19 Commits

Author SHA1 Message Date
Alex Sakhartchouk
4378f11755 More robust attribute binding
Adding attribute and uniform debug logging.
Checking to see if aniso filtering is available.

Change-Id: I2ed9d166ed7ff3df971d7af18b7a33f4e3ade928
2010-09-29 09:49:13 -07:00
Alex Sakhartchouk
b89aaacb2c Adding support for all allowed textures.
Cleaning up unused code
Adding error messages

Change-Id: I3a92476738ff7699d49feeafcd3eee6f70621acb
2010-09-23 16:16:33 -07:00
Jason Sams
deb0008c63 Remove ACC and other legacy bits from RS.
Change-Id: I12a3b0477f3201ec7ca63564ae2b387ecc89dedf
2010-09-01 14:23:13 -07:00
Alex Sakhartchouk
cbed7524ea Added frustum plane extraction and sphere culling code.
Change-Id: I9d55baecddc962f8973f0269f2f9977f1d4ce008
2010-08-16 17:40:10 -07:00
Alex Sakhartchouk
a80145de00 Adding bounding box computation.
Change-Id: I682609312519d9474176556ade7a208c7d0a1323
2010-08-13 14:32:23 -07:00
Jason Sams
442a647424 Support constant and varying colors in ProgramFragment.
Change-Id: I16ce84ff427016f3a1923594efc718eca32dd7f2
2010-08-05 10:00:21 -07:00
Alex Sakhartchouk
fb10c16a05 Added ability to set font color.
Propagating the name of meshes and allocations from native a3d to java

Change-Id: If781f55340b5369459610e5e92ea69e240dcd24e
2010-08-04 14:45:48 -07:00
Jason Sams
f0690c4f29 Cleanup of signed/unsigned
Make all functions overloadable.

Change-Id: I443c83afcf9a7acfae394585201f081681f309db

Update examples.

Change-Id: I100d6fa8dd1af376bcee0b2c42c5aabe9c03bb6e

force rebuild of all .rs files to pick up core header changes.

Change-Id: I6231a8a024388481ca231507e83b108ebdbc3500
2010-07-29 19:10:25 -07:00
Jim Miller
d8e7620455 Fix 2877497: export rsgProgramVertexLoadProjectionMatrix()
This updates renderscript to allow loading of the projection
matrix.

Change-Id: I9af03e06ce6b5432ffbf3db8f6cda7b29aa21c7f
2010-07-28 14:46:22 -07:00
Alex Sakhartchouk
8287a9bc5e Cleanup pass on the mesh api change.
Removed all the simple mesh related calls and temporary objects.

Change-Id: Ic64a72a894e0314f216f10e1cfc0d45b17e2e182
2010-07-02 12:14:26 -07:00
Alex Sakhartchouk
164aaedf7f Start of mesh API cleanup.
Switched all native code to go through Mesh class.
Removed SimpleMesh
Added java Mesh class
Will need to port all existing code to use java Mesh, then remove java SimpleMesh.

Change-Id: Idb9c03d0b06b4ef87db28dffcffa1881d39120e5
2010-07-01 16:14:12 -07:00
Alex Sakhartchouk
9b949fce39 Adding freetype font rendering to renderscript.
Change-Id: I3a10ffe27092a41df156341c9cb3f7aa19c49f19
2010-06-24 17:15:34 -07:00
Jason Sams
94d0759987 Fountain example cleanup.
Remove compatability versions of rsg functions that took old 'i' types.

Change-Id: Icea268a37df5e212237299e094ba26c6f76468d7
2010-06-18 15:52:30 -07:00
Jason Sams
6d1cf4148c Remove legacy drawing functions.
Skip element names starting with '#'

Change-Id: I6b0967ed1dc47c072c3bed7c0219e2215a7068a6
2010-06-17 18:05:38 -07:00
Jason Sams
96ed4cfa62 Remove InvokeData and add ContextFinish to generate a sync point.
Change-Id: I27da8bf5fba2c8a428964cb6a5e66dd7a94958d8
2010-06-15 12:15:57 -07:00
Jason Sams
8cb39de03a Remove RS_KIND from vertex arrays types.
Legacy vertex programs now bind by name just like the user programs.
This removes the need for two different ways of declairing the same
information.

Change-Id: I0178c0962842a1bbffb6726984ae1b8f5bb7529c
2010-06-01 15:47:01 -07:00
Jason Sams
1001a5b97b Remove noise functions and update images processing to use new rs namespace names.
Change-Id: I2dc9b5ec7877acd630bea1a011ecc4a6d43a31eb
2010-05-20 17:56:05 -07:00
Jason Sams
d79b2e9f8b Begin naming cleanup for renderscript runtime.
Prefix functions with "rs" or "rsg".

Change-Id: I4435b486831bfab1ea473ccfad435b404e68f1c9
2010-05-19 17:23:08 -07:00
Jason Sams
536923df75 Split ScriptC Lib into CL, GL, and basic.
Change-Id: Iadab35f2a967a1afd7a2fd13216d0a7acf4b6a50
2010-05-18 13:35:45 -07:00