11 Commits

Author SHA1 Message Date
Romain Guy
d27977d1a9 Add support for BitmapShader.
This change also fixes an issue with the clip and layers.

Change-Id: I5fd9832098d8cf7ae8eb781ff9bffe7defaea279
2010-07-15 14:44:42 -07:00
Romain Guy
3d58c03de0 Do not apply transforms when using drawColor().
This fixes an issue in the way the clip transformations were applied.

Change-Id: I91e7b5d15baf244d1280e48938282bb33609081d
2010-07-14 16:35:43 -07:00
Romain Guy
6926c72e25 Correctly support pre-multiplied alpha, optimizations, more stuff.
Add support for the following drawing functions:
- drawBitmap(int[]...)
- drawPaint()

Optimizes shader state changes by enabling/disabling attribute arrays
only when needed.

Adds quick rejects when drawing trivial shapes to avoid unnecessary
OpenGL operations.

Change-Id: Ic2c6c2ed1523d08a63a8c95601a1ec40b6c7fbc9
2010-07-12 20:20:03 -07:00
Romain Guy
f7f93556c8 Draw n-patches using OpenGL.
Currently only tested with title bars and buttons.

Change-Id: I8263a9281898dc0e943b1b8412827fe55639b9d6
2010-07-08 19:19:07 -07:00
Romain Guy
8ba548f81d Add implementation for drawBitmap(Bitmap, Rect, Rect, Paint)
Change-Id: I10904d2325a5431d15801aebcec1048715678e8c
2010-06-30 19:21:21 -07:00
Romain Guy
c1396e93b6 Add implementation for drawBitmap().
Change-Id: Iada9325f3c5642b61c2e0c4cd80bcfbc92cb491e
2010-06-30 17:56:19 -07:00
Romain Guy
ce0537b800 Add hooks for drawBitmap().
Change-Id: I58e962c3a8b2bc75c2605fe369ad3002579d86e0

Add texture cache.

Change-Id: I1c0e5581d228869e114438258a1014e33e024ad7
2010-06-30 15:21:01 -07:00
Romain Guy
d55a86120d Add support for saveLayer().
saveLayer() is affected by the paint's alpha and xfermode.

Change-Id: I28693a9337052643adccdb4889a8f228d4e17903
2010-06-28 18:52:24 -07:00
Romain Guy
026c5e1670 Implement support for PorterDuff's blending modes.
The blending modes are currently hooked up only when drawing filled rects but the
code is reusable for other primitives. This will allow implementation of saveLayer().
This method is required to support the fade effects used throughout the standard
Android UI.

Change-Id: I396023d123436f16cdafc606e358e4eb80c9df2c
2010-06-28 17:12:22 -07:00
Romain Guy
e4d011201c Add libhwui, to hardware accelerate the Canvas API using OpenGL ES 2.0.
This is the initial checkin to setup the library and turn on OEGL ES 2.0
in ViewRoot, not a functional renderer.

Change-Id: I6655c54166e2967da2e21e7d6dcfba78bf113b44
2010-06-17 13:40:11 -07:00
Romain Guy
0bbae08364 Add new API to check whether a Bitmap was modified.
Bitmap.getGenerationId() can be used by caches to find out if a Bitmap has been
modified. This simply exposes an existing Skia API.

This change also adds a small test app for Canvas hardware acceleration. The new
Bitmap API is required to implement a texture cache.

Change-Id: I8547b146cd14c8afe1a2327fcd6d71b1b1cb68fc
2010-06-15 18:03:40 -07:00