abb26b2ccd968af59eba8
Usage: layoutlib_create --list-deps /path/to/layoutlib.jar
Prints:
- all classes found in the Jar and the types they use (the dependencies).
- all the dependencies missing from the Jar and what uses them.
Change-Id: I8b2674df127e1494feed7a653282e88e4d2f5494
...content provider and updating its oom adj
This introduces the concept of an "unstable" reference on a content
provider. When holding such a reference (and no normal stable ref),
the content provider dying will not cause the client process to be
killed.
This is used in ContentResolver.query(), .openAssetFileDescriptor(),
and .openTypedAssetFileDescriptor() to first access the provider
with an unstable reference, and if at the point of calling into the
provider we find it is dead then acquiring a new stable reference
and doing the operation again. Thus if the provider process dies
at any point until we get the result back, our own process will not
be killed and we can safely retry the operation.
Arguably there is still the potential for a race -- if somehow the
provider is killed way late by the OOM killer after the query or
open has returned -- but this should now be *extremely* unlikely.
We also continue to have the issue with the other calls, but these
are much less critical, and the same model can't be used there (we
wouldn't want to execute two insert operations for example).
The implementation of this required some significant changes to the
underlying plumbing of content providers, now keeping track of the
two different reference counts, and managing them appropriately. To
facilitate this, the activity manager now has a formal connection
object for a client reference on a content provider, which hands to
the application when opening the provider.
These changes have allowed a lot of the code to be cleaned up and
subtle issues closed. For example, when a process is crashing, we
now have a much better idea of the state of content provider clients
(olding a stable ref, unstable ref, or waiting for it to launch), so
that we can correctly handle each of these.
The client side code is also a fair amount cleaner, though in the
future there is more than should be done. In particular, the two
ProviderClientRecord and ProviderRefCount classes should be combined
into one, part of which is exposed to the ContentResolver internal
API as a reference on a content provider with methods for updating
reference counts and such. Some day we'll do that.
Change-Id: I87b10d1b67573ab899e09ca428f1b556fd669c8c
The window manager now performs the crop internally, evaluating
it every animation from, to be able to update it along with
the surface position.
Change-Id: I960a2161b9defb6fba4840fa35aee4e411c39b32
- Fading out recents first, then scaling up app
thumbnail
- Fade Recents out over 130ms
- Delay the window animation for 200ms first,
then animate for 200ms (previously we didn't delay
and then animated for 300ms)
Bug: 6390075
Change-Id: Ia8c753bf7ee03d2acef6eb2772b28d88fe10a682